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KRSplat

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Oct 11, 2007, 02:37 PM
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Oct 11, 2007, 05:47 PM
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Goldy aka Ri idles on IRC.
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Oct 11, 2007, 08:47 PM
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It's good to see you again ssj. Oh and we don't buy the whole school thing, it would be nice to see you play again at least a little. Also, theese times are way different from when you were last here; so in a way you could say the jj2 community you once knew did actually die.
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Oct 13, 2007, 10:21 AM
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BOD Elrick. I haven't seen him in forever. Umba can be found at MSN, feel free to PM me for his MSN address, Im sure he likes to stay in contact. Umba might also have some information about Elrick (and Eagle if you want him too).
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Mar 3, 2008, 01:57 PM
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Alright thanks a lot guys, I might contact them sooner or later, just to see what the heck they are doing nowadays hehe.

Man, time passes so fast. The last time I spoke to any of them was about ehhhm... 4 years ago I believe?
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Mar 3, 2008, 10:37 PM
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Quote:
Originally Posted by FireSworD View Post
JJ2's Multiplayer is approaching a new phase of even less activity and possibly absoloute death soon. It seems the rate at which newcomers arrive is a lot less than before, and once most of the current generation quits, this will take place.

So what to do about it?

I think we should organize a big event while a decent amount of players are still active and go out with a bang. It could possibly attact oldies and less active players in the way Anniversary Bash has done (although this year's bash didn't have many of them).
what for? jazz 2 was never suitable for online play. jazz isn't network. it isn't built for online. epic just made it to add a flare to the game. it's a cheesy idea imo to play default characters from the game online against other players. if your character was to be anonymous like halo, doom, hl, or a masked soldier that's suitable. It's just a fun platform game for PC where you must follow the story of the game, play new levels made by you or other players. that's enough already for it to be fun. playing it offline is pointless already and why play it online? think about it.

the game already died already. it's so underground that hardly ever anyone in multiplayer online gaming communities ever heard from it.

sonic online? baaaaaaaaddd
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Mar 3, 2008, 10:49 PM
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I think are a lot of newcomers, even on 1.23. However in this time with these routers there is a decreasing amount of people that are being able to host. In the time I could host for example ( between 1 year and 6 months ago) when I hosted a game there would be arround 10 people after a while, they are just waiting for a server to come online. (Maybe we should make a battle server V2.
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Anakin[CC]

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Mar 4, 2008, 01:42 AM
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Quote:
Originally Posted by Odin View Post
The main problem is that many of the new players are European, so many Western players don't see them. Not to mention that many don't know anything about Jazz2Online.

It's not so much the lack of newcomers to Jazz itself, but getting them to join our community.

Also whatever happened to Carrotus Tales?

I think he has a point here, i've been arround the web and often in newsposts about jazz 2 or in reviews i saw comments like "yeah jazz was a great game back in the old days"

I think many people dont realise there actually is a jazz2 online community, what people dont see, or dont know, is what they dont get.
Second, even if you manage to let a big part of the online world, know about jazz2online, how'd you make them interrested into playing a game that was created in 98 ?

I personally would most look forward to Jazz2 on XBLA, and a demo that would have online posabilities would help a lot, not a lot of people who own a Xbox360, would buy the full game right away, but could and probarly some would atleast try a demo, and discover the online community. They would try out the game(demo) if they knew it was from epic games and especially that CliffyB was a part of it. I think that a port of jazz2 to XBLA would be great, even though i dont own a xbox360 myself, but who can and will create/convert it ?
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Unhit

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Mar 4, 2008, 05:50 AM
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I also believe that most people don't even know that you can play the game online.
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Last edited by Unhit; Mar 4, 2008 at 07:55 AM.
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Mar 4, 2008, 07:51 AM
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JJ2 has that option for online play availible, sure. It doesn't mean it's meant for online play. they hardly ever noticed haha
Grytolle

