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I need comments on my levelpack

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LittleFreak

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Mar 19, 2005, 11:35 PM
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Like I said, the "real" feedback will come once I finished playing. I'm sorry that I'm so lazy at the moment, but I will try to play again today. ^^

Anyways, does the level actually have music? There's none when I'm playing the level, but I thought it was because I just don't have it.

It'd be helpful if you could include tileset and music next time and zip it up, so there's less possibility that the file is corrupted. =P

EDIT:

I'm stuck at the puzzle were the transporter has been destroyed and you need to find another way out. How do I get outta there? I tried out everything, but nothing works. :-/

It'd be nice if you could send me some help via email, so I can continue playing.
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Last edited by LittleFreak; Mar 20, 2005 at 01:44 AM.
Bjossi

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Mar 20, 2005, 03:14 AM
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There´s no music because I haven´t decided yet. And since I knew you had this tileset according to few of your posts, I thought I didn´t need to include it. Could you perhaps find a music file that might fit the level and send me by email?

I´ll just guide you here on the part where you are stuck.
SPOILER







I left a clue on where to go, you see the tubes around that room? I´m going to make it easier to find the entrance, but for now, next to the 3 crates that are halfway into the lava, there is a secret hole in front of a tube part.

In the other room, there you can find the crate easily. But after you destroy the crate and go back to the previous room by the see through sucking tube, there is a way out.
LittleFreak

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Mar 20, 2005, 03:25 AM
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I actually found that tube, but it leads me to the red tube throwing me back into the room with the crates and the lava.

Is that a bug maybe?

Anyways, I'll see if I can find a music for you.

EDIT:

I sent you a nice tune, did you get it?
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Bjossi

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Mar 20, 2005, 03:38 AM
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That´s a bug.
I´ll send you a fixed version.

I always make bugs in my sucker tubes, I hate that.

EDIT
Email sent, isn´t pht2gmxde the right address?

I used the <>s to make it less likely that your email will be found by a bot and spam will be sent to it.

Last edited by Bjossi; Mar 20, 2005 at 03:48 AM.
LittleFreak

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Mar 20, 2005, 03:49 AM
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Yes, that's the right one, I'll start playing it again now.

Did you get the music meanwhile?

EDIT:

Oh, and zip it next time please.

EDIT 2:

You forgot to remove the test start position. :P
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Bjossi

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Mar 20, 2005, 03:58 AM
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Gah!
I´ll send you yet another fix then...

Btw, I´m going to apply the music too if I like it.
LittleFreak

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Mar 20, 2005, 03:59 AM
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It was just a suggestion though, if you don't like it you needn't put it in.

I think it fits though.
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Bjossi

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Mar 20, 2005, 04:16 AM
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Me too.
I sent you the email.

Now you have music and hopefully no more bugs.
LittleFreak

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Mar 20, 2005, 04:48 AM
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Got it. ^^
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Bjossi

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Mar 20, 2005, 04:56 AM
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Now play it through and tell me if it´s time to release it.

Btw, how do I end a level in a way that it sends me straight to the high score table and bypass the ending? That ending video doesn´t fit at all.
LittleFreak

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Mar 20, 2005, 05:06 AM
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There's no way to do that without the ending, except if you use an episode file.

You could just tell the player to ignore the ending video.

Anyways, there's yet another bug. Right after the place I got stuck in there are masked tiles in layer 4 which should be in layer 5 I think.

Also, I think you should make the tube taking you out of the room with the other tiles, it was harder to find it that way.
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Bjossi

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Mar 20, 2005, 05:15 AM
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I´ll send you later. I´m busy with real life now.
R3ptile

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Mar 20, 2005, 05:22 AM
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Quote:
Originally Posted by Bjossi
I´ll send you later. I´m busy with real life now.
Lies
LittleFreak

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Mar 20, 2005, 05:44 AM
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Too bad, I'd had time now.
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Bjossi

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Mar 20, 2005, 08:40 AM
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I sent a fixed version. I didn´t see more bugs, checked every single area after the area you got stuck in because of bugs.

I hope I didn´t oversee any...
LittleFreak

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Mar 20, 2005, 08:46 AM
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Got it, will play again soon.

It doesn't matter that there have been quite a number of bugs so far, 'cause as beta tester it's my job to find those. ^^
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Bjossi

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Mar 20, 2005, 08:48 AM
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If you can play through without a problem, I´ll release it.

But would you be so kind to play through in Hard if you haven´t already? Because I´d like to know if it´s hard enough.

I want Hard to be very hard you know.
cooba

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Mar 20, 2005, 09:27 AM
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Send it to me when you're done with PHT.
LittleFreak

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Mar 20, 2005, 09:33 AM
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Feedback sent. ^__^

I have played only in Medium so far (I usually always do), but if you want I can of course also play in Hard.

None the less, a few bugs are remaining (only small ones), which I listed in my e-mail.

