Date uploaded:
2 Apr 2018 at 17:18 (Major update on 16 Aug 2018)

Download details

Re-upload/Edit Level
Superjazz (More uploads by Superjazz)
Special thanks to Sir Ementaler, PurpleJazz, Shaker and FireSworD for suggestions/hosting/testing/scripting assistance, etc.
TSF+ (This file requires JJ2+)
Screenshots (4.6 MB)

File contents

xlmacademy.j2l Academy 22.02 kB 16 Aug 2018
xlmacademylite.j2l Academy LITE 22.02 kB 15 Aug 2018
Castle1.j2t Castle 1 123.31 kB 16 Aug 2018
diamondus frozen.j2t Diamondus Frozen 220.91 kB 16 Aug 2018
Hocus013D.j2t Hocus Pocus 1 3D 90.35 kB 16 Aug 2018
JJ1Deserto.j2t JJ1 Deserto 76.77 kB 16 Aug 2018
Lowaa.j2t Rage of Aquarius 211.89 kB 16 Aug 2018
Medivo2.j2t Medivo 2 219.59 kB 16 Aug 2018
xlmacademy.j2as 133.32 kB 16 Aug 2018
xlmacademylite.j2as 8.37 kB 15 Aug 2018
MLLE-Include-1.4.asc 9.55 kB 16 Aug 2018
sevk.asc 11.88 kB 16 Aug 2018
SEweapon.asc 14.07 kB 16 Aug 2018
Tower.mp3 3531.88 kB 16 Aug 2018


“Welcome to Academy young magician! Academy is the home of the wizards, where magic reigns. In academy you collect spell scrolls that you may consume to cast spells on thee or thy enemies. Thy opponents drop scrolls upon dying. To cast spells, thou must also generate enough mana. Good luck!”

This level is probably my biggest multiplayer level yet in the terms of work and effort put in its development. I started active development on it in September 2017. After gaining more proficiency with AngelScript and the scripting API provided by JJ2+, I was able to write more advanced and cleaner code on my own than previously, with Jazzopoly for example. Once again special thanks to Sir Ementaler for helping me resolve very problematic situations.

This level is continuation to my previous levels like Conflux and Stronghold that were inspired by the strategy game ‘Heroes of Might and Magic III’. This time I didn’t only bring a theme visually, but practically as well, in the form of magic and a few other themes from the game. The music track ‘Tower.mp3’ is also from the game itself.

The level is based on the Tower-faction of the game, that is also known by the name Academy in other games in the HoMM-series. I saw the name Academy to be more fitting and describing in this case.

If you’re curious, the level is particularly inspired by this image:

The level has not yet been tested with a big number of players, but the level size is best suited for it (probably 8 or more players). Thus, if you encounter any bugs, feel free to report them here or to me personally.

Known issues: – The fur for a server player does not always get properly reset on level cycling when pestilence is enabled

Finally, I wish you all fun times and a happy 20th Birthday to JJ2!

v1.0.1 – Fixed gameplay in overtime gamemode, and few other minor changes

EDIT: Made a LITE version ‘xlmacademylite’ without any spells or related features. Meanwhile the default version awaits for changes to make it more playable, the LITE version let’s people play the map in almost classic mode, with only scripted visuals and shield/seeker bonuses to replace spell buff bonuses. By the way, you can only get seekers from the bonus in LITE.


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