Aug 30, 2005, 07:26 AM | ||
Quote:
jjantilag - JJ3 uses more free memory to load every bit of the level and all sprites. That would solve the lag problem....
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Earth Mantra, for all your ambient music needs. |
Aug 30, 2005, 07:49 AM | |
I doubt it would.
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Aug 31, 2005, 10:46 AM | ||
Quote:
I also think that amnesia errors can be avoided by giving more space for every savegame slot. Yet I think I'm wrong....
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Earth Mantra, for all your ambient music needs. |
Aug 31, 2005, 11:06 AM | |
jjsd (jj self destruct)
jjrobot (creates a huge robotic machine that you jump into and fly through buildings and dominate the world!!) jjmorph (includes eva earlong, a cat, devan and the checkpint thing (it hops around the place like the frog) jjsing (makes the character sing) jjfall (complete opposite of fly, you look lie you're falling even when on ground (jjfall again to disable). ~Jindo
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Aug 31, 2005, 11:11 AM | |
What's the difference between self destruct and jjk?
jjpattern - Display the mod playing pattern on layer 8, without texture mode.
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Earth Mantra, for all your ambient music needs. |
Aug 31, 2005, 11:19 AM | |
What do you mean?
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Earth Mantra, for all your ambient music needs. |
Aug 31, 2005, 12:04 PM | |
I mean JJ3 doesn't use sprites. Nor would AVs or Amnesia Errors be that common, as it uses a completely different engine.
Plus, if all the available memory were used , a level that would require more memory would fail to load, and the PC would crash. Your cheat code loses. |
Sep 4, 2005, 10:46 AM | |
Well.... err.... you see....*silence*
Yes, those cheats would be very useless indeed.
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Earth Mantra, for all your ambient music needs. |
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