Worthwhile Grove

Rating
8.2
Reviews:
2
Downloads:
728
Date uploaded:
10 Jul 2007 at 18:37

Download details

Re-upload/Edit Download
Author
Sacrush (More uploads by Sacrush)
Type
Race
Credits
Tileset by Pyromanus. Tested by many.
Version
1.23
Satisfaction
100%
Screenshots
ICRAMO.zip (777.46 kB)

File contents

ICRaMo1.j2l Worthwhile Grove 52.59 kB 06 Mar 2007
DiambDay.j2t Diamondus ? Day 247.22 kB 16 Nov 2004
onelastwish.xm One last wish 995.74 kB 28 May 1999

Description

I’m kinda changing as a person, I don’t seem to be caring about making levels anymore and my computer overall is loosing my interests. I and all my levels doesn’t get any interests and no matter how good I make my levels, people will not play it, so why should I keep making levels? I’m not doing it for myself anymore and I won’t ruin anymore days making levels that doesn’t get hosted at all. So that’s why I decided to put a stop to any big projects I was doing and this is one of it. This was going to be a really big race pack, One level done. Does this mean I will never make new levels and release new levels? Probably.

This level is pretty big and needs to be hosted to play, Treasure mode. Have fun…

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Quick Reviews Average: 7.5

RecommendedBluespaz7 rated 7.5

The gameplay gets a bit frusstrating sometimes and i think there is too much EC for a race lvl. DR though.

~BS7


User Reviews (Sort by Helpful Index or Date Posted) Average: 8.5

RecommendedReview by sonicnathan 1

Posted:
11 Oct 2007, 18:04
Spaz Slackrabbit (136 Points)
Number of reviews with ratings99 Featured reviews6 Average helpfulness70%
Rating
8.5

Don’t give up one making levels! It takes more than 3 levels to get you name out there. Look at evilmike, his levels were average until he released his Invasion of Deserto pack and now hes one of the best levels makers on jazz2online! Now for the review. My first Race review!

Eyecandey:
The eyecandey is great. The black part made no sense but after that the eyecandey looked great. The trees in the background look amazing. It looks it took along time. There’s a moving textured background and the place really looks like it’s outdoors. Layer 3 was used a lot for tons of shrubage and the holes in the wall look professionally done. Great eyecandey!
8/10

Gameplay/obsticle placement
Good. The black area I got stuck on. There was no way to get past from what I saw. I found a trigger crate in the wall using JCS but there’s no way to get to it. Mabey I have to be in MP? Well anyway I used cheats to look around and this is what I saw: There were lots of little obstacles in the black area and during the outside area it was nice. it was a good long race and there were lots of h springs for you if you not careful. There were parts were you had to climb the wall and there were lots of jumps were if you missed it you’d fall behind fast! Still something with an airbord or the switch box. (If they work in MP) So gameplay would be better if there were more verity in obstical placement.
7/10

Pickup placement:
Great. There wasn’t that much ammo in the level which is good for a race level I think. There was a verity in ammo and it wasn’t all clumped together. It was nice and scattered. There were no powerups that I could see which is good I think and no carrots. (Are those even needed in a Race level?) Great pickup placement.
8/10

Final score:23/30
Score: 8.5
Rank: B
DR: What do you think. Yes of course.

2 of 2 users found this a good review. Did you? Yes/No

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