Random levels

Date uploaded:
20 Dec 2002 at 06:00

Download details

Re-upload/Edit Download
Unknown Rabbit (More uploads by Unknown Rabbit)
Single player

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RandomSPs.zip (39.5 kB)

File contents

gemtor.j2l The Diamond Factor 10.47 kB 20 Dec 2002
gemtorb.j2l The Diamond Factor 8.87 kB 20 Dec 2002
seacar.j2l Flood! 8.56 kB 20 Dec 2002
tubby.j2l Diagon Fly Alley 10.47 kB 20 Dec 2002


Well, not completely random. These levels were meant to be part of yet another single player pack that had the same story as JJ2 and used the same tilesets as JJ2, but I never finished it, so here’s what I did do. Start at tubby.j2l. (They’re not in order, and this is Not a demo/beta)


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User Reviews (Sort by Helpful Index or Date Posted) Average: 7

Review by spazz

Posted more than 18 years ago
Spaz Slackrabbit (166 Points)
Number of reviews with ratings166 Featured reviews0 Average helpfulness25%

Good levels, but far to many enemys… I like that battle with Bubba on the bridge!!! Ha ha ha!!!

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Review by Blackraptor

Posted more than 18 years ago
Way better than Aiko (862 Points)
Number of reviews with ratings464 Featured reviews35 Average helpfulness92%

I got an error with this.

After i downloaded it and out it in my jj2 folder, it was a winzip file(everything normal here), but then, when i opened it it said this message:

Cannot open file:It does not appear to be a valid archive
If you downloaded this file, try downloading it again.

I d/l it 6 or 7 times and still the same error when i open it. This doenst usually happen….

Its that when i click download, it starta downloading and finishes in one second, so i cant see the kb per sec or the percent because it fins\ishes to fast.
[This review has been edited by Blackraptor]

Ok, i got it now.
The levels basically use some of the most overused tilesets in the whole world. The placement, to much enemies, to little pickups. The eyecandy had bugs, but was ok. The route of the levels was sometimes confusing, but ok. Overally, i dont think this deserves a 7.5 compared to other levels, a 6.5 should do.[This review has been edited by Blackraptor]

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Review by ScionFighter

Posted more than 18 years ago
Bee Boy Swarm (32 Points)
Number of reviews with ratings32 Featured reviews0 Average helpfulness14%

Try to download it and make sure it makes to 100%. Other one: do nothing while dl/ing.

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Review by American

Posted more than 18 years ago
I might as well work here (708 Points)
Number of reviews with ratings577 Featured reviews5 Average helpfulness85%

When someone abandons a level pack and its prospective levels, it is usually because one of several things: the pack was not going the way the author invisioned, there was a lack of time, or the author just lost interest in the project. While I’m not sure why Unknown Rabbit decided to ditch this collection of levels, I can say that it could develop into a simplistic, yet fun, single player level pack. Now for the review. The first level, which is named Diagon Fly Alley (a harry potter reference, the filename is tubby.j2l, which does not have any connection to anything that I can think of right now) is based in Jungle. The first thing I noticed about this level was that it does not have an excess of eyecandy, and that eyecandy that is there is not particularly creative. Still, gameplay was solid, and there weren’t many tile bugs. Near the beginning, there is a hole which opens up leading to a secret (designated by a text sign), but I would not recommend waiting such a long time for such a small secret. Next, there is a swinging vine which goes through walls (and takes you along with it). Fortunately, there are warps in the walls in case you get stuck. A hard-to-get One Up lies above. The level becomes less easy to navigate as time goes on. One place is very hard to not get stuck in. Enemy placement is also substandard. Some enemies are in places where the player would fall right into them – ouch. Other than that, this first level was quite solid. The second level, “The Diamond Factor” (which, in case you have not guessed, uses Diamondus) plays very much like the first in some respects. However, I have to say this level gets annoying. And quick. If you have never liked the Bees event, I doubt that you will get through this level with your sanity intact. Not only does this level use the Bees event, but it has spikes. And a lot of them. When I say a lot, I mean a lot. There are about ten seperate long spike fields to avoid. Do not expect to get through this level without being damaged some. It isn’t hard, but it also is not easy. Another gripe relating to enemy placement surfaced. I entered a very slow sucker tube leading to full health carrots with two lives. Nearby bees swooped in while I was in the tube and killed me when I was less than one tile from the carrot. Argh. Unknown Rabbit also seems to have gotten his blocks mixed up. He used sidekick/buttstomp blocks where he should have used trigger blocks. Regardless, this level was still good, despite the small-to-medium sized annoyances. After that, I got through the level only to find that the next level was Diagon Fly Alley again, and then Diamond Zone, and so on. It would be nice if the next level was set correctly when uploaded. There were two other files in the pack, one an apparent duplicate of The Diamond Zone, and the other seacar.j2l aka Flood!, the third (or fourth, depending on how you are counting) level in this pack and the final, as well. Flood!, surprisingly, is a Carrotus level (not Beach), but thereis a reason it is named Flood!. This level is plainly uninspired. All of it is set underwater, which is not my favorite location for a level. Also, Carrotus looks really strange underwater and a more appropriate tileset should have been used (any tileset would work for this level, it uses little more than the basic ground.) Not much to say about this one. It was OK, but linear and uninteresting. This pack, well random collection of levels, is solid but uninteresting. Eyecandy is passable, with few errors, but still not noteworthy. It is not a joy to play, but it is still a good timewaster. Moreover, it is a seven if I ever saw one.

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