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Mar 4, 2008, 12:17 PM
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You don't make sense..
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Mar 4, 2008, 02:02 PM
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Once the Jazz Duelists Challenge returns, new people will be flying in left and right. Even though newcomers aren't common anymore, it's never been common that people leave the community at a distressing rate. By the time all of us have left Jazz, the world will have blown up anyway we'll have enough members to continue on. I wouldn't worry about it, after all, there's only so much we can actually do about it.
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Mar 4, 2008, 04:54 PM
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Part of the problem is the impossibility of finding the games...
Old Mar 4, 2008, 08:23 PM
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Mar 5, 2008, 02:48 AM
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I actually have to agree with Valco now. JJ2 seems to be more active again. Okay, not for the Americans really ;(
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Mar 5, 2008, 06:02 AM
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Someone's agreeing with me? This must be a sign of the apocalypse...
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Take One

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Mar 5, 2008, 12:22 PM
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Hah! Well, I've had experience with 'dying' communities before. Even Doom went through one of those phases: I have been following the posts on Doomworld for a few years now, and at one point, everything just stopped. No news for months, no updates in any sourceports, a severe drop in multiplayer games (as far as I could tell)...

Anyway, several months ago, just before the 15th (I believe) anniversary of the game, a couple of news items were posted, there was a sudden update for ZDoom after almost a year and the annual Cacowards were hosted. Almost instantly, it was practically the early 90s all over again. Even their Doom 3 community was put to shame by the old-school doomers.

Getting to the point, I think that this has the potential to happen with Jazz. Get something interesting to happen, such as a large tournament, and the community is likely to thrive once again. (Also, the release of the source code would obviously help, too - updates, source ports... Just look at what happened to Doom when the source was released. O.k., I'm starting to ramble, now...)
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Mar 5, 2008, 12:34 PM
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Quote:
Originally Posted by Take One View Post
No news for months
I think a good sign that the JJ2 community isn't dieing is the fact that I cant recall anything like this happening to us.

Also- Has any JDC season ever seen a massive increase in new players who stick around?
Its not the fact that we don't have tourneys or the like, its the fact that the community is obscure as hell and until recently the default listservers did not work causing many who aren't aware of google to think the game is dead. I don't think Epic even mentioned the listserver redirect on their website at all.
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Mar 5, 2008, 12:35 PM
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It helps that Doom's not impossible to find. Without putting in some serious effort, legal copies of Jazz2, or even illegal 1.20+ copies, are basically nowhere.
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Mar 5, 2008, 12:39 PM
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As a dirty pirate myself (condemn me if you will, but I'm not paying for games licensed off of animated movies) I will say that an increase in JJ2 warez did happen during 2007. Each of the 3 warez forums I visit all at one point had someone upload JJ2 (or TSF)
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Mar 5, 2008, 01:52 PM
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But how many of those were some /1\.00./ version?
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Mar 5, 2008, 02:10 PM
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Jazz 2 is so underground now. Selling it is pretty useless. Old game, you can just use broadband and dl it in 5 seconds. You can just warez it or rapidshare it. I got this game by pirating it. Selling the game is just the companies/business's way to make money.
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Mar 5, 2008, 02:17 PM
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Quote:
Originally Posted by Bboy Type7 View Post
Selling the game is just the companies/business's way to make money.
Just wanted to quote this without commenting to emphasize it :DDDDDDDDD
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Grytolle

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Mar 5, 2008, 02:35 PM
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Quote:
Originally Posted by Bboy Type7 View Post
Selling the game is just the companies/business's way to make money.
You might be onto something there..
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Mar 5, 2008, 02:36 PM
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(-) you, Unhit. Can't I go get some milk without you stealing my quotation?
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Unhit

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Mar 5, 2008, 02:41 PM
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(-) you, Unhit. Can't I go get some milk without you stealing my quotation?
no <3

p.s. i think i also got myself some milk at about the same time (!)
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Mar 5, 2008, 03:13 PM
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Quote:
Originally Posted by kyevan View Post
But how many of those were some /1\.00./ version?
Ready for the best answer you've ever seen in the past two seconds?
None

Also, so I don't be untrendy:
Quote:
Originally Posted by Bboy Type7 View Post
Selling the game is just the companies/business's way to make money.
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Mar 5, 2008, 04:47 PM
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My copy of Jazz 2 is less-than-legal, I admit, but even finding a non 1.00 copy was a pain. I eventually found it in a torrent that included JJ1 and the leaked JJ3 alpha, but anyway...

