Jun 13, 2010, 06:32 AM | |
Let's finish a Technoir conversion
In the not-inconsiderable lifetime of this conversion it's had more than one person try to finish it and fail. I'm kind of sick of waiting and I doubt I'll do much more with it myself, so here it is; hopefully the community is less lazy than I am.
Image Original BMP with palette Mask Things to do: - Fix the colors and make a proper JJ2 palette with red water, textured background, maybe some palette objects (pinball flippers and 500 bumpers would be nice) - Clean up the reflective purple goo tiles and pipe tiles - Get the last frame of that 7-frame red light animation at the bottom, if there is a last frame - Make the layout suck less - Add extra tiles What's in it for you? You get a Technoir conversion, you get a Technoir conversion the way you want it, you get a Technoir conversion with your name in the mask messages, you get to have a hand in deciding which tileset to do next in Let's Make a Conversion (it doesn't even have to be a JJ1 tileset). Last edited by minmay; Jul 8, 2010 at 06:34 AM. |
Jun 27, 2010, 12:28 PM | |
Looks pretty good. New layout is needed yes. however, i think more care could have gone into adding more tiles for more usability.
I made a pallet for technoir a long time ago. You could use this as a base or downright use it as I believe I was able to get some pallet events working Here's a picture of it. If you want I'll upload it http://img17.imageshack.us/i/palletc.png/
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Jun 29, 2010, 04:04 PM | |
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<a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5301">Episode 1 The War begins</a> Epsiode 2:N/A Episode 3: Probably never Episode 4: Probably never <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=4882"> Deckstar V3</a> <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5408">Colonial Fix</a> Jazz 1 Fanolint: 98% <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5407">Finished secret levels</a> |
Jun 29, 2010, 10:35 PM | |
Based on the image of the palette, it looks like the textured background rows are a row too far down.
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Jun 30, 2010, 10:38 AM | ||
Quote:
Lol easy enough to fix
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<a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5301">Episode 1 The War begins</a> Epsiode 2:N/A Episode 3: Probably never Episode 4: Probably never <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=4882"> Deckstar V3</a> <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5408">Colonial Fix</a> Jazz 1 Fanolint: 98% <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5407">Finished secret levels</a> |
Jul 6, 2010, 03:53 PM | |
Okay, I'm not too keen to do the layout, as I'd probably mess it up, but I'll gladly do the masking. If somebody else could finalise the basic layout I'll give the mask a shot. Also, how about other things like event scenery and signposts?
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Aug 17, 2010, 10:56 PM | |
Okay, bumping this. I finally downloaded the mask and palette, and I want to know if anybody else wants to try and modify the layout or if I should try? Also, I'm having a bit of trouble with palettes, because minmay's main tileset uses the second level's palette, while sonicnathan's re-organized one is for the first level. I'm mostly just trying to figure out what tiles are needed or unneeded. After that I can stick in some destruct scenery or a textured background or something.
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Define 'normal'. |
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