|xlmacademy.j2l||Academy||22.02 kB||05 Apr 2018|
|Castle1.j2t||Castle 1||123.31 kB||16 Nov 2016|
|diamondus frozen.j2t||Diamondus Frozen||220.91 kB||16 Aug 2016|
|Hocus013D.j2t||Hocus Pocus 1 3D||90.35 kB||29 Jan 2010|
|JJ1Deserto.j2t||JJ1 Deserto||76.77 kB||04 Apr 2010|
|Lowaa.j2t||Rage of Aquarius||211.89 kB||06 Jul 2011|
|Medivo2.j2t||Medivo 2||219.59 kB||05 Jun 2010|
|xlmacademy.j2as||133.32 kB||05 Apr 2018|
|MLLE-Include-1.4.asc||9.55 kB||26 Mar 2018|
|sevk.asc||11.88 kB||09 Feb 2017|
|SEweapon.asc||14.07 kB||27 Feb 2018|
|Tower.mp3||3531.88 kB||28 Mar 1999|
“Welcome to Academy young magician! Academy is the home of the wizards, where magic reigns. In academy you collect spell scrolls that you may consume to cast spells on thee or thy enemies. Thy opponents drop scrolls upon dying. To cast spells, thou must also generate enough mana. Good luck!”
This level is probably my biggest multiplayer level yet in the terms of work and effort put in its development. I started active development on it in September 2017. After gaining more proficiency with AngelScript and the scripting API provided by JJ2+, I was able to write more advanced and cleaner code on my own than previously, with Jazzopoly for example. Once again special thanks to Sir Ementaler for helping me resolve very problematic situations.
This level is continuation to my previous levels like Conflux and Stronghold that were inspired by the strategy game ‘Heroes of Might and Magic III’. This time I didn’t only bring a theme visually, but practically as well, in the form of magic and a few other themes from the game. The music track ‘Tower.mp3’ is also from the game itself.
The level is based on the Tower-faction of the game, that is also known by the name Academy in other games in the HoMM-series. I saw the name Academy to be more fitting and describing in this case.
If you’re curious, the level is particularly inspired by this image: http://heroes.thelazy.net/wiki/File:Tower-in.png
The level has not yet been tested with a big number of players, but the level size is best suited for it (probably 8 or more players). Thus, if you encounter any bugs, feel free to report them here or to me personally.
Known issues: – The fur for a server player does not always get properly reset on level cycling when pestilence is enabled
Finally, I wish you all fun times and a happy 20th Birthday to JJ2!
v1.0.1 – Fixed gameplay in overtime gamemode, and few other minor changes
Eat your lima beans, Johnny.