Oct 14, 2005, 05:29 AM | |
Razz Statue Arena is just completely wrong, but Risk It! is NOT out of tune. There are loads of tunes like that in video games; it's the "omfg bomb's gonna blow up the world, now I have to run to bad guy's base in 5 minutes" tune.
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Oct 14, 2005, 07:36 AM | ||
Quote:
tnx for that mirror, i have added it to the download page ![]()
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I remember playing jazz2 like crazy! |
Oct 15, 2005, 03:55 AM | ||
Quote:
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Oct 15, 2005, 08:36 AM | |
I always imagined Razz to be a fairly muscular rabbit, so maybe he has some sort of dash where he runs into the enemy and knocks them down. Also, Lori needs some sort of dodging skill. She's not uber-athletic for no reason :P
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Oct 15, 2005, 12:14 PM | |
Wow, I don't check this thread for a while and a standalone is released. That figures.
Seeing as there's no good US mirror there, I'd be happy to put the file on Foo Products for all the American foos who want to download it. |
Oct 15, 2005, 12:20 PM | ||
Quote:
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Oct 15, 2005, 12:23 PM | |
Razz should be a wimp because he was in JJ3. He couldn't even deal with a lizard ;(.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Oct 15, 2005, 12:36 PM | |
Last edited by Black Ninja; Oct 15, 2005 at 12:52 PM. |
Oct 15, 2005, 12:57 PM | |
since we only had 2 models/charaters at the time i gave jazz the hook. i have a Sam done (simple animated model) that im gona use as a temp for others. give jazz his copter ability, and trans the hook to Razz. im tryin to work out a cleaner class system in the code so that there can be custom skins added freely with out the need of a code dump input. still tinkering when i am able. i fig the release of the mostly functional game will raise intrest for more develoment out side the code it self.
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Oct 16, 2005, 12:23 AM | |
I still think Razz should have the dash move. =p
EDIT: Maybe he could use rocket shoes to do it or something. SON OF EDIT: Yet another mirror Last edited by ThunderPX; Oct 16, 2005 at 12:42 AM. |
Oct 17, 2005, 05:22 AM | |
thanks to thunder and black ninja for the mirrors.
http://www.razzarena.da.ru/?page=download we now got 5 mirrors ![]()
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I remember playing jazz2 like crazy! |
Oct 18, 2005, 07:41 AM | |
I sometimes check it... Didn't do it recently, tho'. Just forgot. =P
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Oct 19, 2005, 10:22 PM | |
mini update:
i have created a mini forum that will fit in the normal layout. you can ask your mini questions here ![]() http://www.razzarena.da.ru/?page=forum
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I remember playing jazz2 like crazy! |
Oct 24, 2005, 04:31 AM | |
Hmm, I'm trying to learn 3d modelling now. Dunno how much time it will kepp, or if I'll be succesfull with it, or how good will I be, but if enough, and I'll have time, I'd like to help you guys out with some modells in the future. I can't promise it, but maybe...
![]() Well if I could vote for levels, maybe my list would be the next: Tubelectric Diamondus Medivo Psychedelic Deckstar About L ![]() I wish you good luck for this project! ![]() |
Dec 2, 2005, 09:19 AM | |
Maybe a nice link for you guys, it's a free Belgium Domain name. It's only for a year though. Maybe It can be of some use: http://reg.registratie-domein.be/
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Dec 31, 2005, 12:32 AM | |
hi all, as some of have allready seen the suckertube model on the razz arena site.
for those who dont click the link in my sig. im posting this because i need your help. first i tought i could create tube systems like this: using these models. 1. tube lenght 2. tube lenght with windows ![]() 3. tube start/end model (the yellow part) 4. tube splitters but after some calculating i would have needed 58 tube splitter models. and you must agree with me you cant work with that in quark, its just to mutch. (not even talking about the time it would take to model them) my calculation (if we can rotate models it would be less, but still a lot) Code:
6 nCr 1 = 1 6 nCr 2 = 15 6 nCr 3 = 20 6 nCr 4 = 15 6 nCr 5 = 6 6 nCr 6 = 1 -------------+ 58 i dont know a few of you can create maps for quake/razz, i need some feedback on this one. oh and happy holidays!
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I remember playing jazz2 like crazy! |
Dec 31, 2005, 06:33 AM | ||||
I don't know how important those calculations still are, but you made an error. 6 nCr 1 equals 6, not 1. I just wanted to point that out.
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Dec 31, 2005, 10:09 AM | |
Use GtkRadiant ;D
http://www.qeradiant.com/ You can make tubes and stuff as a brush, and not as a model. That way, you can see how it looks as soon as you make it. But I guess you do need models for the splitters. But Milkshape can export as a .MAP file right? And of course, I probably don't even know what's going on, right? 6 nCr 1 = 1 6 nCr 2 = 15 6 nCr 3 = 20 6 nCr 4 = 15 6 nCr 5 = 6 6 nCr 6 = 1 -------------+ 58 Explain in layman's terms, please.
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<!-- / message --><!-- sig --> ![]() There wasn't ain't not no never nothing nowhere. Always. ![]() |
Dec 31, 2005, 05:24 PM | |
Hmmm...
Could you send me the md3's? And what do you mean by 6 nCr 1 = 1 6 nCr 2 = 15 6 nCr 3 = 20 6 nCr 4 = 15 6 nCr 5 = 6 6 nCr 6 = 1 -------------+ 58 ^ Don't make none cents 2 me!
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