|ezgiant.j2l||Giant's Steps (Dawn)||27.86 kB||13 Apr 2020|
|ezgiant2.j2l||Giant's Steps (Dusk)||27.87 kB||13 Apr 2020|
|DiambKarstV2.j2t||Diamondus ? Karst V2||817.81 kB||09 Apr 2020|
|SEenergyblast.j2a||169.04 kB||10 Apr 2020|
|ezgiant.j2as||2.90 kB||13 Apr 2020|
|ezgiant2.j2as||2.98 kB||13 Apr 2020|
|limitedoxygen.asc||2.73 kB||04 Apr 2018|
|SEenergyblast-mlle.asc||1.03 kB||24 Aug 2019|
|SEenergyblast.asc||12.62 kB||10 Apr 2020|
|SEweapon.asc||14.07 kB||10 Apr 2020|
|starlight_symphony.mo3||760.90 kB||13 Sep 2018|
|SEenergyblast.wav||1726.55 kB||10 Apr 2020|
|MLLE-Include-1.5w.asc||13.16 kB||13 Apr 2020|
|ezgiant-MLLE-Data-1.j2l||MLLE Extra Data||21.19 kB||13 Apr 2020|
|ezgiant-MLLE-Data-2.j2l||MLLE Extra Data||12.56 kB||13 Apr 2020|
|ezgiant2-MLLE-Data-1.j2l||MLLE Extra Data||21.20 kB||13 Apr 2020|
|ezgiant2-MLLE-Data-2.j2l||MLLE Extra Data||12.56 kB||13 Apr 2020|
A medium-large CTF level set in a karst landscape.
The background mountain tiles come from an unfinished Prison tileset by Agama, with upscaled versions made by myself using the Waifu2x scaling algorithm.
I guess this level could be considered my Christmas present to the community. Enjoy!
EDIT 13/04/2020: Significantly overhauled the visuals of the level. Added additional palette variation (Dusk) alongside the original (Dawn).
Very nice map, original made tileset. Love it. :)
The background layers in this map will blow you away, though the sprite eyecandy lacks a bit. The layout seems to work well for larger games. Download recommended.
EDIT: Slightly increased rating because of the improvements made regarding the sprite layer eyecandy. PJ has done an excellent job to give this level an unqiue touch.
I wasn’t very impressed with the previous version’s eye-candy near and on the sprite layer. The newer version checks almost all the boxes for me, including tolerable use of water and good use of energy blast.
Eat your lima beans, Johnny.