I'd say, once Cooba finished testing you can upload it, unless he doesn't find any more bugs.
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Bjossi

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Mar 20, 2005, 11:08 AM
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Fixed the 4 bugs in the email.
1) Moved bat and bee so they can be seen
2) Fixed layer 5 tubes, and moved them to layer 3
3) Fixed lava tiles at beginning
4) Finished the chain in layer 2

And totally re-designed the end boss.
Do you want to start at the end boss or play through again?
LittleFreak

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Mar 20, 2005, 11:11 AM
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Quote:
Originally Posted by Bjossi
Fixed the 4 bugs in the email.
1) Moved bat and bee so they can be seen
2) Fixed layer 5 tubes, and moved them to layer 3
3) Fixed lava tiles at beginning
4) Finished the chain in layer 2

And totally re-designed the end boss.
Do you want to start at the end boss or play through again?
I want to play through again, this time on hard mode.
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Bjossi

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Mar 20, 2005, 11:12 AM
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Okie dokie.
If you don´t like the boss, just tell me and I´ll re-design it.
It takes me 5 - 10 minutes, not like it´s alot of work.
LittleFreak

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Mar 20, 2005, 11:14 AM
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I'm not sure if I'll play today, if I don't find the time I'll do so tommorrow though. ^^
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Bjossi

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Mar 20, 2005, 11:26 AM
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I sent two emails, forgot again to remove the test start.

Btw, I find the boss fight pretty much impossible...but that´s just my vision I think.
Btw2, is there perhaps a way to set the game to 1024 x 768 resolution?
LittleFreak

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Mar 20, 2005, 11:28 AM
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I got both, will play now.

Yes, there is a way, but I'm not sure how to do it actually. The result wasn't great anyway, the only thing that was better was the range of sight which isn't really needed.

I'll try out the boss fight, if it really is impossible you might make the platforms a bit bigger or something similiar. ^^

It was just an idea from me, nothing that was tried and tested.
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Bjossi

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Mar 20, 2005, 11:37 AM
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Range of sight is exactly why I asked.
Then I have better chance of seeing enemies in time. Where there any graphical errors or something?

Well, tell me what you think about the new boss fight.
LittleFreak

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Mar 20, 2005, 12:04 PM
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As far as I remember there weren't any graphic errors, but what I saw was only a screenshot.

I don't remember who posted that though, I'm sorry. It'd be a good solution for your sight though.

I played through on Hard, it was hard as heck. =O

The boss doesn't work very well, he often stands in the air which looks odd.

Maybe you could make a 1 tile wide platform on every second tile? (or every third one if Bilsy still stands in the air)
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Bjossi

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Mar 20, 2005, 12:29 PM
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What about adding a floor level in layer 5 that looks like Bilsy can stand on but not you?

Also, is the boss better than before apart from the floating in mid air thing?
cooba

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Mar 20, 2005, 12:44 PM
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Make it look like he stands on the lava. That would work.
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Mar 20, 2005, 01:18 PM
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But he´d appear inside the crates that way. Also, it´b be very very hard to hit him since you´d be on higher level than him and you´d have to jump into the lava to hurt him without the bouncer bullets.

Btw, do you have the latest version? The boss fight has changed alot, but the lava is still there...
cooba

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Mar 20, 2005, 01:21 PM
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Quote:
Originally Posted by Bjossi
Also, it'd be very very hard to hit him
You wanted the level to be hard, right? So there.
LittleFreak

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Mar 20, 2005, 10:50 PM
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Yeah, but not impossible. ^__^

Imo, adding a floor to layer 5 is a good idea.
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Bjossi

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Mar 21, 2005, 01:51 AM
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Quote:
Originally Posted by Cooba
You wanted the level to be hard, right? So there.
Basicly your idea is that the only way to hurt him is jumping into the lava and then you´ll be able to hit him.

I´ll add the layer 5 floor.
Before I release, are there any more bugs?
Olsen

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Mar 21, 2005, 01:59 AM
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Let me test it :P
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LittleFreak

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Mar 21, 2005, 02:21 AM
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Quote:
Originally Posted by Olsen
Let me test it :P
There's not much to test anymore, you're too late. :P

Most bugs have been sorted out, and I don't remember any more.
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Bjossi

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Mar 21, 2005, 02:41 AM
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It´s ok.
What´s your email Olsen?


He might spot bugs that you missed.

EDIT
I´m going to release the level to the public, I think it´s ready.

Last edited by Bjossi; Mar 21, 2005 at 02:52 AM.
LittleFreak

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Mar 21, 2005, 03:56 AM
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Review was posted.
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cooba

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Mar 21, 2005, 06:32 AM
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Thanks for sending me the finished version.
Blaze The Movie Fan

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Mar 21, 2005, 06:52 AM
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You don't need comments. All you need is patience.
Olsen

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Mar 21, 2005, 06:58 AM
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Quote:
Originally Posted by The Blaziken Master
You don't need comments. All you need is patience.
Ehm, mkay.
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