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Is it? Can it really be... ToU PART 4!

Blackraptor

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Nov 18, 2006, 05:35 PM
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Note to self: Don't read while half asleep.

Have fooruman defend instead. Otherwise, yeah.
(fooruman casts raise)
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Nov 18, 2006, 05:44 PM
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[Raise] The canoe glows fiercely white, and Shuriken's corpse is surrounded by a faint white glow. A single mote of light, then another, then a swarm of them spiral around her, and after a moment they all shoot in. She wakes up, as though from a dream, and gets off the floor
Shuriken defends
Fooruman/Canoe defends
Araches/L33tz4n defends
the Lurker lunges at Fooruman/Canoe (5 damage)
the Servant claws Fooruman/Canoe (5 damage)
Fooruman/Canoe dies
Carl complains at Shuriken until her ears start to bleed (2 damage)
the Drudge grabs Shuriken in one hand and starts punching with the other three (2 damage)
[Freeze] Abydos opens its door and an icy trickle of water pours out, mixing into the snow. Suddenly, snow pours up from the bridge and covers Faw/Uberbob, then freezes solid!
Abydos defends


Abydos HP:40/40  (+):   (-):

Faw/Uberbob HP:8/24  (+):   (-): Shuriken HP:4/17  (+):   (-): the Drudge HP:30/30  (+):   (-):
the Servant HP:28/30  (+):   (-): the Lurker HP:30/30  (+):   (-): Carl HP:24/30  (+):   (-):
Araches/L33tz4n HP:15/20  (+):   (-):
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Summon an Accupuncturist. Can heal and turn on needle timeThe most versatile spell ever. Period.+2 movement for Shuriken until end of turnAttacks based on amount of damage caster has taken.
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Nov 18, 2006, 05:55 PM
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Araches: Summon A.W.A south of Shuriken, Defend
A.W.A: Attack (heal) Shuri
Shuri: Defend
Fawbob: Cry like a little girl :'(, attempt to flee NE!!
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Nov 18, 2006, 06:03 PM
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Fawriel cries and attempts to move, but is frozen in place.
[Summon Arabian War Acupuncturist] L33tz4n takes out a handful of needles and holds them up. A sandstorm whips through the air, and when it clears an Arabian War Accupuncturist stands in front of her. He respectfully takes the needles and leaps into position
the Accupuncturist stabs Shuriken (-6 damage)
Shuriken defends
Araches/L33tz4n defends
Faw/Uberbob falls into the pit.
Faw/Uberbob dies
Carl complains at the Accupuncturist until his ears start to bleed (5 damage)
the Drudge grabs the Accupuncturist in one hand and starts punching with the other three (5 damage)
the Accupuncturist dies
the Lurker lunges at Shuriken (2 damage)
Abydos defends


Abydos HP:40/40  (+):   (-):

the Servant HP:28/30  (+):   (-): Shuriken HP:8/17  (+):   (-): the Drudge HP:30/30  (+):   (-):
the Lurker HP:30/30  (+):   (-): Carl HP:24/30  (+):   (-):
Araches/L33tz4n HP:15/20  (+):   (-):
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.The most versatile spell ever. Period.+2 movement for Shuriken until end of turnAttacks based on amount of damage caster has taken.
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Nov 18, 2006, 06:12 PM
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Shuri:N, Defend
Arazen: Summon E. Sphere south of Shuri, Defend
E. Sphere: Defend
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Nov 18, 2006, 06:26 PM
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Defending requires all your movement, so you can't move and defend (even move a little).
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Nov 18, 2006, 06:35 PM
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Oh, right.

Shuri: Feat on Abydos, N, attack
Arazen: Throw snowballs at the foocanoe (defend)

Which won't do a thing since Abydos is defending.
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Nov 18, 2006, 06:42 PM
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Well, along with Feat (whch disbalances in this case), it does 2 damage.


[Feat] 'Hey you,' Shuriken cockily calls out to Abydos, 'Stop hiding over there and fight like the coward you are!' Abydos is momentarily thrown off-balance.
Shuriken dramatically slices Abydos (2 damage)
Araches/L33tz4n defends
the Servant claws Shuriken (10 damage)
Shuriken dies
the Drudge grabs Araches/L33tz4n in one hand and starts punching with the other three (2 damage)
Abydos defends, while arcing snowballs at Fooruman's canoe
[Heal] the Servant raises its arms and Abydos's wounds are filled with a strange black light (10 health restored)


Abydos HP:40/40  (+):   (-):

the Servant HP:28/30  (+):   (-):
the Drudge HP:30/30  (+):   (-): Carl HP:24/30  (+):   (-):
the Lurker HP:30/30  (+):   (-): Araches/L33tz4n HP:13/20  (+):   (-):
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.

