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0.00 kB | 18 Jun 2005 | |
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0.00 kB | 15 Jan 2005 |
Blur showed me a shield crasher level and my idea then blasted off
this is a prototype so tilebugs still included i dont blame u for using this concept cause it owns XMCE crew member Axe Xtreme mania corp events
This screenshot speaks for itself.
Welcome, one and all, to the race of… uh… 1998, I guess. Gameplay consists of you as Spaz (if you join as Jazz, tough luck) warping into a series of small rooms, and attempting to get stuck in the tile directly above the warp target before you are hit by the ceiling spring in the tile directly below the warp target. You do this four times, then you are taken to a big room where you enter a randomly placed warp, which takes you back to the beginning of the level. There’s not even “Setlap”.
Eyecandy too is abysmal. No tiles really connect together at all, and the only two layers used are 4 and 8. 8 only has tiles in its bottommost row, not the rest, so everything tends to leave trails. One can only wonder why the author bothered to use Townsville ][ Night, if “use” is the operative word.
There’s really no reason to download this. It has no interesting ideas. It’s full of broken stuff and places to fall out of the level. And, believe it not, that screenshot I posted was all of layer 4.
[Adjusted to use 1 as rating. Original rating 0.8. ~Cooba]
to be called cocky enogh the race of the future
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Eat your lima beans, Johnny.
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