|xlmsalem.j2l||Salem||48.22 kB||30 Dec 2020|
|colon2fixsalem.j2t||Colon Salem||727.77 kB||30 Dec 2020|
|Syringe.j2a||2.90 kB||08 Mar 2018|
|DARKSIDE.MOD||darkside_v6.0||795.04 kB||22 Dec 2020|
|xlmsalem.j2as||7.76 kB||30 Dec 2020|
|ArcaneWeapon8.asc||3.08 kB||19 Jul 2019|
|MLLE-Weapons.asc||47.25 kB||14 Nov 2019|
|SEweapon.asc||14.07 kB||27 Feb 2018|
|MLLE-Include-1.5w.asc||13.16 kB||30 Dec 2020|
|xlmsalem-MLLE-Data-1.j2l||MLLE Extra Data||13.21 kB||30 Dec 2020|
|xlmsalem-MLLE-Data-2.j2l||MLLE Extra Data||16.71 kB||30 Dec 2020|
|xlmsalem-MLLE-Data-3.j2l||MLLE Extra Data||12.86 kB||30 Dec 2020|
What sorcery is this?
Salem, a town full of witchcraft and magical appearances.
Lynch all witches and magicians before they destroy the whole town!
This level is suited for duels and upward.
Quite the spooky level! The theme is executed solidly, making effective use of elements such as the bloodstains and the noose without being overworked. I also really like the way the buildings are layered in the background. The layout is well-constructed with areas that feel distinct from eachother in terms of gameplay and visuals.
Eat your lima beans, Johnny.