Jun 4, 2007, 01:13 PM | |
So what's the progress report?
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Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jun 5, 2007, 04:36 AM | |
I'd assume that's possible if you make make a registry of standard event sizes. it'd be hardcoded. That wouldn't be too flexible, but who cares?
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Jun 5, 2007, 07:19 AM | ||
Quote:
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jun 5, 2007, 07:38 AM | |
Sorry, I'm quite a moron...
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Earth Mantra, for all your ambient music needs. |
Jun 5, 2007, 08:02 AM | |
Actually, you're right. I never said that I will make a new JCS. It's only in my signature to prevent a space-time paradox.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jun 12, 2007, 07:48 PM | ||
Quote:
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Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jun 16, 2007, 06:42 AM | |
How would people read 511 character long text strings if they were to vanish?
Maybe only a bit more than the amount given?
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GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. The ultimate race experience Coming soon to Jazz2Online |
Jun 16, 2007, 07:08 AM | ||
Quote:
For me, I'd find a limitless text string useful in that I could properly colour my text. Usually you would need 7 pipes between characters, thus effectively reducing the string size from 128 to 16. With a larger size, this would no longer be a problem. Maybe such long strings could also be used to draw some sort of ASCII art.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jun 16, 2007, 07:42 AM | |
I used to draw ASCII art a while back in one of my levels. I was kind of testing the idea and many people were like "Wow, how do you do that?!". With added colors and increased size there are limitless possibilities.
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<a href="http://nmap.org/"><img border="0" alt="Nmap Security Scanner" src="http://images.insecure.org/nmap/images/prop/nmap_bnr_matrix_pfos.gif"/></a> |
Jun 16, 2007, 07:53 AM | |
A text preview option might as well be a nice idea then. I remember having to fiddle around quite a bit to get everything centered correctly, as I think spaces take less space than the characters themselves (is the JJ2 font actually monospaced, except for the space?).
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Jun 16, 2007, 08:05 AM | |
I want it to have a button that would show a grid with default setting 4x1 and a tile cache viewer ( http://www.jazz2online.com/jcsref/no...ode=79&mode=id ) if it isn't there already (Neobeo's Firetruck)
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I am. |
Jun 16, 2007, 08:46 PM | |
Indeed, one of the major features I'm working on is regarding the selection of which tile caches to link with each other.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jul 4, 2007, 09:08 PM | |
Suggestion: In each event, make another box called
"Number of times to generate (0 for infinate)" or something like that so you can make something regenerate like 5 times and then it won't regenerate again.
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jul 5, 2007, 12:51 AM | |
That's a JJ2 feature, not a level creator one, and thus unpossible.
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Jul 5, 2007, 04:10 AM | |
That's actually a good idea.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jul 5, 2007, 04:38 AM | |
Yeah! Nice one!
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Jul 5, 2007, 01:31 PM | |
Uh... compatibility?
I don't really think the community needs a new (read: better) level editor.
But some new features such as LEV support, ability to browse files, better copy and paste, longer text strings and stuff, are pretty cool and sound really useful. But is there any other user who is worried about backward compatibility and possibly screwing up the level files and/or JJ2?! Some other features that would be useful for me: (and possibly someone else)
That's all for now. But seriously, think twice about compatibility before implementing any new features! Oh, and could somebody help me on compiling my Deckstar conversion? (the one and only) I really need help: http://www.jazz2online.com/jcf/showt...d=1#post409352
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Jazz 2 Utilities |
Jul 5, 2007, 01:40 PM | |
I don't see how could one "screw up" old levels with the new editor
Also it would be really cool if JJ1 editing was kept out of this.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jul 5, 2007, 01:42 PM | |
It may be that the new editor can create levels which are uneditable by/crash the current JCS.
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Jul 5, 2007, 03:41 PM | |
Having more than 16 text strings would already make it incompatible.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jul 5, 2007, 06:01 PM | |
Yeah but hex editing a j2l file is a complete waste of time. It'd be easier if you just incorporated this in the new JCS.
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jul 5, 2007, 09:58 PM | |
I'm just saying that compatibility with JCS is not a top priority because of necessary upgrades like that.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jul 6, 2007, 12:13 AM | |
In that case, a possible feature would be to be able to save files in 'compatability mode' (stripping out everything which JCS can't handle).
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Jul 6, 2007, 04:28 AM | |
Anyone who actually makes levels is going to want it anyways. It's like if you had a perfect 1.25 version. It just wouldn't make sense to not get it.
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Jul 6, 2007, 05:51 AM | |
Saving in compatibility mode sounds fine, though I'd say you should also edit levels in compatibility mode, which means you can't add anything JCS doesn't support. That's better than finding out things can't be saved JCS-compatible after you finished making your level.
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Jul 6, 2007, 06:51 AM | |
Yeah, that's true... that's why a compatibility mode would be useful.
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Jul 6, 2007, 09:01 AM | |
Actually, I designed this level editor with the intention to completely deprecate JCS.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jul 6, 2007, 09:52 AM | ||
No, just a compatibility mode would be cool, like when saving as a standard J2L file to display a dialog "Saving in compatibility will lose the following:", then display the list of the things that will be lost, "Continue?".
Quote:
I think JCS+ should be more like a replacement for the standard JCS. Think about the newbies who only can use JCS to make their levels. And what about those with a dial-up connection? If I had a connection like this, I wouldn't download JCS+ as long as it's not required. And give it a new name. JCS+ just hides the old JCS under the carpet. JCS should be a separate thing, JCS94/J1CS should be a separate thing, and so should be JCS+. Imagine a world full of JCS's. There would be confusion, especially for the newbies. You know I'm talking about newbies so much? They're important. They have to continue the traditions of JJ2 (hating battle one, celebrating Anniversary Bash, and so on) in order to preserve it. That's my opinion, hope you like it. Let's all hope Epic will never release the JJ2 source code. If they would, people would replace JJ2 with Jazz Super Rocket Turbo Thing Whatever Jackrabbit. The same goes to patches, mods and utilities. There shouldn't be any. JJ2 has got to stay like JJ2. Period. If we love the game so much, then why do we have to change it? It's like drugs; people know it's bad for them, but still take 'em.
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Jazz 2 Utilities |
Jul 6, 2007, 11:06 AM | |
Hold on, how big's this program gonna be?
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Jul 6, 2007, 12:42 PM | |
8000000000000tb
actually judging by the size of JCS and considering it's going to have a few small features, a couple of megs would be my guess
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
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