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Texture... What... where... how this is made tha heck??!!

DoubleGJ

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Sep 15, 2002, 04:53 AM
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Texture... What... where... how this is made tha heck??!!

From the first time I started making tilesets I wondered - geez, how they make this texturee mode??!! I mean - I know what's a JJ2 palette, I know fdifferences between 1.23 and 1.24 tilesets, and what is "remap tileset palette" for. I don't want you to tell me exactly how to makle texture mode. Maybe you know some WWW page about it. Maybe there's an online tutorial somwhere. I'm REALLY desperated and I would do many things... just to know how to make this texture mode. I have Paint Shop Pro. I know how to edit image palette. Help PLZ. PLZ. PLZ!!!
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Sep 15, 2002, 06:59 AM
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Now say thank you to me and Fish Guys!
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DoubleGJ

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Sep 15, 2002, 09:40 AM
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Thank you to me and Fish Guys!
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Trafton AT

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Sep 15, 2002, 10:04 AM
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...Close enough

Anyway, the important thing:

These 32 colors must also be somewhere else in your tileset, or it will not work.
DoubleGJ

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Sep 15, 2002, 10:57 AM
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Question

So they can't be in the place that Disguise showed?
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Trafton AT

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Sep 15, 2002, 11:26 AM
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That's not what I mean. If you are going to use a color in your background, it must occur in another place in your tileset, as well. For instance, if you used only one shade of blue for the rest of the tileset, the background couldn't be red.
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Sep 15, 2002, 01:43 PM
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Quote:
Originally posted by Trafton AT
...Close enough

Anyway, the important thing:

These 32 colors must also be somewhere else in your tileset, or it will not work.
Isn't that the exact opposite of what it says in the picture?
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Trafton AT

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Sep 15, 2002, 01:48 PM
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No.

"All colors MUST be put inside your tileset."

It's what it said, I believe. If I'm missing something, tell me.
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Sep 15, 2002, 08:55 PM
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The 32 colors must be in other places in the tileset, but none of them can be in other places in the palette.
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Sep 16, 2002, 01:03 AM
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SSF

Quote:
Originally posted by Unknown Rabbit
The 32 colors must be in other places in the tileset, but none of them can be in other places in the palette.
BINGO!!!

Your palette and tileset image are completely different things, dont mix them up, I'm sure the images will show which is where

Man, feels good to solve somehting without even posting, means I have more time to make tilesets play Warcraft 3!!!
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MoonBlazE

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Sep 16, 2002, 02:10 AM
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And who linked you to the picture Piccolo? ;-P
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Quote:
Originally Posted by Disguise View Post
*sings*
YOU AND ME BABY ARE NOTHING BUT MAMMALS LA LA LALAL LA LA ON THE DISCOVERY CHANNEL!!!
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Sep 16, 2002, 04:24 AM
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Quote:
Originally posted by Moonblaze
And who linked you to the picture Piccolo? ;-P
You're doing it again!
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Sep 16, 2002, 08:48 AM
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Re: SSF

Quote:
Originally posted by Disguise
Your palette and tileset image are completely different things, dont mix them up, I'm sure the images will show which is where
OK, I get it. I made a single tile in my tileset which is a gradient using colours of my textured background. Is that what you mean?
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|| Ballistic Bunny (EP)
||
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|| Beyond: Remixed (remix EP)
|| Inner Monsters OST (mini-album)
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MoonBlazE

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Sep 16, 2002, 11:49 AM
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Quote:
Originally posted by Piccolo
You're doing it again!
It's becuse you forget to tell I'm such a nice and carring person. :P
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Quote:
Originally Posted by Disguise View Post
*sings*
YOU AND ME BABY ARE NOTHING BUT MAMMALS LA LA LALAL LA LA ON THE DISCOVERY CHANNEL!!!
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Sep 16, 2002, 12:34 PM
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Re: Re: SSF

Quote:
Originally posted by JSZ Jazz
OK, I get it. I made a single tile in my tileset which is a gradient using colours of my textured background. Is that what you mean?
As long as it uses all 32 colors, that should work.
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Sep 17, 2002, 12:55 AM
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SSF

Exactly what Unknown Rabbit said
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DoubleGJ

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Sep 17, 2002, 04:08 AM
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OK, OK, just one more problem. I set the last color to total white (I made a lightful texture) and it looks OK in 16-bit, but in 8... I'm not sure that many people still use the cheap 8-bit colours, but if somebody does, this can be a problem.
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|| Ballistic Bunny (EP)
||
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|| Beyond: Remixed (remix EP)
|| Inner Monsters OST (mini-album)
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Shadows (album)
Disguise

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Sep 17, 2002, 08:09 AM
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SSF

Pure white and black dont work, use an alternative (255 blue, 250 red and green) that will look just like white...
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Violet CLM

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Sep 17, 2002, 11:31 AM
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Never, ever, EVER test a textured background in 16-bit. All textured backgrounds work in 16-bit (Except the one in Mezmerize, from what I can tell), it's 8-bit you have to worry about. If it doesn't work in 8-bit, it's not a "working" textured background.

And yes, don't use pure white or black.
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DoubleGJ

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Sep 21, 2002, 10:09 AM
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Arrrrrrrrrrrgh. I changed the color to "aqua" like. And it still doesn't work. And one more question: which part of palette is used by pinball 500 bumps and paddles?
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Two Games Joined releases:
Control / Splinter (twin singles)
|| Ballistic Bunny (EP)
||
Beyond (maxi-single)
|| Beyond: Remixed (remix EP)
|| Inner Monsters OST (mini-album)
||
Shadows (album)
atesoRJOL

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Oct 13, 2002, 04:47 PM
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Sense I know how to do that (now) when I use a textured background maker its so hard to find a good pattern and when I do, and convert it to an 8 bit tileset palatte, it wouldnt use those same colours in the same position as in the textured background image?
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Violet CLM

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Oct 13, 2002, 11:12 PM
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Quote:
Originally posted by atesoRJOL
Sense I know how to do that (now) when I use a textured background maker its so hard to find a good pattern and when I do, and convert it to an 8 bit tileset palatte, it wouldnt use those same colours in the same position as in the textured background image?
That's ok. As long as it uses the same 32 colors, pasting it into the main image should work.
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