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PT32 PT32's Avatar

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Apr 4, 2011, 03:35 PM
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Originally Posted by Blackraptor View Post
PT32, your review is done. Check it out.
Thanks, man.

I forgot which ones you wanted reviewed (Sorry! Totally my bad), so I just downloaded Psychodelic Experience, and I'll review that.

If you want a different one, let me know and I'll hit it up, free of charge.

Oh, and BTW, I just posted a new battle level. It may or may not be a little shoddy, but I think you'll like it.
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Apr 4, 2011, 11:44 PM
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Hey PT, I reviewed that new battle level, you should review this, this, this, or this, depending on what kind of stuff you review.
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Apr 5, 2011, 10:53 AM
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Psych is fine, tho you may want to play on easy since it plays like a really hard platformer (easy gives you a do-over if you slip and fall into a pit). I did briefly check out your battle level, and I liked the innovation in the eyecandy. Looks cool :)
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Apr 5, 2011, 12:11 PM
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@Blacky: I've decided to review Nuclear Factory Assault seeing as it only has one review at the moment. Expect it to be posted up by Friday or so.
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Apr 5, 2011, 01:34 PM
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KK, i'll try to get yours done by around then as well. I just finished SJ's review, and it counted in just over around 4000 chars, so I probably wont have time to do yours until sometime later.
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Apr 17, 2011, 12:28 PM
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@Blacky: Psych review complete.

@Sean: I'll do Beach falls.
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Apr 17, 2011, 04:47 PM
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thanks, i was sort of confused by what you referred to as the "right hand passage at the start ending in a vertical shaft" but i think i get what you meant (if its the one with the bird and the copter up top, the dead end is not an error in planning but intentional cause it has the bird and a secret...), also my bad for passwording the level =P


also, i mainly posted this to say that my offer still stands. and that i'll try to get your review done soon, PJ (i havent forgotten about it ;()
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Apr 26, 2011, 07:24 PM
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PT32, you still haven't finished your review on Beach Falls.

Oh and anyone I'm looking for many more reviews for this.
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Apr 27, 2011, 05:51 PM
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Oh yeah, I'd love to know what you guys think of my boss battle BollyWorld. The link is in my sig. Of course I'll trade a review for whatever you guys want just lemme know.

Edit: Sean I'd help you out but I don't have anybody else to test that with so I can't really give an accurate analysis I don't think.
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Apr 27, 2011, 06:47 PM
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Leus: done. If you could check out RoA in return I would be grateful, since it has received zero reviews so far and that makes me sad. (Two opinions, three comments, but not a word of review.)
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Apr 28, 2011, 08:55 PM
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Thanks so much for the in-depth review! I'm going to check out yours tomorrow because it's my day off. I've got it all downloaded and everything, so expect to hear from me tomorrow.
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Apr 29, 2011, 02:04 PM
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Posted that review for you! That was interesting, I don't think I've ever tried to officially review anything before. I still dunno if I'm qualified to do so haha, but I tried.
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Apr 30, 2011, 02:37 AM
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Thanks a lot!

To try to address your confusions, the odd-looking event list is because I had the Multiplayer checkbox in Level Properties checked just for fun, which has the effect of removing certain events and event categories from the event list, intended to correspond to those events which actually don't work in multiplayer. Unfortunately, there is not a one-to-one correspondence; the pinball events in particular do work in multiplayer, but their category is not visible when the box is checked. Fortunately, there's not really any good reason ever to check the box, so this doesn't interact poorly with anything.

As for the DON'T USE events, they're parts of "MCEs," which are a complicated subject I've previously explained at great length... the short version is that when you place some generating object x, you're actually placing an invisible object called "Generator" and telling IT to generate x, based on its parameters. The idea with MCEs is that you can take a Generator object and move it to another tile (using Belt Left or Belt Right), at which point it will generate a different object y based on the parameters of that other tile that it moves to. JJ2, when loading a level, looks through it for instances of enemy events or generator events with enemy-generating parameters and removes those events entirely, but if you have the generator event and the enemy-generating parameters on two separate tiles, then JJ2 will be fooled and will let you generate enemies even in multiplayer.
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Apr 30, 2011, 04:03 AM
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Ohh haha, so that whole process for the demo level was just for the heck of it? Nice, interesting.

Also that reminds me I was going to reply to something about your review: Any method to beat Bolly is great as long as it's fun, though I did add in the belts specifically in response to making it harder to stomp him from above. Hopefully it wasn't still too easy. And also thank you for pointing out how non-obvious it was that the blue blocks were destructible. I was intending that to be more apparent, but, well there used to be more instances of colored blocks like the blue ones in which they were scenery event tiles, but by the final version I'd removed all of them except the blue ones. Had the other ones still been there, their properties might have been more apparent but I guess I just kind of forgot how obscure it would probably be to an outside perspective. Good to know.
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Jun 3, 2011, 01:55 PM
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BTW, Moonbeam Moore is now officially out.

http://www.jazz2online.com/downloads...oonbeam-moore/
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Jun 3, 2011, 04:39 PM
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I need a review for the first link in my signature.

i prefer to not review single player.
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Jun 4, 2011, 05:31 AM
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And I need a review for the first link not in my signature. Is this a good deal?

