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|Fly crate.txt||0.26 kB||15 Nov 2004|
|Fly crates.j2l||Flying crates||2.02 kB||15 Nov 2004|
|7th Lava Fall.j2t||7th Lava Fall||345.14 kB||06 Sep 2000|
I’ve discoved how to do flying crates. Something that no-one has ever found before! (At least from what I know!) Please do not claim that you found this :P
Was it really necessary to use a custom tileset?
Also, please don’t place so many crates next time. It lagged the game horribly.
I aldeready know how use it. I maded level in my unfinished halloween episode that use this like things.
It haves too some flying dragons.
Agree =/ But nice idea =P
I just used the tileset because halfway through making a level, I found this out. And I know how to make flying enemies too. Do the same thing with the crate. Works with some of them but the others fall down.
Could somebody tell me how to do flying things and how to make a JAZZJACKRABBIT IN THE BOX thing?
(A Jazz flies up, and makes your figure sick.) How to do these?
This works with Trigger Crates, too, and generally with a lot of objects in JCS.
Reggen : http://www.geocities.com/atlastsome/jj2/shj2.htm
To do JJ2 thing in a box, you would need a crate with these things:
Radom fly: If you want to
NumEvent: 1 or more
Eat your lima beans, Johnny.