These snippets match the tag "saving."
|Extendable Checkpoints 1.0||April 03, 2018 20:58|
|A simple wrapper for checkpoint objects that lets you save and restore additional information, e.g. the jjTriggers array. Optionally you may also have checkpoint objects be reusable, so if you use checkpoint A and then checkpoint B, checkpoint A will go back to being unused. This could be useful for less linear level design.|
|Gem Saving 6.0||December 29, 2014 17:43|
|If you add death pits in your treasure hunt levels, and gems do not re-generate, when you die in a death pit you lose all your gems, so... this will save your gems.|
Eat your lima beans, Johnny.