Dec 16, 2007, 11:07 AM | ||
Quote:
It looks alright, but be careful about using the layer 4 ground for eyecandy. It looks like its your primary form of decoration so far and it will confuse other people when they play your level, especially if its multiplayer. You should probably find some other means of eyecandy to put in your level, or at least don't put the ground tiles meant for eyecandy in layer 5 everywhere so other people can tell whats solid ground in your level. Use layer 6/7 for something. There's just an empty blue sky in the background. If you can't think of anything to put there, maybe place a few trees. The blue haze looks good, since it looks like its water/ice and makes the bottom more interesting. Just my opinion, though.
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Fear cuts deeper than swords |
Dec 16, 2007, 11:36 AM | |
Problem: those layers are being used, one for background water and the other for the "Thorns"(Those blackish background things) but then again i could replace the "Thorns" with more waterfalls but...
And I've seen more confusing eyecandy than what i've done.
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Guess what? I'm Back. I Don't care about caring. Enjoy your malware-infested computer at the price of a few annoying animated GIF smilies! - Odin G |
Dec 16, 2007, 11:41 AM | |
That's even more confusing than my level! D:
It still looks really good though.
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
Dec 16, 2007, 04:51 PM | |
There's a small update to Forsaken Fortress:
I have renamed it to "International Space Port" and have taken out the lava and floating platforms & added buildings in the background. UPDATE: It looks nice with AND without the textured background, but some people think it looks FAR better with it off (> fade color). I also need a better music selection for my level. *goes and asks Eigus*
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm Last edited by Jimbob; Dec 16, 2007 at 06:19 PM. |
Dec 17, 2007, 05:19 AM | |
I won't show much progress of my collab because the layout is ready but almost no EC on my layout parts so it looks fugly lols
@ Murderbeam: It looks nice, but yeah, kinda confusing. Ask me for tha music, I'll find something freezey. ;D (I suck at tracking now.)
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gg, no re. |
Dec 17, 2007, 05:26 AM | |
Murderbeam's level look quite nice, might even look better than my levels with Inferno sets...
But it does have some tilebugs and it also looks kinda confusing. Good job anyway. |
Dec 17, 2007, 05:35 PM | |
Hey, guys, this is Aeris - I know I haven't posted in a while and sorry if this is the wrong place to put this, but I'm wondering about the status of the beta-testers who agreed to test out my level... I haven't heard from you guys in a while and I was wondering if my level pack is okay to upload. It doesn't fit in with the Christmas-y feel, so how about January? Please please respond, either here or with private messages, whatever. E-mail will work too, I don't really care - I'm just desperate for some feedback!
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If houseplants could talk, they would scream. Constantly. |
Dec 17, 2007, 05:46 PM | |
It doesn't really matter when to upload it, just as long as it's worth a download.
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
Dec 18, 2007, 02:36 PM | ||
Quote:
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You like it when I talk bad about myself don't you cooba <3 The only true wisdom is in knowing you know nothing. Your friendly JCF Hillybilly DavidkazBest poster of 2010 ! [GpW] |
Dec 18, 2007, 02:55 PM | |
Well the rest of the level looks even better.
EDIT: The level is now ready for download... click here.
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm Last edited by Jimbob; Dec 18, 2007 at 07:53 PM. |
Dec 19, 2007, 06:22 PM | |
A Typical Night in Carrotus
Music is y_light.xm, just in case you can't read the text in the picture.
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
Dec 20, 2007, 05:19 AM | |
That looks like typical wannabe good eye candy, but it's alright, I guess.
Again, not all people have traits for making levels. |
Dec 20, 2007, 08:31 AM | |
And now for some constructive criticism:
Carottus has foreground and background tiles, like the huge carrot. Use a few other layers; It wil make the level more vivid and adds depth. Adding some "vegetables" to the ground in layer 4 makes the ground look more interesting, though it hinders the player when he/she tries to run around. The vine plants with the pumpkins are very handy if you want to give areas more atmosphere; use those! Using the moth event is an option too, though I don't know if it'll be noticed. Try to set the backgound colour to something like dark-blue. White isn't realistic at night, unless someone is throwing nukes around... I guess this is just a level at it's beginning stages...
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Earth Mantra, for all your ambient music needs. |
Dec 20, 2007, 10:15 AM | |
I like the cave.