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Jun 6, 2011, 12:31 AM
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Hey PT, I'll review that. Review anything of mine.
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I'd like to see a review for This End Up. In exchange I can write one for anything that doesn't need more than 2 players, that is: an SP level, a tileset, a test or a duel-sized MP level.
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Jul 20, 2011, 01:08 AM
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This is still open.
Deal? ;P
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Jul 20, 2011, 06:51 AM
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I would like a review for Get dath flag.(link in my signature)
I will write for anything(but not for utility), when I get home.
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http://www.jazz2online.com/downloads/6683/sandy-canyon/

Need good and honest review for this one...

I'll try to write good review also to your upload, if you'll review my.
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ok, I will make my best
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I need a review on this. A honest one. I'd also like if you could check for remaining bugs.
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The new OLC Jazz1 CTF Pack still doesn't have any reviews after a month and it pisses me off. If you review it I'll do two of your levels in return.
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The new OLC Jazz1 CTF Pack still doesn't have any reviews after a month and it pisses me off. If you review it I'll do two of your levels in return.
Accepted. I'll review it within 3 days. In return I would like to have reviews on http://www.jazz2online.com/downloads/5704/xyzzy/ (take note of the slight update) and http://www.jazz2online.com/downloads/6597/conflux/.

+dealwi
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Stupidly late, but I fulfilled the exchange!

Still looking for more reviews on the OLC pack
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Sincerest apologies to those who reviewed the OLC JJ1 CTF Pack 2 and noticed that the seeker powerup in my level spawns every 3 seconds; it was meant to respawn every 30 seconds. If that at all changes your reviews/ratings, please do update it as I (finally noticed and) uploaded the fixed version.

If anyone else wishes to review it, I'll cooba's offer STILL STANDS!!! (Or I'll review your two levels if it doesn't)
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http://www.jazz2online.com/downloads/6595/pit-of-necrosis/

I'm still looking for more reviews for this. I've recently included a lite version of this level, which I encourage people to take into account when reviewing it. I will review anything in return, and will accept either a quick review or a full review (I will give in return what you gave to me). I'll also be willing to be the first one to review (although expect to wait at least a week or so, I'm very busy).
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Still looking for more reviews on the OLC pack
You have two levels. I have two levels.
Sounds good?
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The new OLC Jazz1 CTF Pack still doesn't have any reviews after a month and it pisses me off. If you review it I'll do two of your levels in return.
Sure thing, boss.

Reviews on the following would be greatly appreciated.

http://www.jazz2online.com/downloads...oonbeam-moore/

http://www.jazz2online.com/downloads...blizzard-peak/

Thanks, mate!

EDIT: My review on your CTF pack is now done, Cooba. Hope it helps!
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Could somebody please do a quality, really pertinent review of my new singleplayer level, Amphibe: The Unsung Hero?

http://www.jazz2online.com/downloads...e-unsung-hero/

In return, I will do an equivalent review on one of your own levels.
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I really wish someone would review this level already...

http://www.jazz2online.com/downloads...e-unsung-hero/
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Can I promise it in 2 weeks time? :>
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Can I promise it in 2 weeks time? :>
As long as it's a good, well-written review, I guess so.

To be quite honest, I'd really be glad to just get anything at all. Violet CLM can testify that I put a lot of effort into Amphibe, and it doesn't even have ONE review yet, after almost three weeks.

So yeah, I would be much obliged if you could help me out. I will take those two weeks and write a solid review on one of your levels in exchange.

Thanks!

EDIT:

"Nature's Plot of Land" selected. Playthrough and subsequent review shall begin posthaste!
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Ill play it now but it takes me a few hours to write my reviews hence you'll get it in two weeks coz I have exams now. But sure :> *shakes hand*
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@Ragnarok:

My 5200-character review of Nature's Plot of Land is now complete. Ball's in your court now.

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Expect one twice as long in two weeks, if you don't get it by two weeks, bug me and I'll do it. I'll just have forgotten, exams and all!

But yeah, thanks for the review! Also if you think that race is good, check my other one. It's arguably twice as good. =P
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Could somebody please review my new CTF level, Death Star?

http://www.jazz2online.com/downloads/6902/death-star/

I checked this time, to make sure it actually worked in 1.23. Should be just fine.

Much obliged (to whomever responds to this)!
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