Mar 5, 2008, 06:00 PM | |
bosses
Which boss in jj2 did you think was hard to beat the most? I don't know, I found the red demon in that ice level was the toughest one to beat. I nailed devon down pretty easy.
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Mar 6, 2008, 04:38 AM | |
None of them are particularly hard when you know their weaknesses. I've beaten Devan without losing a single heart by only using Jazz's blaster. Bilsy can be annoying at times, yes.
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Mar 6, 2008, 06:15 AM | |
Bilsy. He's the only boss that actually takes some effort to kill. Everything else seems to be jump, shoot, and use your special attack.
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Mar 6, 2008, 07:16 AM | |
Bilsy is really hard for me to kill. The other bosses are not that difficult, with bubba being somewhat of a nuisance in the right environment. The robot is the easiest to defeat, you just need to freeze it.
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Mar 6, 2008, 07:30 AM | |
They're all trivial except for Bilsy :/
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Mar 6, 2008, 08:11 AM | |
Bilsy is the only one that requires any player interaction more advanced than 'shoot shoot dodge'. He goes down fairly easily though, as long as you have a Blaster powerup at least.
Who here had trouble beating Bolly when first playing JJ2 SP?
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Mar 6, 2008, 08:46 AM | |
Bilsy is pretty easy if you buttstomp before his fireballs touch you. I also find Bubba to be the hardest one.
EDIT- Wait, forgot Bolly. Two years ago I couldn't beat him and I got stuck D=
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Last edited by Pako; Mar 6, 2008 at 12:13 PM. |
Mar 6, 2008, 09:48 AM | |
i think i died once
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Mar 6, 2008, 10:43 AM | |
bosse
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Mar 6, 2008, 11:44 AM | ||
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I had like 30 lives collected up to this point and he dragged me down to Game Over first encounter with Devil Devan strapped me of all 50 lives too
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Mar 6, 2008, 12:27 PM | |
Nay, all the bosses but Bubba and Bilsy follow a pattern or have limited attack range (I.E.- Devan can only shoot in certain directions, etc.). However, Bilsy is really easy once you learn that you can cancel his sole attack if you're close enough, but Bubba's unpredictability and lack of attack canceling makes him a bit of a challenge.
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Mar 6, 2008, 02:35 PM | |
How doesn't Bubba follow a pattern? I also find Bubba extremely easy, he's among the easiest imo.
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Mar 6, 2008, 03:47 PM | ||
Quote:
Anyways, he is pretty easy.
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Mar 6, 2008, 03:59 PM | |
Thanks for telling me what Bubba does, I absolutely did not know that yet. No wait, actually I did, I just don't really find it random.
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Mar 6, 2008, 04:33 PM | |
Funny story, actually. I had the JJ2 OEM version before the full version, and the OEM didn't have any boss at the end of Medivo. A while after getting the full version I decided to cruise through the single player levels again, and when I got to Bolly it was a real "WHAT the hell?!" moment.
Also, like about everything, Bolly is definitely Spaz-biased.
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Mar 6, 2008, 05:55 PM | |
dang the queen was pretty hard too. it took me 2 lives to get past her. i didn't know why devan was so easy to beat. i smoked that fool in like 40 secs and he was like the cheapest boss in the game.
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Mar 6, 2008, 07:12 PM | |
I guess it's kind of logical. I mean, why would he send all these hirelings out to kill you if he could do it himself?
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Mar 6, 2008, 10:52 PM | |
If you want te beat bubba, just make sure he hurts you and then you can use an everlasting ninja kick on him. xD
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Mar 7, 2008, 05:48 AM | ||
Wait... you guys had problems beating the bosses? I couldn't beat the queen when I first played, but then I killed her in the second try. After that, I killed all the bosses.... except Uterus, I had some hard time with him. I hate him. Well that was like 9 years ago...
I think I'l pick Uterus. (-) hate him.
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Mar 7, 2008, 08:10 AM | |
The bosses of JJ2 seemed a little too easy, but compared to the scripted bosses (Move to point A, attack no.1, wait, Move to Point B, attack no.2...) found in JJ1 and most other platformers, they are a little toughter.
Userlevels in JJ2 attempt to add more difficutly / increase battle time by using multiple bosses. I feel this works okay, but It should be best used on the "Insane difficulty". Depending on who made the level, the toughest (to hit) would be the rocket turtle. |
Mar 7, 2008, 08:22 AM | |
All bosses are pretty weak, I mean Bilsy is pretty weak too. Uterus can be really annoying fighting him underwater though.
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Mar 7, 2008, 08:52 AM | |
Actually it's the environment that can increase the difficulty incredibly... Take Bolly, put him and the player in a very limited space, add some spikes, and you have an overwhelming challenge. Many more examples can follow.
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Mar 7, 2008, 10:41 AM | |
I was PWNED so badly!
![]() No really, it took me a huge amount of time, levels and agony when I first met him. In fact, I used JJnext to skip the boss fight. :P
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Mar 7, 2008, 12:19 PM | ||
Quote:
In fact, I had that one in my relatively successful SCE levelpack. With translucent yellow tiles on layer 3. And with random fish enemies. And some arbitrarily placed floor and ceiling tiles. I just realized that I am evil.
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Mar 7, 2008, 03:16 PM | |
Actually not, I just fought it today completely underwater while testing a level of mine, though it appeared without the first phase somehow. There are also a whole bunch of spikes around, but it's not as overdone as Faw's. Anyway, the fight ended in a few seconds, and even whilst slowed down by water I managed to dodge Uterus with ease.
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Mar 7, 2008, 07:34 PM | |
yea uterus was pretty hard to kill.
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Mar 8, 2008, 08:15 AM | |
Dunno. I think, Bolly is the only boss, i am not able to kill without loosing lives and using only the blaster. Devil ist so easy. In dragonform he is more easy, than before.
I think, the creators should have given us the ability to make our own enemys, with own graphics. Sometimes i am thinking about, what would i do, if i could make my own bosses. probably, I would only pick someone and give him more lifes and more speed. All the bosses were hard at the beginning, when i foght first against them(1998, i Was 5 years old), but now, they are all so easy...
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Mar 9, 2008, 01:19 PM | |
that'd be cool, but lots of people here don't know how to pixel lol. in case, maybe mods for jj2 bosses would work. that'd be sick.
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Mar 9, 2008, 03:23 PM | |
And yea if you're gonna make boss graphics, it's quite easy. You can make a static sprite, and just make him fire a kazillion of missiles. Plus you'll need to have him have a breathing animation so you can bring him to life.
Plus, making sprites is not any easy task. Most people make sprites, but they are sprites doesn't mean there are pixels. They must be pixel perfect means they have the three aspects below. Lots of amateur artists miss these concepts when they make sprites for bosses, etc if they are gonna do it for jj2. - Color conserving, using jj2 palette as a limit - anti-aliasing inside sprite - selective outlining |
Mar 9, 2008, 04:43 PM | |
Apparently Nick Stadler is an amateur artist guys, he doesn't use anti-aliasing at all.
EDIT- Actually I guess you could say he does, but it works differently from most anti-aliasing techniques where it stems from the shading instead of the actual outline. |
Mar 9, 2008, 05:33 PM | |
He does use AA, i just don't like it. Dude you're so off topic.
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