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|DrinkMe.txt||1.58 kB||18 Dec 2004|
|bloodlust.j2l||Blood Lust||5.61 kB||18 Dec 2004|
|Death Metal.j2t||Death Metal||39.15 kB||07 Feb 2002|
|SHUTDOWN.XM||Shut Down||1052.19 kB||02 Jun 1997|
Another lvl by…ME.
It\‘s probably my best ever so far. The lvl has got nice music and is using the Death Metal tileset. I want to dedicate my lvl to: Skulg, Cell and Sharly…er…Sharky. :D
I’ve updated the lvl, fixed some bugs and changed it to 1.23, so now everyone can DL it.
Bloodlust is finaly released in a 1.23 compatible version: so on occasion of this, here’s the first review I’ve written in probably well over two years. It’s been a long time, but here goes…
Bloodlust is a quite old (I believe it was first released in 2002) battle level, made using the Death Metal tileset by our favorite German tileset artist, Skulg. This medium to large sized battle level is probably one of White Rabbit’s finest creations, and as he is already one of the more talented mapers around, that should acount for something. I remember beta testing this level before it was released and loving it, and two years later I still think it’s a great level.
The level, as I mentioned before, uses the Death Metal tileset by Skulg, which is basically a combination of often blood-stained looking metal bars, and a lot of eerie looking skulls and bones. The tileset has a somewhat dismal and creepy look, and the same holds true for the level. Tileset use was basically flawless; I couldn’t discover any tiling errors, and even if I’d examine the level more closely in JCS I’m not sure if I would. The eyecandy, though offering nothing different from what you’d ordinairily expect from the tileset (which is ok, as this was one of the first levels to use it), looks great; the dark red sky, the mountains in the background, the skulls and bones and bloody pieces of metal give this level an enjoyable eerie atmosphere. The music, Shutdown by Teque and Trauma, is a rather old mod from the year 1997. It fits the level nicely, adding to the well-made atmosphere.
The level’s layout is quite good, not spectacular. The level consists of a number of platforms floating freely in the crimson sky. There is no aparent intended structure to the platforms that I could find, but that’s allright. The flow is generaly good, though not perfected; at times I find myself bumping my head against walls or narowly missing ledges. This is actualy somewhat of a good thing though; lots of levels lately are so well polished that, using suckertubes, slopes, spring and float-ups that sometimes the only thing people have to do to get from one place to another is change direction once in a while. This level’s platformy design style promotes a lot more jumping and overall conscious playing, which is a nice break from what most levels have been like lately. The free, open layout also makes for some Jazz-friendlyness, which is something that is always good to have.
Event placement is also well done. Most useful powerups (as in RF, seekers, bouncers) are present in the level. This isn’t really a bad thing; the level is large enough, and battle games have you start with five hearts in contrast to CTF’s three hearts, which warents a larger powerup arsenal. The powerups are scatered nicely across the level and all require you to have electro blasters to reach them, so it’s all good. The two carrots are both positioned at the left part of the level; it would have probably been better to put them at the left and right sides respectively, but with the large amount of powerups and easy to navigate layout I guess it isn’t too much of a problem. General amunition is scatered well throughout the level, not too severely clumped together but also not too sparce.
There’s not really anything more I can say about this level. It’s simply a good, enjoyable battle level you should certainly add to your collection. This level gets the rather high rating of 8.5 and a download recommendation from me!
as CelL said: amazing. Background and foreground is very good. overall, very good battle, better than most of them you see, when just looking. got a 8.5, fix the bugs, (2) and i’ll give it 8.7 .
download recommended, you can get a c00l battle level.[This review has been edited by Snowball]
This Level Moos. It is fine at all. Nice ammo ETC…
This level made by White rabbit uses Skulgs death metal tileset. The tileset has been used very well the eyecandy is pretty good. It’s free and
open level and easy to learn. Ammo placment and selection is also nice. This is a good battle level that you MUST add to your collection download this! it’s fun.
well again a battle lvl with skulg’s less used death metal set … The lvl has good eyecandy and weapon placemeant .
A 8.2 from me
“A car jacker killed an old man earlier today! The killer’s a skull. where is he?”
