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Vaora Skies | 6.58 kB | 02 Nov 2003 |
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Ancient Riches | 87.79 kB | 25 Sep 2003 |
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When the heavens fall | 826.47 kB | 04 Aug 1994 |
Okay, letâs start with the layout first. I donât like the layout all that much. At first, you get lost occasionally. As you get to know the level better, you still occasionally get a bit confused as to where things are, but itâs okay, for the most part.
The gameplay is fine. Balanced, no biasing etc.
There isnât much flow, though. Not really any flow at all.
I like the ammo placement just fine. Maybe a little bit too much, but itâs good. Too many RFâs, if anything. There arenât many powerups, either.
The eyecandy isnât much⊠and gets annoying after a while. All the waterfalls and whatnot. But, itâs acceptable. What Iâm wondering is, how did you get your name in the tileset?
Overall, good level.
Download reccomendation â Sure.
Host this often â Once in a while. If Iâm bored. Consider it an honor to get your level hosted by picky me in the first place, though. Hereâs a cookie 7.5.
I played this level some while ago on Stratoâs server, it played alot like an average, good CTF level (6.5-7.5).
Although the level uses Ancient Riches, a tileset by Spazzyman, the originality in tile use and eyecandy had that been-there-done-that feel, however it still looks decent.
The Gameplay had nothing that special either, in fact the layout is the worst part of this, although itâs quite playable, blue base was easier to score and attack than red. It feels complex even though it isnât, and the bottom area bothers me, I guess because itâs so plain, itâs basicly a straight path and a couple of medium-sized hills.
The size, for a CTF level, is about right, not too small nor too big.
Ammo and Powerup placement was acceptable, no complaints. The carrot, a full NRG was placed near the middle, no complaints here either.
Good level, however nothing you havenât seen before.
Download Recommendation: Yes.
Host Often: Sometimes.
-fs
Nice level
1-good eyecandy
2-small :(
3-good ammo placed
4-nice wfâs
Overall:Okey
rating: 7.7
download reccommed:Yes
Host this:not everyday
now i am waiting for part 2 !
YEAH!
~Ăx
Sorry snooz[This review has been edited by dx dc]
Dx, stop using those long lines.
they screw up this page.stop doing this, please
Good tileset use.
Good level.
Agree with you all.
Later i give my own review
Very nice level guy.
Go make more! I like it to play.
Good Eyecandy
Goof tileset use
Good Level
Bad placement[This review has been edited by Amstel]
Suddenly I feel incredibly lazy.
GAMEPLAY:
Not bad gameplay all in all. I like the flow in most placesâjust not everywhere. The balance is so-so. And the blah-blah-blah is blah. I canât think of what else to write. Not too much original stuff. This is just about a typical CTF level layout.
EYE CANDY:
After seeing this level, I did, for a brief moment, consider using the tileset used myself. What changed my mind was that this tileset doesnât have too much to offer. But the tileset is certainly used better here than in Spazzymanâs super-cramped example level. So does that mean the eye candy is above average? Sure, I guess. But, the background still looks dull with the two layers of the same exact mountains.
CARROT AND AMMO PLACEMENT:
With a full energy carrot in the exact middle of the level, the only thing keeping carrot placement from being perfect are the routes to it. Itâs easier to reach the carrot from the blue base than from the red one. Ammo placement isnât too bad, but I donât really like it. For example, I thought the RFs were a bit too close to the bases. Powerup placement, on the other hand, is good mostly because of its simplicity.
HOST THIS OFTEN?
I donât know. I suppose a few players could enjoy playing in this level, but it doesnât exactly scream âfunâ to me. Hmmm⊠7.2 will do.
Why is that level so good?
Good eye candy
Good music
Good tileset in used
Alot of weapons
One powerup
No secret
Good backround
Wow, how can you do this?
Wow, Iâll give it 8.7 so few problem, it seems like youâve training longer and upload sooner!
Download recommand: Yes
Host it: Yes
Overall: 8.7
Have a nice day! ;-)
~Bjarni Haraldur SigfĂșsson[This review has been edited by the real one Bjarni]
Finally, a good CTF level. Let`s start:
Gameplay: was good. good spring placement and suck placement.
Eyecandy: was just good. There was some nice eyecandy in here.
Pickup placement: good. There was good ammo and the powerups were placed good too. You need to shoot with gun 9 to get one at each side. And the seeker powerup was in the middle, good place to put it. The Full NRG carrot was at a good place too.
My rating is:7.5
-da man
Iâm not a big fan of CTF levels, but I find this oneâs not too bad at all. :)
(Unsupported rating removal edit. Give more detail in your reviews or theyâll just end up being deleted, and you might even get a warning if you do it too much. ~Violet)[This review has been edited by Violet CLM]
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