Last edited by Radium; Nov 18, 2006 at 06:57 PM.
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Nov 18, 2006, 06:48 PM
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Arazen: Summon Mythslayer SE of Abydos
Myth: Attack Abydos

...

Arazen: Commit seppuku.




gg frost shield and heal.
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Nov 18, 2006, 06:54 PM
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There's something to be said about taking the defensive against a door. GJ on lasting longer than last time.


[Summon Mythslayer] L33tz4n raises her arms, and a Mythslayer appears in a dramatic column of green light. 'In the name of all th-' 'C4n it.'
the Mythslayer slashes Abydos (1 damage)
Abydos opens its door. The shadows beyond form into a tongue, which lashes out and pulls the Mythslayer into its jaws... (6 damage)
the Servant claws the Mythslayer (5 damage)
the Mythslayer dies
Carl complains at Araches/L33tz4n until her ears start to bleed (10 damage)
the Lurker lunges at Araches/L33tz4n (10 damage)
Araches/L33tz4n dies
the Drudge defends


Abydos HP:39/40  (+):   (-):

the Servant HP:28/30  (+):   (-):
the Drudge HP:30/30  (+):   (-): Carl HP:24/30  (+):   (-):
the Lurker HP:30/30  (+):   (-):
Code:

_____________________________________

My body jolted. You know, like when you wake up from a falling dream, only to find out you're still in bed. Only I wasn't in bed, I was in a bathroom standing over a dead guy I had just refused to heal. Maybe that was where the feeling was coming from.
"It's okay," L33tz4n said, "it was his time to go. Several times ago." It didn't make me feel any better.
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Nov 18, 2006, 10:34 PM
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Soak up some of the blood with the Sleeping Bag, attempt to draw a mustache on Plot Device's face with your pen, then go north.
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Nov 19, 2006, 08:54 AM
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But this would. I took the sleeping bag out of my pack and begin soaking up the blood on the ground.
"Faw.. what are you doing?" L33tz4n asked.
"Cleaning. This place is a mess!"
"Uh.. Faw."
"And this poor sleeping man!" I exclaimed, hands on my cheeks, "his facial hair is terrible!" I took out my pen and began to doodle a nice, curly mustache on Plot Device.
"Fooruman," I heard L33tz4n saying, "I think something is wrong with F-"
The wizard put his hand up to her face. "Worry not, my good fellow! I am the proud winner of six PhDs in clinical and combat psychology."
"But-"
"Worry not!"

Fooruman pulled out a gun and shot me in the back of the head.

_________________________________



Plot Device the rabbit was dead. I'm not sure why, but my head itched a little.

cooba

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Nov 19, 2006, 09:05 AM
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North, evidently
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Nov 19, 2006, 09:14 AM
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"Nevermind, let's go north," I said, convieniently going north.
To the north was the connector room. Araches and Shuriken were here waiting for us.
"Save?" Shuri asked.
"Yes. Yes I did."

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Nov 19, 2006, 09:17 AM
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...north again.
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Nov 19, 2006, 09:42 AM
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"Let's keep going north!" I exclaimed. We all kept going north. Uberbob was there, with a door, some monsters, and certain doom.



Abydos HP:40/40  (+):   (-):

the Lurker HP:30/30  (+):   (-): the Drudge HP:30/30  (+):   (-):
Shuriken HP:17/17  (+):   (-):
Faw/Uberbob HP:24/24  (+):   (-): Araches/L33tz4n HP:20/20  (+):   (-): Fooruman/Canoe HP:20/20  (+):   (-):
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-2 HP/turn.Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Summon an Accupuncturist. Can heal and turn on needle timeTarget takes 3 damage and 1/2 defense for one turn.The target is disenchanted and becomes immune to magic.Raises max and current HP by 10+15 HP, nonmagic, only at melee rangeRaise a fallen ally with 1/2 full health.Raises somebody and puts them under your control, but they die at end of turn.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.Switch Fooruman and the target character's location.Gives Fooruman +2 movement and makes attacking take 1 move. He dies following turn.The most versatile spell ever. Period.+2 movement for Shuriken until end of turnAttacks based on amount of damage caster has taken.
Old Nov 19, 2006, 09:51 AM
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Nov 19, 2006, 10:02 AM
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Shuri: N, N, attack Abydos, Ninja Speed, attack Abydos.
Arazen: NE, N, N.
Fawbob: NE, N.
Fooruman: W.
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Nov 19, 2006, 10:13 AM
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Shuriken dramatically slices Abydos (5 damage)
[Ninja Speed] Shuriken spends a moment focusing on her inner ninja, and suddenly seems a lot more agile
Shuriken dramatically slices Abydos (5 damage)
Abydos opens its door. The shadows beyond form into a tongue, which lashes out and pulls Shuriken into its jaws... (12 damage)
[Snow Skin] Abydos opens its door and screams. The ceiling shakes, and snow rains from the ceiling and pours into Abydos's wounds, healing it. The snow freezes into another layer of armor. (10 health restored, 4x defense for one turn)


