Apr 18, 2007, 10:49 AM | |
Open-source game
Why we won't do an open-source game. Everyone will be able to contribute (add code, fix bugs). The community will add various features. I would make sure it works on Linux (and maybe someone could check if it works on mac). First we need to decide on a name and what type of game will it be.
__________________
I am. |
Apr 18, 2007, 03:28 PM | |
Skitch Possum was not open source, afaik. Even if it was, nobody outside of MetalWarrior or Roaster has it I think, if THEY even have it anymore
![]()
__________________
Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Apr 18, 2007, 03:38 PM | |
I am not in contact with either Metalwarrior, Gizmo, Noraa or Dino (I wish they would drop by
![]() (I wonder if there's some relationship between working on Possum and choosing to leave in the most definite way. I think I'm the only Possum team member even still involved in any sense with the community. ![]()
__________________
Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Apr 18, 2007, 05:20 PM | |
Would such an open-source game be allowed to steal animations from anims.j2a?
__________________
<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Apr 18, 2007, 05:46 PM | |
They were not released under a free license, so, no.
__________________
Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Apr 18, 2007, 06:24 PM | |
If you really wanted to get the tilesets that Noraa may have worked on I can get you in touch with him, FQ, but I seriously doubt that he would still have them.
|
Apr 18, 2007, 06:26 PM | |
Hmmm... if it's gonna be on Linux, I might be in, though I only really am learning JavaScript now... not even at "if" statements yet.
|
Apr 18, 2007, 09:24 PM | |
No let's make it for amiga instead and closed source
|
Apr 19, 2007, 04:49 AM | |
I think I actually have most of his tilesets - it's more his permission that I think would be required. I personally don't intend to spend time on working to get these tilesets released, but others may.
__________________
Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Apr 19, 2007, 08:49 AM | |
We could do an Amiga version... using UAE (WinUAE on Windows) we could have check and modify the source for it to work. I think we should first focus on Linux and Windows trough (and Mac).
__________________
I am. |
Apr 19, 2007, 09:32 AM | |
I tried making a game with community arthelp a few years back ( http://www.jazz2online.com/jcf/showthread.php?t=6417 ). The thread title is so ironic.
Any idea what language this would be in? The only thing that comes to mind that a lot of people know and that crossplatforms easily is Flash.
__________________
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Apr 19, 2007, 09:48 AM | |
Stijn: Amiga doesn't have enough users. There are many more people with PC's and Macs
Radium: I suggest c++ but the whole community will have to decide. (btw, Java much is more portable than Flash. Flash runs only on Windows, Mac and Linux)
__________________
I am. |
Apr 19, 2007, 09:50 AM | ||
Quote:
C++ Flash C C# Python (Pygame) Quake 3 (I checked.) EDIT: DARN IT! I almost got a post in before you... |
Apr 19, 2007, 11:12 AM | |
Anyone who uses an OS besides those three is only doing so because they want to complain about compatability issues.
Well, I know next to nothing about C and its variants but I can still contribute some animation if so desired.
__________________
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Apr 19, 2007, 11:16 AM | |
I mean why focus so much on making it Linux/Mac compatible? Almost everyone here if not everyone has Windows while only a very minor part of the community runs Linux or Mac. I don't see why multiplatform compatibility is so important.
|
Apr 19, 2007, 03:11 PM | |
Using linux here... okay I am when my internet runs...
|
Apr 19, 2007, 08:44 PM | |
Jesus
A minority of gamers use linux. And when they use it, it's a dualbooted one. Hey why don't we put the game in a VIC-20 disk bootsection instead? We have 512 bytes to use and we don't need more! |
Apr 20, 2007, 11:28 AM | |
You're not most gamers.
|
Apr 20, 2007, 11:30 AM | ||
Quote:
Is it that using Windows automatically means being infected with lots of viruses and malware? I hate to burst your bubble, but that's not true. This is slightly off-topic though, apologies. |
Apr 20, 2007, 12:07 PM | ||
Quote:
What did you just do in support of a Linux/mac port? NOTHING!! |
Apr 20, 2007, 12:16 PM | ||
Quote:
Point is, as long as we give out the source, it will run in linux, k? So let's actually MAKE an open-source game, then worry about porting it. BOB: Holly shade! That was a smack-down! SHADE: Shut up Bob! *gives bob the smack-down* |
Apr 20, 2007, 12:25 PM | |
But why not also port it to Amiga, and make that a top priority as well? Since according to the first post, the second we decide on the game, Freefull begins making sure every step past that works with Linux
|
Apr 20, 2007, 12:25 PM | |
Shade, you've got a point. And if someone is good enough to actually use a Linux OS, compiling the game should be a piece of cake.
![]()
__________________
"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Apr 20, 2007, 12:28 PM | |
Um, I have a working amiga setup.
|
Apr 20, 2007, 04:10 PM | ||
Okay, SHUT UP WITH THIS ARGUMENT. Since it's going to be
Quote:
|
Apr 20, 2007, 05:39 PM | |
lets make it msdos compatible
i for one, use primarily msdos i am also a gamer i feel that msdos would be a great contribution to this project i won't actually do anything to support msdos, but i'll tell you when it won't run on msdos now make me my game Who decides on a name before they've gotten any ideas about the game itself, anyway? |
Apr 20, 2007, 05:55 PM | |
Right? Now, my idea for a game is that we make an adventure game. The members of the JCF must go on the great quest to get the source code of Jazz 2. It would be called: Jazz Community Forums: The Quest for the Code That's my idea. |
Apr 20, 2007, 10:43 PM | |
My idea is that we make a game where Jazz is a pimp and his (-)es are stolen! So he's got to get them back
Last edited by Erik; Apr 21, 2007 at 01:34 AM. |
Apr 21, 2007, 01:30 AM | ||
Quote:
Of course it is still stupid to decide that it will be open-source before actually coming up with a first concept. |
Apr 21, 2007, 07:44 AM | ||
Quote:
I propose an Uberbob adventure game. We'd already have a plot, characters, and a number of animations. Though a possum game would be fun too. Possum has been playing dead for too long.
__________________
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Apr 21, 2007, 07:55 AM | |||
Quote:
Besides, if it's done in C or equivalent, or python, you can just recompile it in linux using diffferent packages. Or, make a build using wine. Quote:
|
![]() |
«
Previous Thread
|
Next Thread
»
Thread Tools | |
|
|
All times are GMT -8. The time now is 12:59 PM.
Jazz2Online © 1999-INFINITY (Site Credits). Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats. Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Original site design by Ovi Demetrian. DrJones is the puppet master. Eat your lima beans, Johnny.