I'm still hopeing I can find a copy I can actually buy, but I doubt it's going to happen.

For trend reasons:
Quote:
Originally Posted by Bboy Type7 View Post
Selling the game is just the companies/business's way to make money.
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Mar 5, 2008, 05:30 PM
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Quote:
Originally Posted by Grytolle View Post
You don't make sense..
no it's your comprehension is weak :P
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I'm a natural born english speaker, and I have to admit it took a while to understand what you meant.

That honestly could have been much better written, don't blame it all on someone who didn't have english as their first language.
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Mar 5, 2008, 06:08 PM
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hahaha i was kidding. didn't you noticed the ":P"?
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I took that more as an "Haha you suck" and less of a "Haha I'm kidding".

I mean lets think logically, does anyone really stick out their tongue at someone else to let them know they're kidding?
Grytolle

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Mar 6, 2008, 02:49 AM
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Quote:
Originally Posted by Bboy Type7 View Post
JJ2 has that option for online play availible, sure. It doesn't mean it's meant for online play. they hardly ever noticed haha
I'll give you that you make sense up until the first dot. Then you jump to an unsupported conclusion, whereafter you fail at the funnies, while being very unclear about to whom you tried to refer with "they".

Conclusion: You didn't make (much) sense.

Quote:
Originally Posted by Bboy Type7
no it's your comprehension is weak :P
Hmm, are you by any chance from Poland? It do took you many time to writing that? xDDDD
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Anakin[CC]

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Mar 6, 2008, 04:47 AM
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Quote:
Originally Posted by Take One View Post
Hah! Well, I've had experience with 'dying' communities before. Even Doom went through one of those phases: I have been following the posts on Doomworld for a few years now, and at one point, everything just stopped. No news for months, no updates in any sourceports, a severe drop in multiplayer games (as far as I could tell)...

Anyway, several months ago, just before the 15th (I believe) anniversary of the game, a couple of news items were posted, there was a sudden update for ZDoom after almost a year and the annual Cacowards were hosted. Almost instantly, it was practically the early 90s all over again. Even their Doom 3 community was put to shame by the old-school doomers.

Getting to the point, I think that this has the potential to happen with Jazz. Get something interesting to happen, such as a large tournament, and the community is likely to thrive once again. (Also, the release of the source code would obviously help, too - updates, source ports... Just look at what happened to Doom when the source was released. O.k., I'm starting to ramble, now...)
I know what you mean, i've seen the same, communities of Transport Tycoon and Sensible World of Soccer are good examples aswel.

The TT community was semi-alive and it got a whole new live with doubled strength ever since OpenTTD came out, ( www.openttd.org ) It enabled to play Transport Tycoon Deluxe under windows XP ( and Vista ) and added some very usefull new options and became open source, OpenTTD has become very populair and effective since then and its community is evreything but death.

The Swos ( Sensible Soccer ) community, was actually already dead a few years back, and i saw no hope in its revival. But codemasters released a new swos in 2006, to my biggest suprise, but the new game sucked and only revived the community with some rare activity, the communtiy became active again when a remake of the old swos ( dos version ) was being released on XBLA and a new community site ( www.sensiblesoccer.de ) came up.
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Mar 6, 2008, 11:53 AM
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you guys make me feel special for owning legal copies of JJ1, TSF and CC
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Mar 7, 2008, 12:38 AM
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I happen to have legal copies of Jj1, a certain jj1 bonus pack ( with lego blocks ) still on a floppy, jj2 and jj2 tsf too.
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I stole my copy of CC from a friend... is that a legal copy or not?
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Some friend you are...
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Quote:
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a certain jj1 bonus pack ( with lego blocks )
It's shareware, so owning it legally is no great accomplishment.
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Owning it illegally would be quite a feat.
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