These snippets match the tag "background."
Relatively positioned textured background 1.0 | May 06, 2016 18:36 |
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Adjusts the fade position of a Tunnel or Warp Horizon textured background to reflect each player's distance from the center of the level. For example, a player in the top left corner will see the background fading away to the bottom right and a player in the dead center will see the background fading away right behind them. Options are provided to clamp the range/s of fade positions. Works with splitscreen. | |
Resolution adapting backgrounds and 3 additional layers 1.0 | December 21, 2015 15:14 |
A very messed up snippet teaching you how to adapt official backgrounds to your current screen resolution and get a total of 7 background layers instead of the usual 4 |
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