Abydos HP:40/40  (+):   (-):
the Lurker HP:30/30  (+):   (-): Shuriken HP:5/17  (+):   (-): Araches/L33tz4n HP:20/20  (+):   (-):
Faw/Uberbob HP:24/24  (+):   (-): the Drudge HP:30/30  (+):   (-):

Fooruman/Canoe HP:20/20  (+):   (-):
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-2 HP/turn.Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Summon an Accupuncturist. Can heal and turn on needle timeTarget takes 3 damage and 1/2 defense for one turn.The target is disenchanted and becomes immune to magic.Raises max and current HP by 10+15 HP, nonmagic, only at melee rangeRaise a fallen ally with 1/2 full health.Raises somebody and puts them under your control, but they die at end of turn.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.Switch Fooruman and the target character's location.Gives Fooruman +2 movement and makes attacking take 1 move. He dies following turn.The most versatile spell ever. Period.Attacks based on amount of damage caster has taken.
EDIT: Typo. I keep noticing things I left out and adding them manually. In the wrong places.

Last edited by Radium; Nov 19, 2006 at 10:59 AM.
Blackraptor

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Nov 19, 2006, 10:21 AM
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Shuri: SW, Feat Abydos, NE, Attack Abydos
Arazen: SE, S, SE
Fawbob: NE, attack Abydos
Fooruman: Defend
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Old Nov 19, 2006, 10:27 AM
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Old Nov 19, 2006, 10:28 AM
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Nov 19, 2006, 10:31 AM
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I call next game!
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Nov 19, 2006, 10:32 AM
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Shouldnt Shuri and Fawbob have dealt 10 and 12 damage, respectively?

Double defense cancels out feat, but Abydos cast a spell the turn before and didn't defend which doubles the damage he receives from attacks.
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Nov 19, 2006, 10:35 AM
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Quote:
Originally Posted by Blackraptor
Shouldnt Shuri and Fawbob have dealt 10 and 12 damage, respectively?

Double defense cancels out feat, but Abydos cast a spell the turn before and didn't defend which doubles the damage he receives from attacks.
I felt that maybe I should've clarified that. Technically what Snow Skin does is 4x defense, but, given that it's also a spell, in practice it just doubles it. I'll redo the last turn with different commands (just this once ); ) or amend the text if you want.
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Old Nov 19, 2006, 10:37 AM
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Old Nov 19, 2006, 10:37 AM
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Blackraptor

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Nov 19, 2006, 10:38 AM
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plz no
we're kinda in the middle of something here ;-;
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Old Nov 19, 2006, 10:39 AM
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cooba

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Nov 19, 2006, 10:40 AM
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Redo, Rad D:
Old Nov 19, 2006, 10:41 AM
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Nov 19, 2006, 10:41 AM
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Quote:
Originally Posted by Wállácê
Faw: Heal Araches and Leetzan
Leetzan: summon elemental sphere
Bob: attack Abydos with a punch
I wish people would read the rules before posting commands D= Then we wouldn't get as many invalid commands.
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Old Nov 19, 2006, 10:42 AM
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Old Nov 19, 2006, 10:44 AM
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Old Nov 19, 2006, 10:45 AM
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Nov 19, 2006, 10:46 AM
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The genius within is doing the in-game equivalent of squinting his eyes just in case he has superman x-ray vision.
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Blackraptor

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Nov 19, 2006, 10:51 AM
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Reposted upon request:

Shuri: SW, Feat Abydos, NE, Attack Abydos
Arazen: SE, S, SE
Fawbob: NE, attack Abydos
Fooruman: Defend
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Old Nov 19, 2006, 10:52 AM
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Strato

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Nov 19, 2006, 10:52 AM
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Summon it where, though.
Old Nov 19, 2006, 10:54 AM
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Nov 19, 2006, 10:54 AM
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I'm going with Cooba's. Sorry, Wallace, but I need a summon location. And Cooba and BR seem to be planning something. Or pretending to, anyway.

