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Wood Event | 2.87 kB | 25 Apr 2003 |
Watch out for the warps!
Not too good… here we go.
My rating system: Very bad, bad, okay, good, very good……….
Eyecandy: Bad
A couple parts had okay eyecandy, but most of it is just bad. Could’ve been much, much better, especially on the edges of the chunks of terrain, and in a lot of other places. Also, in the foreground layer with the blowing leaves, they didn’t have auto x/y speeds, I’m not sure if it might have had x/y speeds (not auto), but it should’ve had an auto x-speed.
Weapons and ammo: Okay
Not very good either, you shouldn’t make levels with three crates just sitting there in a row, it’s just kind of… well… uh, you know, it’s not very “attractive looking.” There was some good ammo placement, though.
Fun: Okay
This level could actually be fun if all the eyecandy was fixed up and all the ammo placement was better. It’s just ugly to look at.
Originality: N/A
Eh, all the Diamondus levels are the same. I don’t even bother rating originality when it comes to Diamondus, Castle, and all the other over-used tilesets. Maybe on tilesets like D*mn, H*ll, Colony, etc. D*mn and H*ll are tilesets, I’m not cursing at you, Powerboy. Don’t worry :-D
Download? Sorry, no download reccomendation.
This level is not good! It’s small and doesn’t fit good… However this is your first level, offcourse you have to learn allot. Try making more levels and make them so good as possible and take your time, take some days to make them not just a few minutes. Better luck next time!
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Eat your lima beans, Johnny.
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