Jan 29, 2006, 11:46 AM | |
CTF is one of the most annoying gameplay formats as you only have three hearts to work with.
Anyways a patch will be released shortly. I'm proud to say that I am not involved whatsoever.
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Jan 29, 2006, 02:29 PM | |
What about battle >(
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Jan 29, 2006, 05:12 PM | ||||
Of the three main MP gametypes, CTF seems to have the most obvious and annoying glitches. But I'll take any MP fix since there are so many glitches to go around.
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Jan 29, 2006, 05:50 PM | |
I'm going to side with R3p here and say that from what I've seen CTF pretty much dominates all the other gametypes.
Not to say that the other gametypes suck, as when I played jj2 I tried to host as big of a variety of things as possible (which means stuff other than CTF :o!)
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Fear cuts deeper than swords |
Jan 30, 2006, 04:02 AM | |
Omyg0t! Jj2 crashing when I try to load homecooked list.
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Find It Out SP: https://www.jazz2online.com/downloads/9371/find-it-out-single-player/ MP: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5021 |
Feb 1, 2006, 08:46 AM | |
I had similar crashing when I tried increasing the homecooked levels size in the same way as UF.
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Feb 1, 2006, 12:02 PM | |
I detect memory overwrites ;O
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Feb 1, 2006, 10:02 PM | |
It may be 1.25 isn't equipped with larger memory than 1.23, therefore you have too many levels in your homecooked list.
I'm guessing the maximum is 200 since I have 155 and the only problem I get is a bit of lag to enter the Home-Cooked List. Not that it matters tho.
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NOM
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Feb 2, 2006, 04:56 AM | |
it Isnt 1.25 Anymore
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
May 15, 2006, 05:20 PM | |
*** WARNING: CONTRADICTORY POST ***
I've just finished work on a new patch that goes on top of my 1.23.1 patch that was mentioned earlier this year. Here's the changelog, as usual. Code:
1.23.2a: -Reduced max NetStream length to 32 bytes, fixes most player name crashes (but not ASD stuff.) 1.23 UF (1.23.1): -Home Cooked Levels will now show ALL JJ2 levels in the JJ2 directory, regardless of version or limits (UNKNOWNFILE) -Memory limit increased by more than three times (UNKNOWNFILE) -gemring bug restored. it still glitches, sorry. (UNKNOWNFILE) -Music will keep playing until the gameloop ends. This is to get around annoying music player errors. (UNKNOWNFILE) -Now able to load other j2a's though it is extremely unstable (UNKNOWNFILE) 1.25j: -list server message error now points to jazzjackrabbit.net - English language file only. To update this, place English.j2s in your main JJ2 directory (UNKNOWNFILE) -Home Cooked Levels limit increased from 256 to 16711680 (UNKNOWNFILE) 1.25i: -warps with no targets will now warp a player to position 0,0 (UNKNOWNFILE) -list servers have been fixed to the Digital Existance Network as problems with Monolith's list server is worked out (UNKNOWNFILE) 1.25h: -patch has returned to IPS because CRC checks suck -removed enemy limitations in multiplayer - WARNING: do NOT use enemies in battle or ctf games! (UNKNOWNFILE) -removed process limitations - multiple JJ2 instances can now run at once (UNKNOWNFILE) -removed "Video file not found" limitations as this is not required to play the game (UNKNOWNFILE) -added German string that was missing in the German language file (Fawriel) -added Dutch string that was missing in the Dutch language file (CrimiClown) -added French string that was missing in the French language file (UNKNOWNFILE) -changed "Hollands" to "Nederlands" (UNKNOWNFILE) Thanks to everyone who contributed to this patch - even Black Ninja! 1.25g: -removed the Gargoyle's Lair annoyance in single player -added two new songs - atlantis.j2b and dreamland.j2b -patched JCS to ignore version checking (patch credits to Overlord) -laser shield no longer obtainable by typing jjshield 1.25f (not released because of web hosting issues): -gemring bug restored for good. Have a nice day! -slight patching done, no effects noticed. -laser shield now appears on players, but bug is still (hopefully) fixed -new menu music -Tweedle and newer version events removed from JCS.ini (contained in ZIP) -fixed Devil Devan boss in (-)2.j2l - just in case -by far the biggest patch 1.25e: -gemring bug was restored last version, fixed. -can no longer join 1.23 servers (though this is editable with Project Controller 4) 1.25d: -spiffy new logo -glow restored to main menu items 1.25c: -Gem ring freeze crash is no longer an issue. No known glitching is seen. -Server lists actually added to the file. Sorry about the previous patch. 1.25b: -Decided to name each prototype version after JJ2 players (current or past). -Gem ring freeze crash fixed more, OK but not perfect. (The background still glitches.) -Laser shields no longer crash servers. -List servers updated to meet new list server addresses. 1.25a: -Gem ring freeze crash semi-fixed; animation glitches to be fixed -Sound disabled temporarily as the spike ball crash is figured out
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UNKNOWNFILE's old account. Blubberfish: Project abandoned |
May 16, 2006, 12:09 PM | ||
Quote:
Currently, the patch protects against misshaped packets produced by JJ2 Server Manipulator (aka the thing that has been pestering you for the last little while that was written by me). It doesn't protect against bigger packets such as those produced by ASD.
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UNKNOWNFILE's old account. Blubberfish: Project abandoned |
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Bobby aka Dizzy |
This message has been deleted by Bobby aka Dizzy.
Reason: oops
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May 17, 2006, 08:19 AM | |
No call it 1.23 jamster owns XD
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You like it when I talk bad about myself don't you cooba <3 The only true wisdom is in knowing you know nothing. ![]() ![]() DavidkazBest poster of 2010 ! [GpW] |
May 17, 2006, 11:44 AM | |
Do note that this patch was done out of boredom, and I'm not going to be releasing it to the public. This patch was merely done for a game I'm going to start making based on the Jazz 2 code. If I do release this patch as JJ2 1.23.2, then a major (-) storm would start.
By the way, the internal names are 1.23.x, and the main menu clearly states "UNKNOWNFILE's version" so I can't see a problem there. And no, you cannot have the patched JJ2, go away.
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UNKNOWNFILE's old account. Blubberfish: Project abandoned |
May 19, 2006, 07:12 PM | ||
Quote:
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May 20, 2006, 03:04 AM | ||
Quote:
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GoldRabbit |
This message has been deleted by GoldRabbit.
Reason: reviving didnt see the date XD
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