Starlit Spaceship(upgraded)

Rating
5.1
Reviews:
6
Downloads:
337
Date uploaded:
18 Oct 2003 at 04:00

Download details

Re-upload/Edit Download
Author
Saphir (More uploads by Saphir)
Type
Tileset
Version
1.23
Satisfaction
N/A
Screenshots

No screenshots yet.

File contents

Starlit Spaceship.txt 0.75 kB 17 Oct 2003
Starlitexample.j2l Starlit Spaceship 2.55 kB 11 Oct 2003
Starlitexample2.j2l Starlit Spaceship 2.58 kB 11 Oct 2003
Starlitexample3.j2l Starlit Spaceship 2.59 kB 11 Oct 2003
SaStarlit.j2t Starlit Spaceship 5.59 kB 11 Oct 2003
SaStarlit2.j2t Starlit Spaceship2 5.68 kB 11 Oct 2003
SaStarlitred.j2t Starlit Spaceship (red) 5.47 kB 11 Oct 2003

Description

A 120-tile space tileset with three different palettes.
UPGRADED VERSION: NEW FEATURES

-tubes
-bigger stars
-spikes
-laser beam
-invisible masked tiles

BONUS: RED VERSION

In general, a better version of the old Starlit spaceship.

Tags

You must log in to tag this file!

This file hasn't been tagged yet!

User Reviews (Sort by Helpful Index or Date Posted) Average: 5.1

Review by PHT

Posted:
Posted more than 20 years ago
Spaz Slackrabbit (109 Points)
Number of reviews with ratings97 Featured reviews2 Average helpfulness83%
Rating
4.7

Hmm…..well, a spaceship tileset…let’s begin with review:

EXAMPLE LEVEL 1: Starlit Spaceship

GAMEPLAY/DESIGN:
The gameplay doesn’t matter too much, because this is an example level. Alltough the level shows all what you can do with the tileset like vines, hurts and destructable scenery. What I miss are enemies. There is only a bolly at the end, but what baddys could u use? Also there are no items or weapons so the level maker has to figure out what events he could use.
PROS: Good use of the standard tileset event thingys (:p)
CONS: no enemies (only endboss), no items
RATING: 7.0

TILESET/TILESET USE:
The tileset use was good. I saw no tilebugs and all tiles were used. Bad thing is that there is no foreground.
Eyecandy was basic, but the tileset lacks on eyecandy tiles.
PROS: Good tileset use, no tilebugs
CONS: Bad eyecandy, nothing amazing
RATING: 7.0

WEAPON/ITEM/ENEMY PLACEMENT:
Weapons? none Items? none Enemies? none (only endboss)
BAAAAAAD!!
PROS: -
CONS: no weapons/item/enemies
RATING: 2.0

REPLAY/FUN FACTOR/ORIGINALITY:
There’s no replay/fun factor or originality, but this is an example level so that doesn’t matter
PROS: no-one but that doesn’t matter
CONS: no replay/fun factor/originality but that doesn’t matter
RATING: N/A

OVERALL (not an average):
Overall it’s an ok example level. It shows how the tiles can be used and it has all things like vines, hurts etc.
Bad thing is that there aren’t any weapons, items or enemies. Only an endboss at the end.
PROS: no tilebugs, things like vines and hurts included
CONS: no weapon/item/enemy placement, uninteresting eyecandy
FINAL LEVEL RATING: 5.2

GAMEPLAY: C
Flow: N/A
Layout: C
Creativity: E
Bugs: A

EYECANDY: C
Tileset Use: A
Eyecandy Look: D
Creativity: D
Bugs: A

PLACEMENT: F
Weapons: F
Enemies: F

THE FINAL GRADE: D

THE FINAL RATING: 5.2

EXAMPLE LEVEL 2: Starlit Spaceship

GAMEPLAY/DESIGN:
Same as in Level 1, only with an other endboss.
PROS: look at level 1
CONS: look at level 1, the same as level 1
RATING: 6.0

TILESET/TILESET USE:
The tileset use was a bit better as in level 1, although the stars weren’t as good. Overall it’s only a bit changed, because the tileset is a bit other than the first one.
PROS: good tileset use
CONS: boring eyecandy, no foreground layers used
RATING: 7.0

WEAPON/ITEM/ENEMY PLACEMENT:
Like in level 1 there is nothing
BAD
PROS: noone
CONS: no weapons, items or enemies
RATING: 1.2

REPLAY/FUN FACTOR/ORIGINALITY:
Look at level 1.
PROS: look at level 1
CONS: look at level 1
RATING: N/A

OVERALL (not an average):
Overall it’s the same as level 1, only the eyecandy is a bit changed and the author used an other endboss. I’ll take off one point because it’s the same as level 1
PROS: look at level 1
CONS: look at PROS =p
FINAL LEVEL RATING: 4.2

GAMEPLAY: D
Flow: N/A
Layout: C
Creativity: F
Bugs: A

EYECANDY: C
Tileset Use: A
Eyecandy Look: C
Creativity: D
Bugs: A

PLACEMENT: F
WEAPONS: F
ENEMIES: F

THE FINAL GRADE: D

THE FINAL RATING: 4.2

EXAMPLE LEVEL 3:

GAMEPLAY/DESIGN:
The gameplay was the same as in level 1 and 2, only there’s an other endboss and the arena at the end is a bit changed. I think it shouldn’t be changed because all those platforms causes Devan to flip out and he jumps from platform to platform until he morphes in a dragon if you shot him enough.
PROS: look at level 2
CONS: look at level 2
RATING: 5.0

