Cannon Calamity

Rating
7.4
Reviews:
5
Downloads:
246
Date uploaded:
17 May 2003 at 04:00 (Minor update on 17 May 2003)

Download details

Re-upload/Edit Download
Author
Scizor CT (More uploads by Scizor CT)
Type
Battle
Credits
Extensive beta testing by: Magoo, Blackraptor, Blurred, Firesword, and Labratkid, with minor contributions from others.
Version
1.23
Satisfaction
N/A
Screenshots

No screenshots yet.

SCT1.zip (10.96 kB)

File contents

SCT1.j2l Cannon Calamity 10.66 kB 09 Feb 2004

Description

After some oddball technicial problems with J2O (and a sudden solving of said problems, although I don\‘t know of anything happening), I\‘m finally uploading this, my first level. Special thanks to the beta testers above and to Trafton, for trying to solve the oddball tech problems. Any remaining non-graphical tileset bugs you may come across are the fault of the tileset itself, because it has a cheap mask.

4/9/04 EDIT: Reuploaded with the latest version, after I noticed that an older one was being used in AB6.

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User Reviews (Sort by Helpful Index or Date Posted) Average: 7.4

Review by Lark

Posted:
Posted more than 20 years ago
Auto-Reviewing Zombie (496 Points)
Number of reviews with ratings374 Featured reviews10 Average helpfulness77%
Rating
7.2

This is a great level, which improved greatly from it’s original version.

Eyecandy: Good
The eyecandy is good, all though there are a few bugs here and there. For example, you can see the bottom of a street light in the foreground (which has no bottom, due to the making of the tileset). There are a few flaws here and there, but for the most part, the eyecandy is very… interesting, and nice.

Bugs: N/A
I think you should all ways put N/A for this section with the Colonius tileset, because of the many masking bugs with the tileset. So, because of all these bugs that weren’t Scizor’s fault, I’ll say N/A.

Ammo placement: Good
Ammo placement was very nice. There were several secrets with powerups hidden in them, and other places where the ammo was regularly scattered around the level.

Replay/ fun factor: I had a lot of fun testing this with Scizor, and I bet he’ll host it on his server a lot, which is a good thing since it’s a fun and easilly traversable level.

Gameplay: Very good
Gameplay is nice. I’m not all ways too sure what gameplay actually MEANS, but if I have the right idea, it was very nice =)

Download reccomendation.

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Review by Blackraptor

Posted:
Posted more than 20 years ago
Way better than Aiko (862 Points)
Number of reviews with ratings464 Featured reviews35 Average helpfulness92%
Rating
7

I dont have enough time for a long review so a short one will have to do:
The level is kinda nice. Layout may be a bit strange and I don’t like it all that well, and at first the powerups were very difficult for me to find, so I cant imagine a new player dueling in this level who has never seen it before. Gameplay is ok. Eyecandy is also ok, nothing very new or special about it. I would say that a person who knows this level the most would have a greater advantage in a duel, due to the fact that there are no clues to where the warps and powerups are. But the level is worth checking, and Scizor improved it a lot from its original state. You should download this to see it or try it out.

Another thing I’ve noticed is that little camping is involved. For some this may be good, but for others like me who like to camp, it isnt. Where the powerups are hidden is also a dead end. You can easily be trapped in there with another player covering the exit and shooting. Though finding all the powerups was fun, I think I would of liked it better if they were in the open. To comment more on the eyecandy, it is a bit boring. Your basic colonius eyecandy, more or less. This could of easily gotten a higher rating if the eyecandy was improved a bit. As for the ammo, I find it placed ok, I usually go for the powerups cause the one who has them has the advantage. Also, about the warps. I don’t know why they are there, and there is no hint pointing to where they are located. I would of thought of them as ok if they were more efficently placed and had some hints pointing to where they are. There are several other cons in this level, but they dont damage the rating much. The level is good for a first one, and with just a little improving you can reach an 8 or a 9 with your levels. Anyways, 7 for now, and a download reccomendation. [This review has been edited by Blackraptor]

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Review by FireSworD

Posted:
Posted more than 20 years ago
Spaz Slackrabbit (150 Points)
Number of reviews with ratings66 Featured reviews12 Average helpfulness87%
Rating
7.7

I believe this is Scizors first level. Well, this is easily the best one I’ve seen.

The layout and design of this level crushes most of it’s competetion in battle levels, it’s just the right size, not too hard to learn or confusing. Not platformy like I see in most battle levels. Even a bit of strategy is involved. In short, this level has all or most of what you’d want in a battle level, layout wise. However it doesn’t give off a good first impression, the first look at this and I thought it was just an average battle level due to the eyecandy which I’ll explain later.

Gameplay/fun factor is certainly here, and like the layout, it’s better than in most battle levels, however the gameplay does take some time to get used to, you’d easily get owned no matter how good you are at JJ2 if your new to this level with a bunch of players who know this well, how ever this is a very minor aspect of this. Carrots were done well here, with 3 perfectly placed carrots, or are they? well they are certain placed in good areas, BUT 2 are hard to find due to layer 3 use, Which is why I say it’s easy to get owned here not knowing the level, and this affects the rating a little.

The ammo and powerup placement is ok, nothing really interesting to add more fun or any problems to speak of. Lack of a seeker powerup may shock some players that rely on it’s power too much, but I’ve actually had fun without it, since it has Bouncer and RF pu’s which make the game more skill-oriented. I liked the powerup placement and choice, although that’s imo, some players may not like it at all.

The eyecandy was average, this feature was the worst here, and one of the reasons why it fails to reach 8, which I believe this level deserves. The eyecandy isn’t bad, it’s just seen that a-million-times, that is, if your familiar with colonius.

originality factor is non-existant, this is also a reason why it fails to reach 8. Nothing more to discuss.

Overall, nothing really more to say here. It plays well, it’s fun, but nothing special. I’d recommend downloading it, but only if your really into battle levels, since there’s nothing really special to see, or anything original in gameplay.

-fs [This review has been edited by Fire Sword!]

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Review by DarkSonic

Posted:
Posted more than 20 years ago
Carrot Juice Addict (307 Points)
Number of reviews with ratings177 Featured reviews14 Average helpfulness85%
Rating
7.5

It`s a good Battle level and it is the best first level i ever seen. Great job Scizor CT and you need to download this.
My rating is 7,5

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Review by Amstel

Posted:
Posted more than 20 years ago
Bee Boy Swarm (44 Points)
Number of reviews with ratings44 Featured reviews0 Average helpfulness40%
Rating
7.7

Very nice level, good ammo placement, only a bit small and no eyecandy, not much

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