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Torkell Torkell's Avatar

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May 27, 2007, 11:19 AM
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Quote:
Originally Posted by Jerrythabest View Post
http://84.107.204.56/ipshow.php
Click on the page to toggle bedween the two versions of the background ;p then you can compare easier ;p
Could you fix the javascript so it works in more than just Firefox? Nothing happens in Internet Explorer or Opera.
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Jerrythabest Jerrythabest's Avatar

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May 27, 2007, 01:30 PM
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I have no idea why it doesn't work in those browsers... There appear no errors or warnings in the javascript debug window, and those happen to appear really easily, even for scripts that turn out to be working completely fine, so just use FF.

Rediscover the web. Again.
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Jun 16, 2007, 05:47 AM
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I had some ideas, if only I was good at making tilesets...
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Jun 22, 2007, 02:08 PM
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you can at least try to do something
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Like, whoa, an update!

Changes: The background fence thing now tiles right, two new types of goop, four more signs, some unsmashed lockers, a couple more animations for our friend the computer, and integrated the background and destruct blocks previously provided.

So... I think we could probably use a bit more eyecandy, such as ruined security cameras, some office chairs, and some sort of layer7 eyecandy (mountains, plains, ruined city... something)

After that a pallet and a masking and then a release!
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Last edited by n0; Oct 27, 2007 at 11:11 AM.
FireSworD

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Oct 26, 2007, 10:00 PM
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Well that took a while. I'd like to ask permission on the example level?
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I'd like to give the palette a try when the set is done.

(oh and can the piston at the top be removed? )

Last edited by cooba; Oct 27, 2007 at 02:33 AM.
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I like the "piston", it'd be useful for sliding doors in for example Assault or Single Player levels I suppose.
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Oct 27, 2007, 02:27 PM
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The piston is nice. Also, the textured background rocks!
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Jerrythabest Jerrythabest's Avatar

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Oct 28, 2007, 01:47 AM
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you forgot the rest of the tiles. They rock ;p
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Oct 28, 2007, 02:35 AM
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Feel free to send me the set when it's finished.

(Confirmation please)
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Oct 28, 2007, 04:56 AM
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Just download it from J2O, FS
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Oct 28, 2007, 04:59 AM
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He should download the tileset from J2O to make an example level for it?
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Oct 28, 2007, 08:48 AM
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Oh yeah... okay just send it to him lol
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Jerrythabest Jerrythabest's Avatar

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Nov 22, 2007, 06:40 AM
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Ain't that a little bit too many tiles for a single one-tile wide chimney? Don't say it's just because it doesn't tile otherwise.
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Dec 29, 2007, 07:06 AM
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those chimneys look good. btw, do you remember the animated tiles by blurred on the first page. I think we should include them in the set.
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I want to beta-test that set too, please thanks.

Looks so friggen awesome.
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Dec 30, 2007, 09:53 AM
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It's almost 2008. Ain't it time to finish a tileset of August 2006?
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Old Jan 7, 2008, 09:20 AM
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come on everybody!
shouldn't we finish this set soon?
what is left to do before it is ready?
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I'd say it's already good enough, just go ahead and release it. ;P
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Mar 24, 2008, 03:16 PM
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Well, I agree with Emp, it looks amazing, still, it would be pity to just waste the space that's left. Please, someone, come up with an idea!

Idea: add torches for the background or burning fire-tiles.. some light-effects would be nice.
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Needs more eyecandy stuff to go along with the lockers and computers. Officey things would work well. Stuff like filing cabinets, desks, tables, cubicle walls, bulletin boards, doors, water coolers, office plants (dead of course), etc. That would make the tileset good enough to consider complete.
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Add some background.
and a metal flower
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tileset looks awesome. I got no critiques but to say it looks perfect. Love the metallic tiles in this, it fits the scenery well. nice job on it. Keep up the good work, man.
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It's such a dark shady tileset without any peace... we need to add a big green field of grass 'n flowers with nice woods in the background and a lake and small windmill and a waterfall and a bright, clear sky with some very thin lightblue clouds <3

And of course a huge volcano to burn it all to hell.
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Exactly what I was thinking about!
Can you do that for tomorrow?
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DONE

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Last edited by Jerrythabest; May 4, 2009 at 03:55 AM.
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I think we should make a todo-list?
That way it will be much easier to see what's left to be done and perhaps someone will actually do something (including myself ).
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Was this ever actually published, by the way?
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No, unfortunately. And with a couple of additions, it's good enough to be uploaded too.
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Added the chimneys and the animation.
I also drew som new stuff
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Rather generic mountains draw pretty quickly, although this set kinda needed more background scenery so I made these.

EDIT: Added the mountains into the set, and fixed up the transparent colour. (It was not #5700CB) Will probably add some Layer 4 tiles later.

Last edited by PurpleJazz; Jul 2, 2009 at 03:19 AM.
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Now THOSE are mountains. Large and imposing, nothing like the tame Psych/Diamondus hills

Neat job.
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I propose this gets released in august! 3 year anniversary!
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new tile order is new

Unfinished and messy, to be cleaned up later, but here's the general idea:

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I think one last thing that could be added to this is lights, in the style of what can be done with top secret 3. It would go well with the style I think, and would be easy to draw (just have a solid white tile, and 8 angled white tiles). Hardest part would be making the actual light source tile. I think the tileset is still a little bit lacking in eyecandy, but having something like this would be simple and allow for some rather interesting visual designs.
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I still want to make the example level, just a reminder.
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