Sep 4, 2018, 11:26 AM | |
Head Hunters scoring system
The Head Hunters gamemode gives your team more points the more gems you bring to your base, giving great reward to great risk. Still, the escalation of points at higher numbers of gems can feel a little extreme sometimes. Here are some alternate proposals for how many points each number of gems (up through 20 gems) could be worth for your team; which of these most appeals to you as a player?
Code:
Gems nth lg lg2 ^ 1 1 0 0 1 2 3 1 2 2 3 6 3 4 5 4 10 5 8 8 5 15 8 11 11 6 21 10 15 14 7 28 13 19 18 8 36 16 24 22 9 45 19 28 27 10 55 23 33 31 11 66 26 38 36 12 78 29 43 41 13 91 33 48 46 14 105 36 53 52 15 120 40 58 58 16 136 44 64 64 17 153 48 69 70 18 171 52 75 76 19 190 55 80 82 20 210 59 86 89 lg - bringing n gems scores n log n lg2 - bringing n gems scores n log2 n ^ - bringing n gems scores n ^ 1.5 |
Jul 22, 2020, 11:53 AM | |
Thanks for your feedback. The "lg" system has been implemented and will be available in 5.7.
|
«
Previous Thread
|
Next Thread
»
Thread Tools | |
|
|
All times are GMT -8. The time now is 03:07 PM.
Jazz2Online © 1999-INFINITY (Site Credits). Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats. Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Original site design by Ovi Demetrian. DrJones is the puppet master. Eat your lima beans, Johnny.