|ts.j2l||Twin Stalactites||9.20 kB||28 Oct 2017|
|tsrf.j2l||Twin Stalactites||9.20 kB||28 Oct 2017|
|dd02f.j2t||Diamond Dust 02 F||219.44 kB||14 Apr 2016|
|ts.j2as||1.13 kB||04 Aug 2016|
|tsrf.j2as||1.13 kB||28 Oct 2017|
|freedom.mo3||435.43 kB||30 Mar 2016|
Twin Stalactites is designed mainly for ODT (One Day Tournament), duel or other similar game-types. Relatively large games shouldn’t be too much of a problem here though, hence anniversary bash.
Twin Stalactites isn’t designed to be played in 8 bit or low detail. If anyone has a problem with that, please contact me.
EDIT: Some eye-candy and flow adjustments. The level is border-less, which jj2+ handles better than default jj2, but you can get killed if you fall around the borders. Instead of rf power-up, the default version, ts.j2l, has Pepper-spray/Fireball power-up, and tsrf.j2l has the rf power-up.
I’ll throw in a rating already because lately all good submissions passed totally unnoticed.
I hope my rating will help your level get more popular faster.
It isn’t really in the style of professional battle levels, but I like different styles.
Download totally recommended!
Probably one of the best levels I’ve seen in a long time. Feels extremely crisp and pretty unique in layout. I love the bottom left especially (as well as the rest of the level).
This is one of my favorite duel levels. I find that thanks to very low carrot spawn times it enforces uniquely fast pacing. A nice degree of ammo control can be achieved but is not impossible to overcome. And the layout provides interesting fight environments while remaining fit for the theme.
Eat your lima beans, Johnny.