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Karrot Shire

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WadlCury WadlCury's Avatar

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Dec 1, 2007, 05:32 AM
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Karrot Shire is an open world game based on Jazz Jackrabbit 2. In essentials, it is simply a large Jazz2 level with an add-on program. However, the scope of Karrot Shire is quite enormous, which is why we like to call it a 'game' instead of merely a 'level'.

In a way, Karrot Shire is like a 'hotel' or 'sandbox', because coins are still scattered everywhere and you can still buy houses and furniture if you wish it. However, this is not 'the point' of the game: you’ll have nearly 50 quests to complete in a GTA-style fashion.

Random Features

Very dynamic game world
Quests/Missions
Inventory
Secrets tracking
Saved games entirely managed by the Utility (offline)

The story
There you are, sitting inside a plane, on your way to your holiday destination. And then suddenly, your destination is changed. Your plane crashes on an island that belongs to a district on Carrotus called Karrot Shire. This is a place where many opportunities await you, but also many challenges. Life will not be easy, for a gang calling itself the 'Dark Hand' is gaining in strength and plotting the downfall of everything you see around you. Soon, you will find out that the plane was brought down for a reason…


Status
We have a completely revamped, though still unfinished version that works quite well. We will be making that available on J2O when we're satisfied with it. In the mean time, you can beta test KS if you want to (also see the post later in this thread).


PS.
So, no more online accounts. The data will still be accessible if you wish to import it to the new version.
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HorvatM

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Dec 1, 2007, 05:49 AM
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Quite revolutionary, I think. And it reminds me of my two other not-so-sophisticated projects I've been working on, but have cancelled for a while.
This sure will beat the crap out of Second Life.
One more thing, is this beta-test thingy at 11 AM or 11 PM?
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Dec 1, 2007, 06:11 AM
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I never was too keen on RPG or especially MORPG, but this one doesn't look like a mass-productioned hotel, and I might be even trying it out.

At least if Snooze decides to leave MS for this, I'll play it longer.
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R3ptile

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Dec 1, 2007, 06:19 AM
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lol MS yeaa killin' mushrooms!!!!!1

Sounds promising.
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Sounds very nice. How are you going to handle all this skills and shops et cetera? Are you using an external program? *reminds self to read opening post better next time*
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Dec 1, 2007, 06:46 AM
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Sounds really interesting. I have always loved RPGs like Final Fantasy & Paper Mario.
I downloaded the utility and have now signed up.
If I am free on the 16th, I'LL BE THERE!
Is this on at 10:00AM in the UK then?
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Sounds a lot like Karazickle world, I'm in if my schedule is open
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Dec 1, 2007, 07:17 AM
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Holy krap.

Starting to really regret that I'm on a Linux system... once I get my JJ2 CD again and manage to actually install this game with Wine, it'll still be unlikely that this utility will work along with the game...
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Dec 1, 2007, 08:12 AM
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Hey, here Carrotpie speaking..

I have adjusted the time in the "When" part. Whe mean 11:00 IN THE MORNING (AM) , GMT+1.
For people in the UK : Yes, this means it will be online at 10:00 AM for you.

P.S. What do you mean with ms? =P
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Dec 1, 2007, 08:53 AM
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RS wannabe
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Quote:
Originally Posted by Fawriel View Post
Holy krap.

Starting to really regret that I'm on a Linux system... once I get my JJ2 CD again and manage to actually install this game with Wine, it'll still be unlikely that this utility will work along with the game...
Both work on Wine, JJ2 and the utility. That is, on Linux Ubuntu.

Anyway, as far as I know, if this runs on itself without server supervision, why can't you run a dedicated server? Just leave it on.
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Dec 1, 2007, 09:12 AM
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I can't wait.
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Dec 1, 2007, 09:14 AM
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Interesting project. I wonder if the server could handle with this much people(and with lag like, for example, fake carrots).
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Dec 1, 2007, 09:22 AM
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I've yet to find these 'anti cheating measures'.
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I've yet to find these 'anti cheating measures'.
don't give people ideas!!
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Dec 1, 2007, 10:43 AM
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Of course, cheating can only be detected up to a certain point. But if you do it and you're caught (and that chance will hopefully be pretty substantial), there will of course be consequences.

