Feb 22, 2006, 04:20 PM | ||
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Feb 22, 2006, 05:00 PM | |
Yet it would benefit the many unknown Australian players a lot because we'd all get pinging status's.
Oh, and I should randomly plop on a plane, go to U.S.A or somewhere close, set up my computer and play at 12 years of age? Yeah, really intelligent.
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NOM
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Feb 22, 2006, 05:02 PM | ||
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(size) (?) (IP in hex, reversed) 27 (Server name) As you can see, the list servers do NOT send the actual game data to the clients. Nor do they have control over the games that are listed. Case dismissed.
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Feb 22, 2006, 05:07 PM | ||
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But seems you want to argue about the location, I might as well explain why the UK is a good choice for placement. From what I read years ago (so yeah, it may be different now) 2/3 of the traffic from Europe to America passes via England. To ensure a good speed for both American and European clients, the best place for a list server would either be the United Kingdom or the East Coast of the United States. But now we're working on deployment a network (the only thing holding us back is a proper patching method which is being worked on) and even with the new network, it still works out nicely: ![]() (For those of you not in one of the circles, you just need to pick the nearest to you which offers you the fastest list access) Now, I honestly see no major benefit of moving to a Dedicated Server in the Netherlands. I have no intention of shutting down operation in the UK just because you feel the 1ms/2ms improvement for Dutch users is vitally important for list operation. This is also hopefully the last post I have to make in here, as everyone has pointed out to you Unknownfile, your not capable of arguing because as soon as someone makes a good point at you, you just ignore them and try to find a error to laugh at. Last edited by Nimrod; Feb 22, 2006 at 05:26 PM. |
Feb 22, 2006, 05:28 PM | |
To be quite honest, I don't think anybody much cares.
JJ2 is an unsupported game. The fact that the world is not covered in the list server network is none of our concern, considering you're the only person to have spoken out about it. Consider this. There are approximately 8 billion people on the face of the Earth. Remember that you are 1 of these people. Then remember how many zeroes are in a billion. That's a lot more than just 1. Plus, Nimrod added a caption beneath that picture. Try reading the post next time. |
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UNKNOWNFILE |
This message has been deleted by UNKNOWNFILE.
Reason: PERSONAL EDIT OF ATTACKMENT - SPACE CHIEF
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Feb 22, 2006, 06:21 PM | |
ShadowRabbit has a point. Your listservers cover a lot of the US and Europe, but you're neglecting Australia and the empty half of Russia.
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Feb 22, 2006, 06:24 PM | ||
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And, uh, that's the west coast, not the east coast. |
Feb 22, 2006, 06:32 PM | |||||||
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Feb 22, 2006, 09:10 PM | ||
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I'm also not sure we have enough Australians to justify a list server there. |
Feb 23, 2006, 03:55 PM | ||
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Feb 24, 2006, 02:58 AM | ||
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Feb 24, 2006, 04:11 AM | ||
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But seeing as how you've yet to prove that they are Australian and want such a server or that they are having difficulty with the current listserver setups, there's no reason to do it. And for the record, lots of people have asked for the list server in the past, and many of them came out empty-handed and disappointed. You're probably no exception. |
Feb 24, 2006, 07:56 AM | |
I am amused at the number of people who think that having a list server next door will let them connect to more *game* servers.
Just to clarify things: there are two sorts of servers used when playing JJ2 online. One sort are list servers. Think of a list server as a sort of telephone enquiries system. It has a list of all game servers, along with where the game servers are. You contact the list server, and ask it for a list of games. It then gives you a snapshot of it's list. It doesn't matter if this takes a while. A few hundred milliseconds is fine, even a whole second or two. All it's doing is giving you a list. With the number of JJ2 players, an old 486 on a 28.8k modem would probably be enough (no offence to Nimrod and his plans for world-wide list-server domination). The other sort of server is the game server. This is the actual server you connect to when you're playing an online game of JJ2. Now, this server has to do a lot of things, like deal with everyone moving around in the level and tell other players where everyone is, who's taking pot-shots at who, and what's up with the blue flag that just got nicked. This server has to both a) send a lot more data, and b) send it in real-time (a delay of ~100ms gets annoying, and more than ~300ms is often unplayable). Think of it as a conference call with other people: if you're too far behind, then you won't be able to keep track of what's going on. To get a list of servers, all you need is a list server somewhere you can access. To play online without too much lag, what you need is a game server somewhere relatively nearby (note that 'nearby' can be a few countries away, if the intermediate connection is good enough Oh, and server bandwidth does *not* depend on the distance of the host. Bandwidth is how much data you can send per second, not how long it takes to get there. Think of your connection as a pipe: the bigger the pipe, the larger the bandwidth. A longer pipe means stuff takes more time to get from one end to the other. |
Feb 24, 2006, 02:55 PM | ||
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Feb 24, 2006, 03:07 PM | |
Those coverage maps, even Nimrod's first one, are useless. Anyone with Internet access is 'covered'. Furthermore, the connection speed related to geographic distance from the list servers is negligible beside your own slow residential connection. And as BoggyB quite adequately explained, speed and latency (delay) are not even important for a server that just gives you a short list.
For me, in western Canada, a ping reply from Nimrod's server takes about 130ms. Monolith's is about half that, while Contrabandent (US) is also about 130ms. Consider that human perception time at its best is around 500ms (milliseconds). A blink of the eye takes 100–150ms.
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With our extreme gelatinous apology,
We beg to inform your Imperial Majesty, Unto whom be dominion and power and glory, There still remains that strange precipitate Which has the quality to resist Our oldest and most trusted catalyst. It is a substance we cannot cremate By temperatures known to our Laboratory. ~ E.J. Pratt |
Feb 27, 2006, 06:35 AM | |
OMG GUYS WE FORGETS ABOUT SOUTH AMERICA LOL.
I stated in a previous post that the bandwith depends on the LOCATION of the GAME server, not the location of the LIST server. Shall I point it out in text diagram? You start up jj2 and tell it to find some partymode games. so: Your computer-> Thousands of kilometers of wire-> List server The list server give you a list of games that are on currently. so: List server-> Thousands of kilometers of wire-> Your computer You choose a game ("UFS SERVER OF DOOM LOL") so, your computer sends out a connection request to the GAME SERVER. so: Your computer -> Thousands of kilometers of wire -> Game server Get it? The list server only detects games in progress. The reason we have to connect to them when we start a new game server is to let the list servers know the game is online. |
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