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midigate.j2l | Midigating Factor | 4.16 kB | 05 Sep 2002 |
CassaGradient.j2t | CassaGradient | 45.51 kB | 06 Mar 2002 |
Azworld.j2b | World of Dreams | 710.50 kB | 28 Sep 2000 |
Tidbits: Use the swords to shoot at people heading towards the bases. The sucker tube stops in front of them for a moment, to give you a chance.
History: No, this is NOT my entry to Stripe\‘s CTF contest. Sort of. It was started to be in the contest, but I made part of one side then gave up. Recently, I came upon it, finished it up, changed one or two things, gave it a name, etc. And now here it is.
Recommended players 2-6, maybe 8.
Reupload: Bug fixed.
Hey, nice.
Good gameplay, cool lvl, good weapon placement, cool tileset…
This stuff is very good. I give an 8.5.
Download recommandation: yes[This review has been edited by Waz]
Well it is a nice level with bunch of neat things in it, but its too crowded for a good ctf lvl. [This review has been edited by Super Saiyan]
This level is crowded, but enjoyable. It is full of eyecandy, but that makes it even more crowded.
(Trafton AT: Bug fix rating improvement.)[This review has been edited by Trafton AT]
On the one hand, this was certainly an interesting level. Violet CLM’s Midigating Factor is one of the most gimmick-oriented CTFs I’ve seen in a while, utilizing fancy sucker tube and spring sequences to shluffle the player around the level and confuse them to no end. Eyecandy is interesting and cool, and makes the level fun to play.
On the other hand, MF also suffers from the Cramped Hallway Syndrome. It never feels very wide open, and it’s been a while since I’ve played a level that made me feel this enclosed and claustraphobic.
Music worked pretty well for the level. It was a sort of quiet and serene piece, accented every so often by a smooth-as-silk violin. Good choice.
In summary, I guess I’ll give this level a 7.0 on the Richter scale. Neutral DL rec, ‘cause I haven’t decided what I think of it all yet.
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Eat your lima beans, Johnny.
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