These snippets match the tag "trigger."
|global trigger zone events 1.0||February 24, 2013 19:33|
|this script makes all the local trigger zones global. you need to use event ID 255 instead of trigger zone event, but you can change it and use any event. JCS.ini parameters:|
|Triggar zones 1.0||February 05, 2013 01:24|
|I adapted my Punish campers xd! script so that you can use it to trigger whatever kind of stuff you want. It basically lets you define tiles in a level that are triggar zones, and then provides you with three events where you can handle them: one when the triggerzone is entered, one when it is left, and one when its been occupied for longer than your defined limit (you can just put the gameticks column to 0 and ignore that event along with the triggarTime-array, if you want).|
Eat your lima beans, Johnny.