Dec 29, 2005, 12:57 AM | |
1010 tiles = 13 animations =
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Dec 29, 2005, 09:53 AM | |
Cooba's right. It could be a problem for the puzzle levels, or just any level where you use loads of triggers.
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Dec 29, 2005, 10:01 AM | ||
Quote:
There's lots of good sets with 1010 or more tiles, and they havent caused problems.
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Fear cuts deeper than swords |
Dec 29, 2005, 01:52 PM | |
Well... they have, sometimes. If you want to have almost any trigger scenery at all you start to rack up animations pretty quickly.
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Dec 29, 2005, 08:23 PM | |
13 tiles for animation space reduces imagination alright. However, the tilecount of 1010 is not there for nothing. I could easily remove 10 tiles from the tileset, but that would instantly make the set harder to use. If I will survive with 13 animation tiles, so will you.
Anyway, let me look to this issue.
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[https://www.jazz2online.com/downloads/7852/aztec-2/]Aztec 2[/URL] Blade's blog on creating the new tileset ![]() |
Jan 6, 2006, 03:02 AM | |
So people, this is it. I give you
The Twilight Park ![]() A new screenshot: http://kuvax.net/i/?5926twilight1.jpg
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[https://www.jazz2online.com/downloads/7852/aztec-2/]Aztec 2[/URL] Blade's blog on creating the new tileset ![]() |
Jan 6, 2006, 05:29 AM | |
I've seen it. Looks awesome. Good job.
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