Mar 10, 2012, 12:06 PM | ||
Quote:
It looks kind of intriguing, which is why I ask.
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Don't say "cannot," say "why not?" IN DEVELOPMENT: Renascence: The Last Jackrabbit |
Mar 11, 2012, 11:40 PM | |
This one. |
Mar 13, 2012, 10:51 AM | |
Nice test, but you had plan a data release?
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Sega Satan somewhat |
Mar 14, 2012, 09:10 AM | |
NICE!!!!!
PLEASE let me know when it comes out on J2O. I would love to review that for you!
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Don't say "cannot," say "why not?" IN DEVELOPMENT: Renascence: The Last Jackrabbit |
Apr 21, 2012, 07:44 PM | |
Upcoming SP pack - World Travel -
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ELC leveldesigner, [CDFLogistics] leader, [CDF] consult member, a music composer. Unite people under one idea. |
Apr 21, 2012, 08:09 PM | |
Something feels subtly off about that second picture...
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Apr 21, 2012, 08:17 PM | |
Well, maybe it looks a bit weird and very surprising - I'm just trying to make levels on themes of much tastes... It's only one such level in the pack (second one)
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ELC leveldesigner, [CDFLogistics] leader, [CDF] consult member, a music composer. Unite people under one idea. |
Aug 30, 2012, 01:48 AM | |
Shots heavily WIP
Remaking an old level of mine, but fixing really newbie issues like flow, ammo placement, and worst of all, eyecandy. Oh, and the background is playable. Background level flows mostly downwards, with suckers to take you back up at the bottom, so quite the circular flow.
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drop by my SoundCloud or something if you want, it's my life's pride |
Aug 30, 2012, 02:02 AM | |
This is a line I would love to see more often.
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Aug 30, 2012, 03:52 AM | |
Not quite sure what you mean by that. Hadn't FireSworD done something similar but different before? There might also be other levels with the same concept, unless there's a pun I unknowingly put into my sentence.
EDIT: Oh yeah, and n00b as well.
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drop by my SoundCloud or something if you want, it's my life's pride |
Oct 24, 2012, 05:38 AM | |
I know, I posted a similar image 2 years ago or something. Found the tileset back in some backup and decided I'd try to finish it, here's hoping. Currently experimenting with the color scheme, it's largely done apart from that. |
Oct 26, 2012, 04:42 AM | |
It`s nice to finish it. It looks awesome!
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Sega Satan somewhat |
Oct 28, 2012, 11:42 AM | |||
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I am an official JJ2+ programmer and this has been an official JJ2+ statement. |
Oct 28, 2012, 10:42 PM | |
I'm not wild on the palette -- it looks too much like Sirius/Dimensions -- but yeah, I'm having a hard time even finding repeated tiles, let alone saying for sure where the boundaries between tiles are. The Aquaria-looking mushroom thing looks really weird without anti-aliasing, but what can you do?
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Oct 29, 2012, 02:18 AM | |
omg
this would look so perfect with some sort of bloom maybe make some sort of haze or glow worm patterns for foreground layers, they could complete the mood perfectly
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Feb 22, 2013, 11:32 AM | |
Wow! I looked at Sir Ementaler's screenie, and I really loved it!
Last edited by DennisKainz; Apr 26, 2013 at 11:23 AM. |
Feb 22, 2013, 03:55 PM | |
Feb 23, 2013, 12:28 AM | |
Wow! All of your work is wonderful!
Last edited by DennisKainz; Apr 26, 2013 at 11:22 AM. |
Feb 23, 2013, 04:21 AM | |
Obi: it would look great if the sky was brown/orange-ish, like this but more saturated.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Feb 25, 2013, 01:29 AM | ||
Quote:
(screenshots of UT-based Onslaught gamemode coming soon, >75KB of scripting already) |
Feb 25, 2013, 02:24 AM | |
Unreleased (read: incomplete) builds.
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Feb 25, 2013, 06:19 AM | |
What Violet said, however the approach you mention is also possible -- it's how it was temporarily solved in SEsota1.j2as after all.
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I am an official JJ2+ programmer and this has been an official JJ2+ statement. |
Apr 16, 2013, 02:38 PM | |
Hocus Pocus
It's more "look at my tileset!" than a level, but... I made a full tileset of whole Hocus Pocus game (thanks to VioletCLM for necessary info) and just started making levels. Probably there is nothing special about the level yet, but since its made with the new tileset it may be worthy to show it, since its defininitely something new...
The very bad thing is that probably I won't be able to upload it anywhere, since it uses all the graphics from Hocus Pocus full game (not only from first shareware episode, but also from the next 3 episodes)... I've already been told that 3D Realms is not okay with sharing graphics from full version's graphics. PS: yes, this screenshot is from JCS, not from a game (that's why u can't see pickups and Jazz). |
Apr 16, 2013, 02:56 PM | |
Just to add some more screens, where you can see actual gameplay:
I've created also some alternative palettes for JJ and enemies. |
Apr 28, 2013, 10:53 AM | |
Just some advice: Save in PNG instead, JPEG is just ugly to use on games and images with limited colours.
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May 9, 2013, 04:05 PM | |
Since my testers never got back to me I've taken the time to test and tidy up my own levels.
Level 5 was using a really old version of Chrysalis Cave. Didn't give a whole lot in terms of eyecandey. So today I decided to move the level over to violets conversion. (Still a WIP) Before: After:
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<a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5301">Episode 1 The War begins</a> Epsiode 2:N/A Episode 3: Probably never Episode 4: Probably never <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=4882"> Deckstar V3</a> <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5408">Colonial Fix</a> Jazz 1 Fanolint: 98% <a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5407">Finished secret levels</a> |
May 15, 2013, 08:15 AM | |
Sorry for the bad quality. This is going to be a ground force lvl. Since im extremely slow with eyecandy i'm not sure when i finish this. I hope it's before the next JDC and i hope its playable.
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[13:07:13] *** Foly is on a KILLING SPREE! [13:07:14] *** you killed yourself [13:07:14] *** Foly was looking good but died instead... |
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