|Retroic.j2l||Retroic||75.62 kB||24 Apr 2022|
|Retroic2.j2t||Retroic v2||297.87 kB||07 Apr 2022|
|Meteor.j2a||3.29 kB||11 Apr 2021|
|SpringMushroom.j2a||7.75 kB||09 Apr 2021|
|Retroic.j2as||34.66 kB||24 Apr 2022|
|jjnetAmmo_retroic.asc||1.91 kB||02 Aug 2021|
|fod_swampocalypseb.mo3||2076.98 kB||22 May 2021|
|expmine.wav||25.18 kB||11 Apr 2021|
|EXPSTD3.wav||29.52 kB||31 May 2021|
|FTURROCK.wav||17.21 kB||31 May 2021|
|redeemer_flight.wav||56.80 kB||31 May 2021|
|S3K_87.wav||172.00 kB||09 Apr 2021|
|MLLE-Include-1.5.asc||12.62 kB||04 Aug 2021|
|Retroic-MLLE-Data-1.j2l||MLLE Extra Data||23.22 kB||07 Apr 2022|
A virtual world of early video-game elements is expressed by a quasi-late cretaceous setting.
Retroic’s game size is probably best described as “medium-large”, which means 6-24 players is ideal.
A common problem in games like JDC events is lack of ammo. To remedy that, Retroic uses +30 ammo piles, and they aesthetically fit the theme. If ammo piles turn out to be a problem, I will replace them with ammo crates.
EDIT: Tile-set adjustments. Springs are replaced with Spring Mushrooms. Major redeemer fixes.
Eat your lima beans, Johnny.