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|fiendme.txt||4.97 kB||13 Aug 2002|
|1fiend.j2l||Mission:Fiendishness||4.52 kB||13 Aug 2002|
|2fiend.j2l||Fiendish Fortress||3.41 kB||13 Aug 2002|
|3fiend.j2l||Fiendish Safari||5.21 kB||13 Aug 2002|
|Haunted.it||Jazz Belmont||712.19 kB||25 Jul 1998|
|Mission.s3m||Mission: Impossible||328.00 kB||03 Sep 1996|
This bag of levels contains three old levels by Master Fiend, whom you may remember, and myself, being: Mission:Fiendishness, Fiendish Safari, and Fiendish Fortress. The first and last are capture levels, and Fiendish Safari is a battle. These haven’t been released here before, so you likely don’t have them. Enjoy them, and if you so want, rate them. But be careful, they’re old levels! Custom music included.
Two CTF levels using Mez0..2, I think, and a Battle using Jungle.
The first CTF is a decent level, though I think one base path is a bit easier then the other. Interesting eyecandy, despite a few tile bugs.
The second CTF is very plain, a bunch of flat platforms. There are some ambient sounds, which as the readme said, was the main attraction of this level.
The last level, the Battle, is ok, but it has too many carrots. Still, it’s interesting.
You probably should download it, even if your only interest is what it says in the text strings.
3 levels using Mez and Jungle.
Mez: I agree with Violet about the paths. Nice eyecandy, some bugs, but who cares? (Me! weh.)
2nd ctf: Lol attraction, and only hop and hop platforms. Very linear.
Battle: OK. Too many carrots indeed. Okay, eyecandy is ok too. All is ok here Overall Ok ;P
Eat your lima beans, Johnny.