[Feat] 'Hey you,' Shuriken cockily calls out to Abydos, 'Stop hiding over there and fight like the coward you are!' Abydos is momentarily thrown off-balance.
Shuriken dramatically slices Abydos (5 damage)
Uberbob slaps and Faw stabs Abydos (6 damage)
Fooruman/Canoe defends
[Life Drain] Abydos opens its door and a stream of blood issues from it. The blood rears up, shaping itself into the form of a snake, and lunges at Araches/L33tz4n. It bites, and fades, but its victim begins to bleed, and that blood pours down the abyss to Abydos...
the Lurker lunges at Shuriken (10 damage)
Shuriken dies
Abydos defends
Araches/L33tz4n bleeds away more life...


Abydos HP:34/40  (+):   (-):
Faw/Uberbob HP:24/24  (+):   (-):
the Lurker HP:30/30  (+):   (-):
the Drudge HP:30/30  (+):   (-):
Fooruman/Canoe HP:20/20  (+):   (-): Araches/L33tz4n HP:15/20  (+):   (-): lose 1/4 max HP to Abydos each turn
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-2 HP/turn.Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Summon an Accupuncturist. Can heal and turn on needle timeTarget takes 3 damage and 1/2 defense for one turn.The target is disenchanted and becomes immune to magic.Raises max and current HP by 10+15 HP, nonmagic, only at melee rangeRaise a fallen ally with 1/2 full health.Raises somebody and puts them under your control, but they die at end of turn.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.Switch Fooruman and the target character's location.Gives Fooruman +2 movement and makes attacking take 1 move. He dies following turn.
Old Nov 19, 2006, 11:01 AM
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cooba

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Nov 19, 2006, 11:02 AM
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Arazen: Hypnotize Lurker, defend.
Lurker: NW, attack Abydos.
Fawbob: SW.
Fooruman: Defend.
Old Nov 19, 2006, 11:06 AM
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Nov 19, 2006, 11:06 AM
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The goal of the battle is to keep stabbing abydos, in the most strategic way possible =D

[Hypnotize] L33tz4n takes out a stopwatch and waves it around a bit. the Lurker is too busy laughing at the pathetic attempt at hypnosis to resist the mindmagic spell L33tz4n then casts
the Lurker lunges at Abydos (5 damage)
Fooruman/Canoe defends
[Life Drain] Abydos opens its door and a stream of blood issues from it. The blood rears up, shaping itself into the form of a snake, and lunges at Faw/Uberbob. It bites, and fades, but its victim begins to bleed, and that blood pours down the abyss to Abydos...
the Drudge grabs Faw/Uberbob in one hand and starts punching with the other three (5 damage)
Abydos defends
Araches/L33tz4n bleeds away more life...
Faw/Uberbob bleeds away more life...


Abydos HP:40/40  (+):   (-):
the Lurker HP:30/30  (+):   (-):
Faw/Uberbob HP:13/24  (+):   (-): lose 1/4 max HP to Abydos each turn
the Drudge HP:30/30  (+):   (-):
Fooruman/Canoe HP:20/20  (+):   (-): Araches/L33tz4n HP:10/20  (+):   (-): lose 1/4 max HP to Abydos each turn
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-2 HP/turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Summon an Accupuncturist. Can heal and turn on needle timeTarget takes 3 damage and 1/2 defense for one turn.The target is disenchanted and becomes immune to magic.Raises max and current HP by 10+15 HP, nonmagic, only at melee rangeRaise a fallen ally with 1/2 full health.Raises somebody and puts them under your control, but they die at end of turn.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.Switch Fooruman and the target character's location.Gives Fooruman +2 movement and makes attacking take 1 move. He dies following turn.
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Nov 19, 2006, 11:13 AM
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Fawbob: Anti-Magic self, defend.
Fooruman and Arazen: defend.

Last edited by cooba; Nov 19, 2006 at 11:25 AM.
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Nov 19, 2006, 11:27 AM
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[AntiMagic] Uberbob jumps up and down a couple times then shouts something unintelligable. Somehow this process locks off their magic aura
Faw/Uberbob defends
Fooruman/Canoe defends
Araches/L33tz4n defends
[Summon Abyss Monster] Abydos opens its door, and from the darkness beyond a single shadow bursts out and speeds down into the abyss. As the door closes, a new monster raises itself from the pit...
the Lurker lunges at Faw/Uberbob (5 damage)
the Drudge grabs Faw/Uberbob in one hand and starts punching with the other three (5 damage)
the Servant claws Faw/Uberbob (5 damage)
Faw/Uberbob dies
Abydos defends
Araches/L33tz4n bleeds away more life...


