May 25, 2005, 07:44 AM | |
1325-1370 and 1971-1998 are the gunless Jazz/Spaz sprites, so check if you like.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
May 25, 2005, 11:18 AM | |
This Program Owns.
BTW, The gems are just normal gems. Their color is Messed because.... I have no idea, but those look like normal too me. My post has ended.
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Guess what? I'm Back. ![]() I Don't care about caring. Enjoy your malware-infested computer at the price of a few annoying animated GIF smilies! - Odin G |
May 25, 2005, 11:20 AM | |||
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
May 25, 2005, 01:50 PM | ||
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May 25, 2005, 03:38 PM | |
Five minutes of using it, and I already love this program to death. Yet to make any sightings of anything unusual not mentioned in this thread yet.
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"If there's anything more important than my ego, I want it caught and shot now." -Zaphod Beeblebrox |
May 25, 2005, 05:14 PM | |
![]() If you try to view a sprite which gets manually rotated, like falling poles or CTF arrows, you get results like this. ![]() ![]() |
May 25, 2005, 05:31 PM | |
Should we start to make a list of what the different numbers are, or is Pyromanus going to spontaneously release some awesome program that exports them all as gifs?
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
May 25, 2005, 05:35 PM | ||
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May 25, 2005, 07:41 PM | ||
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May 26, 2005, 09:14 AM | ||
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
May 26, 2005, 10:54 PM | |
![]() ![]() ![]() You know, this is showing jazz is missing a lot of features of what it COULD have been! imagine jazz climbing ladders, holding onto ledges, shooting in angles, and better AI's for the enemys, and this would be a dream come true! That's why I felt a intense saddness when the "1.25" april fools joke was revealed. |
May 27, 2005, 12:50 AM | ||
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May 27, 2005, 11:38 AM | |
It could be fast place if it worked like "Abuse." You use the mouse to aim and shoot while you use the keyboard to move around.
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May 27, 2005, 04:30 PM | |
You know, now that we've found all the sprites and things, how about implementing them into JJ2 so that they actually work?
Then there'd be somebody who'd make a program that creates custom enemies or something like that and then we'd all be saving different JCF.ini files into different directories in order to keep them from being overwritten unless some specially designed program implemented them as different filenames directly into the existing fJCS.ini file. I'm sorry, I'm rambling. I just have too many farfetched ideas.
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But perhaps the most likely reason of all, was that his bombs were simply two sizes too small |
May 27, 2005, 04:31 PM | ||
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(\,,,/) (O.o) <-- Copy the bunny into your sig to help him (> <) acheive world domination I'm So HIGH all I smell like is smoke. |
May 28, 2005, 02:49 AM | ||
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May 28, 2005, 08:13 AM | |
This is almost like a Jazz 2 revolution. Did I say almost? I meant "IS."
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May 28, 2005, 04:35 PM | |
And then you'd compile your images into different files for different animations, you could set transitions from one animation to another, set attack patterns, movement patterns, sound effects that are triggered by specific frames, and other stuff. But who says it needs to be specifically for bosses? It could be for practically any event! THIS WILL BE OUR SALVATION!
*hyperventilates*
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But perhaps the most likely reason of all, was that his bombs were simply two sizes too small |
May 29, 2005, 03:24 PM | |
Yes that is true, the source would be needed. And it would not be as easy putting things in. Yet it might work. (Don't say I'm contradicting myself.)
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May 30, 2005, 03:45 AM | |
It would work, if you replaced models. I think. You just wouldn't be able to make a character with double jump and superjump or something.
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Jun 7, 2005, 08:02 AM | |
piet, it is possible to edit the files without having the source. it's called disassembling.
but having the source is of course easier. |
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