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Extraterrestrials |
Dec 20, 2007, 01:10 PM | |
@jimbob: Carrotus Mountains is a really bad tileset remake, in my opinion. Add tilebugs and general eyecandy=like any other Carrotus level...
@snz: Yay for tileset! Yay for caveusage which looks great... Why didn't I think of that before? :S Anyway, looks good. The soil looks abit plain, though.
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some kind of nature
|
Dec 20, 2007, 01:30 PM | |
And yet, snz pulls it off again.
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Get it now : Memories 3: Imagination Some links: JDC - Uploads - 8th Dimension Site The closer you get to light, the greater your shadow becomes |
Dec 20, 2007, 03:37 PM | |
Gotta admit, while the level design looks a bit meh (but then again, don't they all in this thread?), snz's level has prime eyecandy.
This sentence bugs me, though I'm not exactly sure why. Last edited by n00b; Dec 20, 2007 at 05:14 PM. |
Dec 20, 2007, 03:53 PM | |
Improved Screenshot of the first area in my level:
Yes I know the cave is gibbled, I'll get right to that part. EDIT: To try to match up to Snooze's eyecandy without copying it: (Yes these are two areas that are really close to each other. ;p) And this level still needs good background eyecandy to add more of a mood to the level. ;D
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm Last edited by Jimbob; Dec 20, 2007 at 05:29 PM. |
Dec 20, 2007, 06:18 PM | |
Well, your slowly improving Jimbob. Keep it up.
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Get it now : Memories 3: Imagination Some links: JDC - Uploads - 8th Dimension Site The closer you get to light, the greater your shadow becomes |
Dec 20, 2007, 06:24 PM | |
lol ty
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
Dec 21, 2007, 04:59 AM | |
y_light.xm seems to be too big to fully work in online multiplayer
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Dec 22, 2007, 03:21 PM | |
__________________
Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
Dec 22, 2007, 05:29 PM |
Raven aka StL |
This message has been deleted by Raven aka StL.
Reason: Lecturing vermin...
|
Dec 23, 2007, 03:04 PM | |
The eyecandy is quite colorful, as same with the background. Looks like there are a lot of platforms tough.
__________________
Get it now : Memories 3: Imagination Some links: JDC - Uploads - 8th Dimension Site The closer you get to light, the greater your shadow becomes |
Dec 23, 2007, 06:13 PM | |
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Goodbye all! Ill occasionally drop by here, rarely find a server to join. For those interested, DL my lvls n stuff off J2O (dont remember how many, it wasnt alot). email/MSN me for my unreleased crap that im willing to give up. |
Dec 23, 2007, 06:17 PM | |
Just a small level I am making for Christmas:
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
Dec 23, 2007, 08:53 PM | ||
An update on Memories 2: Radiant Garden
Quote:
As for 03, I had a decision between the tilesets IC - Junglerock1 or Jungle 2.0 Storm, both by P4ul, but I decided to use Jungle 2.0 Storm, as I thought it had more choices as far as eyecandy goes. Anyway, I have not started 03 yet, but will be starting very soon, perhaps the 26th.
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Get it now : Memories 3: Imagination Some links: JDC - Uploads - 8th Dimension Site The closer you get to light, the greater your shadow becomes |
Dec 23, 2007, 09:59 PM | |
Dec 24, 2007, 12:21 AM | |
it looks like a piece of poo with christmas lights
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Download my JJ2 Episodes! (5 episodes) Visit My JJ2 Blog (HOLD YOUR HORSES I'M WORKING ON IT SHEESH) |
Dec 24, 2007, 11:43 AM | |
But Santa's Snowy Zone is so hard to be creative with D:
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
Dec 24, 2007, 11:47 AM | |
That's probably because it's not a very good tileset.
__________________
Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Dec 24, 2007, 06:38 PM | |
tileset needs improveing , but doesn't look that bad.
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You like it when I talk bad about myself don't you cooba <3 The only true wisdom is in knowing you know nothing. Your friendly JCF Hillybilly DavidkazBest poster of 2010 ! [GpW] |
Dec 24, 2007, 07:24 PM | |
It's not my tileset, anyways I think it has potential for another nice Christmasy-themed level:
Music is igtown.it. And yes, the small platform endings (above Jazz) are in layer 5 so you can't get stuck. (Hopes the name's not already taken again) *crosses fingers*
__________________
Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
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