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|ultimateduel.j2l||The Duel||1.22 kB||20 Mar 2004|
|warmachine.j2l||Devan's Secret Weapon||6.51 kB||20 Mar 2004|
|Megairbase.j2t||JJ1 Megairbase||33.55 kB||07 Sep 2003|
|Boss2.j2b||Boss Theme||86.49 kB||10 Jan 2004|
|DISTORT.MOD||316.30 kB||05 Mar 1999|
|finalstage.it||262.60 kB||01 Feb 2003|
WARNING: THIS PACK CONTAINS AN ALTERNATE “BOSS2.J2B” FILE. BACKUP YOUR BOSS2.J2B FILE BEFORE UNZIPPING. I haven’t uploaded lately, but here’s a little SP pack. Okay, one “real” level and a boss level. This pack contains, for no reason, an alternate boss music. Also, the level would have more enemies, but due to JJ2’s inconsistent limitations, I couldn’t. There is a lot of finding computers and unlocking doors. This level has been tested thoroughly and works. As for a story, uh, Devan has created a new doomsday weapon and it’s up to you to stop them. That good enough? EDIT: And for those of you dropping and dragging, the first level is “warmachine.j2l”.EDIT 2: I reuploaded and fixed a few minor bugs and quirks. Also, the boss fight has been made easier. A second “first aid station” has been added.
Wow, cool level pack! It really overdoes my expections. Here is my review (Lam Canadian, you reviewed my stuff, so I will do the same with your stuff now :-) )
[x] Single player mode available
[-] Multiplayer mode available
[x] playable with Jazz
[x] playable with Spaz
[x] playable with Lori
[-] easy/medium/hard setting
LVL DESIGN, EYECANDY AND…STUFF
The lvl design was very original, the concept is to find crates or computers which open doors. This is well done, but alltough very hard. It took me very long after I finished the level and there are no savepoints so I had to save frequently. But don’t get mad, savepoints would be impossible because of all the trigger stuff.
Eyecandy is not my cup of tea. I don’t really care for the rackets in the background (hehe :-p) and the open places looked a bit empty. In the closed areas could have been some more layer 3 stuff.
Sadly I stuck on level 2, the boss is too hard to beat.
The gameplay is really hard, and I bet most of the level with only one heart (and saving all 5 seconds). It all seems to work, but sometimes you don’t know where the door is which you just opened. Also in level 2, the boss is just….I can’t beat it, it’s too hard. You are in a small room, a door closes behind you and Devan appears. Fighting him is hard enough because he can jump through walls and you can’t. Also from the right side Tuf’s are attacking you and you probably will die so many times that you get frustrated and quit (like me).
AMMO AND OTHER WEAPONS STUFF
Ammo placement was very good. There is not too much and not too less. There could be some secrets, tough.
The baddies fit well into the place and are strategically good placed. Sadly the boss placement in level 2 is bad (because it’s so hard).
HURT EVENTS AND OTHER OBSTACLES
This pack has got a lot of obstacles, there are very much doors which you have to open, spikes, moving platforms, spike balls, etc. Sadly the swinging vines don’t fit into the place.
The tileset which was used is the megairbase conversion from JJ1. I like this tileset. :-)
USE OF TILESETS
Tileset use was ok, no tilebugs but could have more in the background (I played the example level of the tileset and saw much bigger spaceships in the background).
Overall this is a very cool level pack, but only reccomended for good jazzers, others may get frustrated fast.
DOWNLOAD: Yes, if you are experienced Jazzer
LEVEL RANK: Above average
HOST: It isn’t reccomended to host this, because of all the trigger stuff it may not work correctly.
FINAL RATING: 8.0
[This review has been edited by PHT]
This ain’t again a level which would be some possible to rate for me as I didn’t play it through properly. But let me review this some without rating as I wouldn’t be sure how to rate this. So I say some things straightly now…
It seemed that devan has some kind of secret weapon? How’s this all begun? There aren’t any readme or story about the idea.
It’s always easier to make a level from a JJ1-tileset. So it’s simple anyways. There is some flying objects at the main background and it looks quite good. But millions of bolls and some other weird stuff make the eyecandy confusing. At least you linked tiles well.
What’s done with the originality, it’s like a jj1-level in jj2. So it’s your made level in jj1. You know.. I don’t mean you steal anything..Just ok.
Gameplay is rather average as the difficulty of this is quite big. There seemed to be no save-points or a few but it’s so darn hard because the flocks of spike-bolls. There’s no difficulty settings. One thing which sucks even more is that there is no hope to save in the first level because the amount of enemies. Did you put an enemy block into somewhere where is 100 lizards or something? There didn’t seem to be quite much of them into the point till I played. I got too bored into the level as I didn’t any time complete the level. I didn’t get further than the trap-doors and then I skipped.
There’s quite less of ammo, no food and no gems. and they’re placed averagely. Music doesn’t fit the level very much but I think it wouldn’t also be a horrible idea.
At the 2nd level where you meet Devan..The boss action doesn’t work very well..There’s tree tufmans behind the wall and the arena is so small that Devan runs out from the arena itself. Now I really wonder did you even tested and completed these levels before you uploaded them..I wonder…
This wouldn’t probably get very high rating from me but it’s a riddle by this stage..
-Superjazz was here
SuperJazz: There actually aren’t that many enemies. The errors are due to the huge amount of animations and triggers in the level. As for the boss being really hard, well that’s kind of the point. And yes, both the level and boss are possible, as I’ve completed both many times. And to my knowledge, Devan never actually stays out of the arena. He goes back in, don’t worry.
Why Got This an 8?
The First Level is much to hard and the using of Platforms and spike bolls is really too often. Here is why because you cant have more enemies in your level: You have too much 3d-spike bolls! They are filling your RAM (Random Access Memory) completely up!
This isn`t soo good than you think.
(o no this is to hard i cant beat it i giv it a 4!!!!!!!!!!! Unsupported rating removal edit. Please provide more detail in your reviews. ~Violet)[This review has been edited by Violet CLM]
I would find this level pack a LOT more fun if whenever I pushed the wrong button jj2 didn’t crash.
Rating Devan’s Secret Weapon
Rating Story: (X1)
There is a story, but it is not very clear.
Rating Obstacles: (X2)
Both levels are very, very hard! Lots of puzzles, enemies and traps!
Rating Bonus Placement: (X1)
The bonusses are good placed. Not too much and also not too less.
Rating Length: (X2)
Just two levels, but level one is very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very long. And level 2 has a normal length.
Rating Gameplay: (X2)
The gameplay for both levels are very good! The best are the routes that you need to complete to open the next part of the level.
Final Rating: 8,4
Download recommendation: YES!
Eat your lima beans, Johnny.