Jun 27, 2009, 09:39 AM | |
This has got to be not just the best SP episode of 2009 but possibly also the BEST SP EPISODE I EVER PLAYED!
The whole episode took me over 5 hours. I might post a review when I have enough inspiration to write up one. |
Jun 27, 2009, 10:24 AM | ||
Could you tell me which level it occurred in, and perhaps which spot? It was probably just a random fluke, since JJ2 does like to crash sometimes for no apparent reason, but it's possible that I make a mistake with one of the levels. If you can't remember it's ok.
Quote:
|
Jun 27, 2009, 10:25 AM | |
It was in the island level, near or in the test to get the blessing of fire. I assume just a fluke since I'd swum by that spot many times before.
|
Jun 27, 2009, 10:30 AM | |
Hmm yeah there's nothing there that would obviously cause a crash. There IS a shield in that level though, and if you have a shield, there is a bug in JJ2 which can rarely cause access violations. JJ2+ fixes it, I believe.
|
Jun 28, 2009, 03:14 AM | |
That has to be very rarely then. Been playing JJ2 since the first days after release and never had an Access Violation with a shield in both SP and MP.
__________________
Add SlazRabbit on Xbox Live if you want to play some GoW1/2/3/J or Destiny1/2. Jazz Jackrabbit 2 Forever!! Civilian Defence Force - Jazz2 Visual Fantasers |
Jun 29, 2009, 01:58 PM | |
To offer a co-op situation of EXTREME DIFFICULTY.
...I doubt co-op-ing this pack would actually work well, by the way. |
Jun 29, 2009, 03:02 PM | |
If you could get hurt online etc etc...
|
Jun 29, 2009, 03:13 PM | |
It doesn't work, because only the host can take damage, there's a bunch of stuff that breaks with more than 1 player (like one level which requires you to get 50 out of 60 coins - what happens if both players get half the coins?) and of course death pits which do not work AT ALL if played online.
Of course, it's up to players how they choose to play it. Still, it's a very strange way to play, and probably not even possible in some levels. |
Jun 29, 2009, 03:44 PM | |
Probably a fetish or something, I guess...
Anyway, I've played your final episode, and hated it. The story is very nice, and was also the main reason why I downloaded the final part. But it seems I haven't played JJ2 in a long while. I died a bazillion times, and lost my savegame when I overwrote it from the first boss level (small level, but still an access violation, unfair!). I'll try it on easy the next time, and see how far I get. From what I've seen, I find Deserto Orbital base the coolest level you've made. The fortresses were just as big and complex, but they didn't really have the atmosphere I found in the orbital base. Overall, a good job on a very special episode. I'm glad you've finished it.
__________________
Earth Mantra, for all your ambient music needs. |
Jun 29, 2009, 03:58 PM | |
I agree, deserto orbital base is the best level I ever made. And the reason is simple: the tileset allows for massive versatility and originality in the level design.
That access violation in the boss level is annoying but unintentional. It's also the reason why I made the warning a bit more prominent in the ep5 download... there is no way to fix it unless JJ2 itself is fixed. Overall there are 8 points in the episode where you can save safely guaranteed (cutscenes or transition levels). As for the difficulty level, it's definitely not for everyone. If it's so much that you hated it, well I'm sorry to hear that. However, playing on easy mode probably won't make you like it more. In fact, you should just not play it at all. Play something you enjoy instead: there's no reason to put yourself through a several-hours long episode if you know you don't like it. I thought the last episode should the most challenging and varied one, though. And easy mode does help a bit (but the death pits will still get you). If you're dying due to falling, easy isn't going to change a lot. What easy mode adds is carrots (about double the amount). Funny thing is quite a few people criticized ep4 for being too easy. You can't please everyone, I guess. It's a good idea to play the other episodes and get used to those. Last edited by EvilMike; Jun 29, 2009 at 04:10 PM. |
Jun 30, 2009, 07:25 AM | |
Notice how the average rating raises by 0.1 with each episode from the first to last. However, seems like there was something wrong with EP4, since it differs from this formula.
__________________
Find It Out SP: https://www.jazz2online.com/downloads/9371/find-it-out-single-player/ MP: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5021 |
Jun 30, 2009, 08:10 AM | ||
Quote:
(EvilMike don't kill me. D: ) |
Jun 30, 2009, 09:48 AM | |
Being a well known person and a decent creator doesn't automatically give you a higher rating than your previous work, yes. :P
__________________
Find It Out SP: https://www.jazz2online.com/downloads/9371/find-it-out-single-player/ MP: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5021 |
Jun 30, 2009, 09:56 AM | ||
Quote:
|
Jul 2, 2009, 05:17 AM | ||
Quote:
Without the amnesia errors, the game would be indeed a lot easier. Surprisingly, I was able to save at the beginning of the fortress of storms, but after the first two rooftop jumps the game would crash if I saved and loaded there. Well, maybe hating was a bit of a strong term. After a while I just got annoyed with all the traps and used cheats to get past them. I was still eager to know what kind of horrors my little rabbit awaited in the next level. And I wanted to know how the story continued, so I played on. You've always got some nice ideas in each level, and I don't want to skip that as well. I'm open to giving it another chance. Now that I know what I can expect, I might have a bigger chance of surviving out there.
__________________
Earth Mantra, for all your ambient music needs. |
Jul 4, 2009, 08:41 PM | ||
Quote:
Anyway, I've really been enjoying this episode, and it seems like a more-than-worthy ending for an already amazing series.
__________________
Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left |
Jul 20, 2009, 08:45 PM | |
Woah. I actually
__________________
Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left |
Jul 20, 2009, 10:06 PM | ||
Quote:
I haven't had the time or urge to play fortress of ruin, so I'm only up to deluge currently (yes, at the part with the shield). So far I consider it better than 4. It pretty much forces you to lose health and even die, so it's definitely a challenge as everything isn't logically placed this time. |
«
Previous Thread
|
Next Thread
»
Thread Tools | |
|
|
All times are GMT -8. The time now is 03:32 PM.
Jazz2Online © 1999-INFINITY (Site Credits). Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats. Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Original site design by Ovi Demetrian. DrJones is the puppet master. Eat your lima beans, Johnny.