“I don’t know, he’d kill me”
“What makes you think I won’t”
(Spider Man throws man and grabs him)
“Ok, Ok, he’s probably in the wharehouse, that’s all I know.”
(Spider man throws man at wall.”)
(This scene from spider man the game for gamecube)
Great lvl, good I candy. cool.
Okay,A’nother lvl by mr.White.As u already read,the lvl looks gut,neigher as eyecandy,gameplay.Well done sir _
Yeah well done m8!! Really nice work..
Good use of Skulg’s lovely tileset. Very good foreground and background work..make more of this kind..This rules :-)
Great job WhiteRabbit, a level that is truly worthy of AB. Well, Blood Lust is a level in Skulg’s tileset with skulls and stuffz, i 4got name :(.
My Rating : 8.0
Comments : The level is really really really really platformy, maybe its just the tileset, but still, could be less plaformy. A bit of dead ends, some can be overwhelmed by RF climb and other tactics. Overall an 8.0 from me.
My Rating : 7.5
Comments : The tileset has limited eyecandy, but you used it okayishly i guess, i cant say much here.
My Rating : 8.0
Comments : Yes, there is good flow and all, but there are a few dumb parts. Good tactics in this level, and this is the 1st level i have seen from you. So i cant compare anything. Not much to say here.
My Rating : 8.7
Comments : I especially like this, kind of original placement, like the ammo, springs and so on.
There are 3 carrots actually, one is partially hidden. ;-)
Now if only I could get enough ppl to review this… and push it up to 8.6 or at least back above Golradir.
Gameplay : 1,1
Gameplay is fine but it would need some time to get used to the lvl.
Event Placement : 0,9
Maybe to much of the same, i didnt really like it.
EyeCandy : 1,6
Is good. a lot detail on the platforms
The level itself : 1,4
The lvl is quite open. But the way its maked is good, WR used a lot of layers and the bg, makes this athmosphere of a blood lvl.
Tileset/Music Selection : 1,2
The tileset is simply good, and the music wasnt bad either.
Bonus : 0,2
The name fits with the lvl and is kinda original
Total : 7,4
I don’t know what to say about the level since I’m not a level reviewer.: P
But anyway, nice level, probably another one of the good battle levels that you don’t see much around. I also like the placement of the powerups. And the way you’ve used the tileset is well done, too. Seems to fit well with the dark, quite atmosphere.
I don’t know about the choice of the music because I really can’t hear it because my soundcard is still dead.=P
But anyway, good job. To me, this deserves a 8.2. It’s still a good level.=)
I had to review this for WR, but this won’t be a long review.
Blood Lust is a Battle level using the Death Metal tileset that’s released in 2002 or so, but it’s updated since some time. WR hosted this and asked me to review, and I said I will do it. He’s waited for the review, but it’s coming, so behold!
It’s easy to run through this level. The spring placement is good and the level is not too open. There are some vines and hooks here and there that will help the gameplay/flow. The layout of the level is also good. Overall the gameplay is very nice.
The eye candy in the level is probably how far you can get with this tileset. The tileset is used very good, so it uses about every useful eye candy tile in the tileset. Great job. Every layer is used, but layer 2 only contains a small thing.
The placement in the level is nice. Alot of groups of ammo are used, some ordinary ones, but also the odd ones that are used alot. There are 4 Power-Ups(!) in the level. You get the Seek PU with buttstomp/gun9/Jazz’s special attack. You get the Toast PU with Gun9 too; same for the RF PU. The last PU is a Bounce PU, you get that with Gun9 too. =P. There are 3 carrots in the level.
The level is pretty original. I like the music and some text strings in the level. The level has some original ideas, like the Seek PU placement. You get ever PU with Gun9, that was an original idea since 2002.
Eye candy: 8.2
32.7 : 4 = 8.175 = 8.2. This is a vewy nice level. I didn’t like it when I played it in his server, because I died many times. After seeing the level, this is a nice level. You should download this level immediately, even if it’s an old level. The level can be hosted multiple times.
-DarkSnc[si], co-leader of XLM.
Yay! Thanx for dedicating this to me! n.n
This level is nice!
It has good weapon placement and the gameplay rocks too!
The others already said everything… :P
Download this NOW.
@JoJo: btw, thx for the “lovely” :)
Eat your lima beans, Johnny.