Feb 23, 2005, 09:31 AM | |
http://www.amazon.com/exec/obidos/tg...287041-0383009
Are you ready to dish out $38 plus shipping? |
Feb 23, 2005, 12:50 PM | |
Bah, we really need to make that page. Buy JJ2 here. (cheapcheapcheap)
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Feb 23, 2005, 01:05 PM | |
Hehe....Talking of a wbsite, do you lot think that this game should have a webpage.... now im no webdesigner so any webpages would have to be made by one of you guys, however i do have webspace to host it on...and lots of room for files once the game is made and you want to upload custom levels to show off !.....anyone think that would be good ?
I have just incorperated sound effects into the game and it makes one hell of a difference!...ah so nice to stomp blocks and hear that familiar sound! |
Feb 23, 2005, 03:41 PM | |
Feb 23, 2005, 04:16 PM | |
Boredom,Paint, A tenetive Jazz model, A red golf ball, A google image search, and Violet's webpage. All ingredients to solve boredom:
http://www.vipir.com/haiku/phil-bin/jazz23dboxcover.PNG |
Feb 23, 2005, 11:58 PM | |
This is going in an interesting direction...
I'll download the system check later.
__________________
"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Feb 24, 2005, 05:08 AM | |
I don't want to sound rude, but I think that website looks pretty bad.
EDIT: I figured just saying "it sucks" without giving reasons is bad. I don't like it because there's too much empty space, it uses Times New Roman (SANS SERIF PLEASE), the green texture is too blurry, the coding is pretty bad, the headers of the "cells" are one solid color while the background of the "cells" is a texture, the padding of the cells is too small, the copyright notice too big, the "3D" on the logo doesn't fit with the JJ logo, the logo/top frame is too big and the HR's look pretty dodgy. It's just my personal opinion and I'm not trying to insult anyone ![]() Last edited by Stijn; Feb 24, 2005 at 06:29 AM. |
Feb 24, 2005, 05:19 AM | |
Not too bad considering it went up in 4 hours !
Oh unknown that screenshot of "A couple of shots of the glowing trail left when you run around." is actualy "A couple of shots of the particle smoke, one static and the other attached to a moving object" More sounds have been added to the game, Main work is centralising on making the whole thing neater and easier to code. |
Feb 24, 2005, 11:22 AM | |||||||
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The padding I can fix. Give me a few minutes. Edit: Padding and hr's changed on the front page. Any better? Last edited by Violet CLM; Feb 24, 2005 at 11:42 AM. |
Feb 24, 2005, 12:21 PM | |
..okay, honestly, this got a bit too long in my absence and I didn't catch up with everything, but (-)(-)(-)(-), Baggers, you are amazing and I don't think anyone else has managed to become so important to the community at the very moment of posting their first thread in these forums.
... ...and if anyone wants to complain, I'm not brown-nosing, I'm just saying what I think. ;o
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Feb 24, 2005, 12:42 PM | |
Probably. I'd say the only other contender would be this person/thread here.
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Feb 24, 2005, 01:48 PM | |
@Fawriel: Im almost tempted to post a pic of my smile right now ! thanks alot !...p.s. did you try the tech demo ?
@Unknown: CONTENDERS?...we cant have any of that....(begins manic cackling while tinkering with code) Last edited by Baggers; Feb 24, 2005 at 02:00 PM. |
Feb 25, 2005, 04:46 AM | ||||||
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I was serious about the sans-serif. It's a lot easier for the eyes to read text written or rendered in a sans-serif font. (Verdana rocks for anything larger than 12px, use Tahoma when it's smaller). I don't like the links either, they could do with another color. Maybe you should make the color for visited links the same color as for normal links. Last edited by Stijn; Feb 25, 2005 at 05:58 AM. |
Feb 25, 2005, 05:35 AM | |
@Johnnyhr - Wow, awesome model. It is funny that we modeled some of the features in the same style. My headband was put on later too, but only because I was worried about the poly count. Same with the lack of backpack straps. LOL, your reasons are much more technical than mine. Cool feet, BTW, they rock. I'm also new to modeling.
@baggers - Dang, you sure are moving along quick. I'm downloading the demo now ![]() My Jazz is comming along okay. I got distracted by my progress and decided to play around with him a little early :/. It kinda stalled my work on him, which is kind of a bummer, since all that needs done is the rest of the UV map being unwrapped (just the top of the feet, and some work with the legs), and then a more complete and refined bone structure. Then there is animating... I've never gotten this far with a model before, so I'm just going to have to see how things go. *download is finished* Sweeet! Dang, I was really wanting to start jumping accross those platforms and stuff ![]() I've got an AMD Athalon XP 2700+, an Nvidia GeForce 4 ti with 8x AGP (128MB of video RAM) 512 MB of RAM (DDR? I forger the type) Soundblaster Audigy (1) The destruction animations of the boxes and blocks are right on, btw. my jazz so far... ![]() |
Feb 25, 2005, 05:55 AM | |
haha..that model looks so (-)(-)(-)(-) cool just lying there !..v.nice work !...for those wondering which jazz model will be in the game, the answer is they both will, and you can choose between them....hope thats sounds ok to everyone ?!
Also concerning weapons again...which do you prefer, the original weapons or the OEM weapons?....also seeing as the 'weapon 0' thing is back in conversation do you thik i should have one ? |
Feb 25, 2005, 06:02 AM | |
Make a weapon 0!
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__________________
Sober again. Still love it. |
Feb 25, 2005, 06:09 AM | |
hehe what would it be though .... i need scetches...even if they are on paint (but save a jpeg please !)
@hare: also man can i have that grass texture please! Last edited by Baggers; Feb 25, 2005 at 06:24 AM. |
Feb 25, 2005, 06:20 AM | |
@Hare: backpack straps should be red.
__________________
"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Feb 25, 2005, 01:25 PM | |
Hey again people, just thought id treat you to another video, this time with sounds (which has beefed up the video size to 8meg)....as you will see in the video, the homing missiles are started, and do home...at this point only on a fake enemy..yep its a box with a picture of a turtle on!
So here it is folks the latest video...and also as i love this pics, another concept shot by Hare (hope thats ok with you hare!) http://www.unseenconcept.net/JazzJac...3d-Video07.avi ![]() |
Feb 25, 2005, 01:31 PM | |
The seeker flew for way longer than it should IMO. It should explode somewhere mid-air after a few seconds, like in 1.23, (In OEM, they fly faster and longer, which is sux.)
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
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