TILESET/TILESET USE:
The eyecandy was the same as in Level 2, only the tileset has an other palette color.
PROS: look at level 2
CONS: look at level 2
RATING: 6.0

WEAPON/ITEM/ENEMY PLACEMENT:
nothing
only an endboss at the end
PROS: look at level 2
CONS: look at level 2
RATING: 1.2

REPLAY/FUN FACTOR/ORIGINALITY:
Look at level 2
PROS: look at level 2
CONS: LOOK AT LEVEL 2!!!!!
PHT Flip Out!
RATING: N/A

OVERALL (not an average):
Overall it’s the same as level 2, only an other endboss and an other tileset color.
PROS: look at level 2
CONS: . look at level 2
FINAL LEVEL RATING: 3.2

GAMEPLAY: E
Flow: N/A
Layout: C
Creativity: F
Bugs: A

EYECANDY: D
Tileset Use: A
Eyecandy Look: E
Creativity: F
Bugs: A

PLACEMENT: F
WEAPONS: F
ENEMIES: F

THE FINAL GRADE: E

THE FINAL RATING: 3.2

TILESET 1: Starlit Spaceship
Now the finally I’ll review the tileset rofl. The tileset itself has good tiles and some basic things tilesets should have like vines, spikes and such things like that. What I missed is back or foreground eyecandy tiles. There are some star for background but I think a textured background would be good. Also there are no foreground thingys. Also there are no eyecandy tiles for layer 4. Overall a good tileset, but a bit small
PROS: Good tiles
CONS: no back/foreground, small, no layer 4 eyecandy
FINAL RATING: 6.0

THE FINAL GRADE: E

THE FINAL RATING: 4.6 rounded up to a 4.7

DOWNLOAD RECCOMENDATION: No

So that was my review. If you should keep making tilesets? Yes you should I think. At the moment your tileset really lacks of some things that it should have but you can only become better.

PHT

PS: I made a level with your tileset. It’s called “Lost In Space”. [This review has been edited by PHT]

1 of 1 users found this a good review. Did you? Yes/No

Review by Ðx

Posted:
Posted more than 20 years ago
Carrot Juice Addict (330 Points)
Number of reviews with ratings332 Featured reviews0 Average helpfulness26%
Rating
6.7

….

…..

……

  • Ðx WAKE UP!*

1-good tiles
2-small
3-zzzzzz
4-zzzzzzzz
5-g-good ex-level zzzzz

i am sleepy

6.7

ZzZzzzzzzzZzzZZzzzzZZzzzZZ

0 of 0 users found this a good review. Did you? Yes/No

Review by Biohazard UOI

Posted:
Posted more than 20 years ago
Frog (18 Points)
Number of reviews with ratings18 Featured reviews0 Average helpfulness66%
Rating
6

Hey, this one’s kind of interesting.

Good Stuff:
- layered stars; it’s an interesting change from the usual
- good use of theme

Bad Stuff:
- doesn’t include some tile types (vine, hook, signpost, etc.)
- tubes look too similar to ground
- needs variations (I think it would be cool if you combined all 3 versions of the tileset into one)

It’s not bad, but it could be better.

0 of 0 users found this a good review. Did you? Yes/No

Review by Amstel

Posted:
Posted more than 20 years ago
Bee Boy Swarm (44 Points)
Number of reviews with ratings44 Featured reviews0 Average helpfulness40%
Rating
N/A

Hmm not realy much added..

0 of 0 users found this a good review. Did you? Yes/No

Review by Saphir

Posted:
Posted more than 20 years ago
Frog (13 Points)
Number of reviews with ratings13 Featured reviews0 Average helpfulness68%
Rating
N/A

Actually vines are included in the tileset, Biohazard. did you play the example level? I included the vines there.

0 of 0 users found this a good review. Did you? Yes/No

Review by AcId

Posted:
Posted more than 20 years ago
Bee Boy Swarm (33 Points)
Number of reviews with ratings33 Featured reviews0 Average helpfulness66%
Rating
3

I must say that this tileset needs a bit of work. The ground is dull, there aren’t enough tiles, and you generally need to put more effort into it.

Here are some tips you could follow, if you used them I think this tileset could be pretty cool:
1. Make the ground more interesting. There are plenty of tilesets out there already that have basic ground and inclines. If this is supposed to be a spaceship level, try to make the ground look like the space ship. Add little doodads like blinking lights to make things generally a bit more interesting.
2. Make more tiles. With only 2 (dull) types of ground to work with, a level designer can’t really use this. Plus, you are lacking several elements that could really add to the set, like belts, hooks, and eye candy.
3. EYE CANDY. You really need lots of this in any set. You have lasers, but that’s pretty much it in the eye candy department. Add more, like background ships, systems, flames, flashy lights, aliens, whatever you can imagine that spiffs up the set and builds on the theme.
4. Put effort into it. Don’t make 3 identical tiny sets with modified palletes, make one big set! Think of what you can put into your set, and don’t stop thinking until you’ve hit the tile limit or you’ve gone completely braindead.

That being said, I’d have to give this set a 3. However, with a bit of work, this set could easily get very high ratings.

0 of 0 users found this a good review. Did you? Yes/No

Post a review

You need to log in to post comments on this download.