Feb 28, 2013, 09:09 AM | |
EDIT: Read below.
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Last edited by Jerrythabest; Feb 28, 2013 at 01:06 PM. |
Feb 28, 2013, 10:43 AM | |
Here's the manual. The parentheses aren't necessary.
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I am an official JJ2+ programmer and this has been an official JJ2+ statement. Last edited by Sir Ementaler; Feb 28, 2013 at 10:56 AM. |
Feb 28, 2013, 01:06 PM | |
Hey, interesting. Apparently I was wrong. I'll edit my post to reduce confusion.
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May 6, 2013, 08:05 AM | |
I think the code snippets section should be divided into two categories based on whether they are meant for level designers or coders. The former usually need ready, specific scripts that might only have a set of values to be modified, while the latter require "libraries", i.e. sets of enums, classes and functions that help them avoid reinventing the wheel. The difference can be compared to that between a level editor and a library. Currently most, if not all of the snippets belong to the designer-friendly category (with Grytolle's triggar zones somewhat standing out due to necessity to write a short piece of own code), but it's partly because I don't want to create a mess there. If any level makers come there for presets I imagine they would be easily confused by scripts that promise everything but do nothing.
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I am an official JJ2+ programmer and this has been an official JJ2+ statement. |
May 6, 2013, 12:10 PM | |
Yes, I agree. Sounds very reasonable.
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Sep 12, 2013, 06:36 AM | |
Have you always wanted a trigger crate to do more cool stuff than just changing a trigger, but you've felt the code was pretty ugly, and then wished for something like onCrate()?
Here's pretty much it: http://www.jazz2online.com/snippets/...ashing-a-crate
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Oct 20, 2013, 06:01 AM | |
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Oct 20, 2013, 07:31 AM | |
Now we finally have a truly valid reason for replacing JCS with MLLE in the next release
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Oct 20, 2013, 01:01 PM | |
In that case, MLLE should be made 1.24 compatible. Or is it already? I can't be bothered to look through the entire thread (nor can I find it anymore).
In the case of MLLE vs webJCS, I don't like using webJCS much, it's too intensive on my computer. It's only good for live collaberations.
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Oct 20, 2013, 01:06 PM | |
One of MLLE's big strengths is that it's everything-compatible, including Battery Check, AGA, 1.10o, and 1.00g/h. :P It's big weaknesses are that it's got some big bugs and isn't currently available for download.
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Oct 20, 2013, 01:11 PM | |
... And that it's lead developer is suffering from another project that is taking up all his time
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Oct 21, 2013, 04:19 PM | |
I quite agree with Treylina about MLLE and WebJCS, and -- in case anyone's curious and has forgotten -- the MLLE thread is called "Playing catchup with DJazz".
(Also, if anyone wants it and Violet's okay with it, I could upload the version I have installed on this computer to my public Dropbox.) |
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