Abydos HP:40/40  (+):   (-):
the Lurker HP:30/30  (+):   (-): the Servant HP:30/30  (+):   (-):

the Drudge HP:30/30  (+):   (-):
Fooruman/Canoe HP:20/20  (+):   (-): Araches/L33tz4n HP:5/20  (+):   (-): lose 1/4 max HP to Abydos each turn
Code:
Deals 10 damage.+2 movement. Takes effect round AFTER it is cast.-2 HP/turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Summon an Accupuncturist. Can heal and turn on needle timeTarget's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.Switch Fooruman and the target character's location.Gives Fooruman +2 movement and makes attacking take 1 move. He dies following turn.
cooba

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cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Nov 19, 2006, 11:30 AM
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Arazen: Water Elemental E to Fooruman, defend.
Water Elemental and Fooruman: Attack Drudge.
Radium

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Posts: 12,275

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Nov 19, 2006, 11:38 AM
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[Summon Water Elemental] L33tz4n mimes flipping a switch in the air, and a giant styrofoam cup appears. With a gurgling noise water pours from the sky into it, there is a slight click, and then with a rattling noise a few giant ice cubes drop from the sky into it too.
the Water Elemental splashes the Drudge hard (5 damage)
Fooruman and his canoe fight the Drudge. Mainly the canoe. (5 damage)
Araches/L33tz4n defends
the Drudge grabs the Water Elemental in one hand and starts punching with the other three (5 damage)
[Summon Abyss Monster] Abydos opens its door, and from the darkness beyond a single shadow bursts out and speeds down into the abyss. As the door closes, a new monster raises himself from the pit, all the while grumbling about how 'monster' is such a derogatory word...
Carl complains at the Water Elemental until its ears start to bleed (5 damage)
the Water Elemental dies
Abydos defends
Araches/L33tz4n bleeds away more life...
Araches/L33tz4n dies.


Abydos HP:40/40  (+):   (-):


the Lurker HP:30/30  (+):   (-): the Drudge HP:20/30  (+):   (-): the Servant HP:30/30  (+):   (-): Carl HP:30/30  (+):   (-):
Fooruman/Canoe HP:20/20  (+):   (-):
Code:
Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.Switch Fooruman and the target character's location.Gives Fooruman +2 movement and makes attacking take 1 move. He dies following turn.
cooba

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Joined: Jan 2004

Posts: 7,813

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Nov 19, 2006, 11:40 AM
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Raise Shuri, both defend.
Radium

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Posts: 12,275

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Nov 19, 2006, 11:46 AM
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[Raise] The canoe glows fiercely white, and Shuriken's corpse is surrounded by a faint white glow. A single mote of light, then another, then a swarm of them spiral around her, and after a moment they all shoot in. Shuriken wakes up, as though from a dream, and gets off the floor
Fooruman/Canoe defends
Shuriken defends
the Lurker lunges at Fooruman/Canoe (5 damage)
the Drudge grabs Fooruman/Canoe in one hand and starts punching with the other three (5 damage)
the Servant claws Fooruman/Canoe (5 damage)
Carl complains at Fooruman/Canoe until their ears start to bleed (5 damage)
Fooruman/Canoe dies
Abydos opens its door. The shadows beyond form into a tongue, which lashes out and pulls Shuriken into its jaws... (3 damage)
[Heal] Carl starts complaining loudly and at length about his lousy pay. the Drudge takes the opportunity to do a few self-repairs (10 health restored)


Abydos HP:40/40  (+):   (-):
Shuriken HP:5/17  (+):   (-):

the Drudge HP:30/30  (+):   (-): the Servant HP:30/30  (+):   (-):
the Lurker HP:30/30  (+):   (-): Carl HP:30/30  (+):   (-):
Code:
Attacks based on amount of damage caster has taken.
Ae

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Posts: 842

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Nov 19, 2006, 11:47 AM
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Shuri: Foshzzle the flag to the East of Abydos, then go East, East
cooba

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Joined: Jan 2004

Posts: 7,813

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Nov 19, 2006, 11:48 AM
cooba is offline
SE, attack Servant, Foshizzle Servant.

Too bad =D
Radium

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Posts: 12,275

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Nov 19, 2006, 11:49 AM
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Ae posted first and his commands are better.


Shuriken falls into the pit.
Shuriken dies
Abydos revels in his flawless victory


Abydos HP:40/40  (+):   (-):
the Drudge HP:30/30  (+):   (-): the Servant HP:30/30  (+):   (-):

the Lurker HP:30/30  (+):   (-): Carl HP:30/30  (+):   (-):

Code:


_____________________________


I felt kind of twitchy, like I had just been torn apart. It must have been the cold.

 

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