xlmcensored.j2l | Pootropolis | 26.76 kB | 21 Dec 2016 |
xlmtoilettown.j2l | Toilet Town | 26.77 kB | 21 Dec 2016 |
xlmuncensored.j2l | Shittown | 26.87 kB | 21 Dec 2016 |
ICColon2FLn.j2t | Colon 2 Fix Loon | 177.44 kB | 19 Dec 2016 |
Going_For_A_Side_Stroll.mp3 | vinyl fun! | 4095.96 kB | 29 Nov 2016 |
xlmcensored.j2as | 1.70 kB | 19 Dec 2016 | |
xlmtoilettown.j2as | 1.70 kB | 19 Dec 2016 | |
xlmuncensored.j2as | 1.70 kB | 19 Dec 2016 |
IMPORTANT NOTE
An admin approved for this filename to be uploaded. I have included a ‘censored version’ aswell.
Oh well, here it is..
It has been over a year since I released something here, so it was about to time to do something about it. So I present you.. S**ttown, Pootroplis and Toilet Town!
And basically, all of these levels are the same..
So S**ttown is the original name and map of this ‘package’. Since I contacted an admin who said it might be offensive to anyone I decided to create a censored version, which is Pootropolis.
And since it was a pretty balanced map I also decided to create a CTF level. Well, the only major differences are CTF bases and 2 spots of seeker ammo removed.
Also, this is one of my entries for Trey’s Contest.
Merry Christmas folks! (And don’t forget I’m finished uploading maps =D ).
-Lñ
EDIT: Well, I think this level needs some explanation, so here it goes:
I was watching/playing South Park“The Stick Of Truth. In some part, you go into the sewers of South Park, where Mr. Hankey lives. And I was like ‘Huh, I think I can build a city in the sewers aswell in Jazz Jackrabbit!’ But I came to a conclusion that the tileset didn’t let me so I contacted PJ for a remake of Colon, and praise him for doing that for me <3. Well, I just got a crazy idea and I fully focussed on that, and S**ttown is the result (due to the lack of a better name.. (Or I just didn’t want to because I wanted to push boundaries with levelnames..))
I’m not a fan of the campy placement of the Seek PU; otherwise this is a decent level with a rather surreal theme. Visually there’s some interesting ideas going on although it does look a bit contrived in places. The layout seems to work better as a CTF level as it’s more or less semi-symmetrical. I like how the base areas are designed.
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Eat your lima beans, Johnny.
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