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Orbital Barrage | 18.61 kB | 01 Jan 2018 |
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Orbital Barrage - Original | 18.62 kB | 01 Jan 2018 |
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JJ1 Orbitus | 67.73 kB | 31 Dec 2017 |
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22.04 kB | 01 Jan 2018 | |
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19.33 kB | 19 Nov 2017 | |
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8.25 kB | 30 Dec 2017 | |
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14.07 kB | 30 Nov 2017 | |
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3.35 kB | 31 Dec 2017 | |
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3.29 kB | 23 Dec 2017 | |
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5.19 kB | 30 Dec 2017 | |
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1341.46 kB | 31 Dec 2017 | |
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25.18 kB | 01 Jan 2018 | |
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175.22 kB | 30 Dec 2017 | |
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140.57 kB | 30 Dec 2017 |
There’s a chance I might come back to editing this, but I need to settle down with this version for the JCS awards.
Orbarrageold is like the level version featured in AB19, but has better and fixed eyecandy. Minus the accidently leftover morph.
I love it
its here :D
[Please provide more support for your rating. For more information on writing a proper review, see the review rules.]
Fun level, pretty good eye candy and the background is unlike any I’ve seen in JJ2.
While a bit uneven in terms of flow and aesthetics, there’s definitely an appeal to this level. It’s action-packed with plenty of pickups to facilitate large events, and I enjoy the vibe that the visuals in combination with the music choice gives. The Orbitus tileset has been used very creatively in some areas.
This didn’t get as much recognition as it should have;
by far one of the best uses of Orbitus I’ve seen, as well as a very unique use of the diagonal tubes + custom weapon.
a highly innovative layout that doesn’t have a single spot that i’d call out for being more boring.
my only complaints are probably only nitpicks that id care about
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Eat your lima beans, Johnny.
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