Apr 20, 2010, 12:24 AM | |
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Apr 20, 2010, 02:10 AM | |
That looks evil, but at the same time I can tell you're putting a lot of thought into where things go in the level. Looks good overall.
I'd suggest not putting the bat inside the wall like that though. It looks weird, and it's annoying for the player when they can't shoot it while it's resting. |
Apr 22, 2010, 07:10 AM | |
That is one of the most ridiculous playing area to mechanism ratios I've seen. I love it.
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Apr 22, 2010, 02:44 PM | |
I agree. That's even better (worse?) than my rock paper scissors level in mechanism to playing area ration. I can't wait to see what it does.
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![]() Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left |
Apr 23, 2010, 01:23 PM | |
![]() There's a newer version of the system. It actually uses 30 triggers (1-31) and some complex systems. (Actually, it's pretty straightforward for me) Every trigger crate uses 5-event MCE to generate a specific crate (thanks to Nerd). |
May 7, 2010, 08:11 PM | |
![]() Uploaded with ImageShack.us A screenshot from my last MP pack ![]() sorry for the bad image quality EDIT: Please keep in mind that this isnt a "final" version. ive already changed stuff seen in this image, most notably the positioning of the clouds
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![]() Last edited by snzspeed; May 7, 2010 at 08:37 PM. |
May 7, 2010, 10:28 PM | |
I like the 3d feel given, especially with the lighting.
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![]() Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left |
May 8, 2010, 12:54 AM | |
Everything's great. Just remember to save your screens to .PNG
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May 8, 2010, 10:45 PM | |
Finally i made Ever Story Episode 1, but with bugs
![]() URL: http://www.jazz2online.com/downloads...ory-episode-1/
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ELC leveldesigner, [CDFLogistics] leader, [CDF] consult member, a music composer. Unite people under one idea. |
May 8, 2010, 10:45 PM | ||
Quote:
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ELC leveldesigner, [CDFLogistics] leader, [CDF] consult member, a music composer. Unite people under one idea. |
May 9, 2010, 06:31 AM | |
Great atmospheric set snz.
And by no means should you stop making MP levels! |
May 9, 2010, 10:32 PM | |
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ELC leveldesigner, [CDFLogistics] leader, [CDF] consult member, a music composer. Unite people under one idea. |
May 18, 2010, 04:21 PM | |
oooh that looks good
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Don't say "cannot," say "why not?" IN DEVELOPMENT: Renascence: The Last Jackrabbit |
May 19, 2010, 06:15 AM | |
On my laptop, using Firefox, your post was exactly one page high... and not because of the contents of your post...
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May 31, 2010, 03:15 PM | |
Good snooze, but I think its a bit messy.
The window is floating in the sky, I think theres a building behind it but its hard to make out. I think the tall buildings need to stay behind the hill. What happened to the hill on the left ? One more thing is the yellow line on the inside of the hill has parts missing. I would honestly like to see this on a server just to look around as I love it.
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You like it when I talk bad about myself don't you cooba <3 The only true wisdom is in knowing you know nothing. ![]() ![]() DavidkazBest poster of 2010 ! [GpW] |
Jun 1, 2010, 07:46 AM | |
Whatever your setting/story/whatever is, Snooze, I find that too messy and too bright to play... luckily I don't play.
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Jun 1, 2010, 07:54 AM | ||
Quote:
I'm uploading it soon, btw, consider this an advertisement ![]() (yes, its similiar case like Jazz Unleashed and TR2)
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Jun 5, 2010, 11:09 AM | |
The pastelish textures in that vibrant color-scheme make that a nice set for a somewhat plain looking, easy-to-contrast open level.
I've already planned a CTF level with that set whenever/if-ever it comes available. Nice set... not too damn refined, but the textures are nice. |
Jun 11, 2010, 05:48 PM | |
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Jun 15, 2010, 06:14 AM | |
The placement of the turtle is a little off...
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Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! ![]() ![]() Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jun 15, 2010, 10:52 AM | |
Looks nice, but I like the 'day' version even better.
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Jun 20, 2010, 05:43 AM | |
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