And yes, we do have plans to set up a dedicated server. It would be great just to leave it running 24/7! We're not that far yet at this point, though.
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Dec 1, 2007, 10:52 AM
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Looks cool. I signed up.
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Dec 1, 2007, 11:08 AM
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Sweet, I'll be out of classes by then.
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Not Found

The requested URL /login.php was not found on this server.
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Dec 1, 2007, 10:31 PM
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Fixed
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Dec 1, 2007, 10:42 PM
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Quote:
Originally Posted by WadlCury View Post
P.S. What do you mean with ms? =P
Yea...?
Btw, the idea is cool. Just as with your vacation island you never finished...
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Quote:
Originally Posted by Birdie View Post
I've yet to find these 'anti cheating measures'.
Megawarp!
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I must say, it's an interesting concept.
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Originally Posted by Cpp View Post
Megawarp!
Quote:
don't give people ideas!!
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Sounds interesting, I remember your Waddle Deluxe Hotel back in the days which was a great level (for a hotel). Atleast I think this one doesn't end up as another one of those noob hotels. I'll sign up!
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Dec 2, 2007, 04:43 AM
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I signed up, but for some reason I can't download the needed utility. (I think it's a problem with my network connection.)

Could you provide a Torrent file? (This would probably also decrease the bandwith usage.)
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Erm, the utility crashes under Wine.
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MAYBE IT WASNT MEANT TO WORK WITH WINE AS IT WAS MADE FOR WINDOWS

AFTER ALL JJ2 WAS ALSO MADE FOR WINDOWS

JUST A THOUGHT
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Maybe you shouldn't break your own rules against flaming, Stijn.
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More goodness!
We are planning to make a computer-controlled player (bot) that will be used to duel against in Karrot Shire. Still, not in 2007 I'm afraid. =)
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I hope you can make a dedicated server in 2007, I think that's what we are all waiting for. ( I registered...)
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A bot? This one caught my attention, tell us more please. Would it be possible to program one for jj2-multiplayer in general too?
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Originally Posted by Vivando View Post
A bot? This one caught my attention, tell us more please.
I agree.
Anything can be better then the existing monsters in JJ2.
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Quote:
Originally Posted by WadlCury View Post
More goodness!
We are planning to make a computer-controlled player (bot) that will be used to duel against in Karrot Shire. Still, not in 2007 I'm afraid. =)
Maybe someone will be you to it .

But anyway this is something new and wonderul for the community , I would like to say Good Job , I'm very interested in how this works , Il definenly be there this sunday.

btw how does it save your details , do we need to use the name , we did to sign up on the website. because I sighned up as speeza , but could i still wear my clan tag in the server. ;D

edit:what music is that on the vid ?
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what music is that on the vid ?
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All your items, quest-progress etc is being tracked in the database.


And if people had misunderstandings about it :
You sign up on Karrot.here.ws with an username you like. Handy to use something that looks like what you allways use ingame.

Ingame, you just use whatever you type at the character-change screen.

And the music in the trailer is called I.C.T.O.A.N .

I hope I helped with that

Carrotpie
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Looks funny. Might as well sign up before the 16th.
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Quote:
Originally Posted by Vivando View Post
A bot? This one caught my attention, tell us more please. Would it be possible to program one for jj2-multiplayer in general too?
Well, the bot would be programmed specifically for a small arena in the level. Inside that area it would be aware of its surroundings and its opponent. Making a bot that can cope with all environments would require much more flexibility and coding. Perhaps, one day, when we get the jj2 source code...
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You mean perhaps in our dreams
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You mean perhaps in our dreams
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http://www.jazz2online.com/J2Ov2/wik...trieval_Letter
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