Swamp drop

Rating
7
Reviews:
3
Downloads:
390
Date uploaded:
7 Nov 2005 at 23:12

Download details

Re-upload/Edit Download
Author
The - Wrath (More uploads by The - Wrath)
Type
Battle
Credits
Agama: the tileset
Version
1.23
Satisfaction
100%
Screenshots

No screenshots yet.

Swamp drop.zip (652.8 kB)

File contents

Swamp drop.j2l Swamp drop 10.89 kB 07 Nov 2005
SwampsD.j2t Swamps Day 196.30 kB 11 Nov 2001
Dang.j2b Jazz be Damned 432.12 kB 29 Aug 2005

Description

I would really appreciate it if people gave some nifty comments about this level on how I could improve it possibly, as I am hoping to compile all my best work and perfect everything before the end of february to make my ultimate battle pack :).

-thanks…

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User Reviews (Sort by Helpful Index or Date Posted) Average: 7

Review by Arti

Posted:
8 Nov 2005, 15:15
Frog (24 Points)
Number of reviews with ratings24 Featured reviews0 Average helpfulness65%
Rating
6.5

Another level by you :)

Eyecandy: This is still not a lot. Background is there and there also is a tree, but overall very basic. There are also a lot of bugs like at pos 47,188. You should search the right tile to fill up the green block. Also a lot of things have been cut off. At 26,167 you can see the cut off, and right next to it is a tree which also has been cut off in the middle :/ The background also has been cut off (Layer 8), add some of those root things. I got a screenshots of the level in JCS. The rest looks fine and the leaves are good :)

http://i13.photobucket.com/albums/a299/lustingheart/thewratheyecandybug.jpg
^— Circle around the cut off tree and the tiles in the wall. Also use those things on the left to make the background in layer 8 look not so cut off.

http://i13.photobucket.com/albums/a299/lustingheart/thewratheyecandy2.jpg
^—- the cut off background and the ledges were Jazz has to run fast and leap to a platform while Spaz can double jump.
this is at pos 58,170 to 82,170.

Gameplay: This is nice. There are a few dead ends and it seems spaz-biased though, look at screenshot 2. The water is cool too, that you can walk in it. You used it really good. The level is kinda small though.

Weapons: Not a lot, but it could be enough for few players. It’s nicely spread out over the level. Maybe try to hide the powerups in a wall and add the electroblaster so they have to shoot it through a wall. Or coins. Right now it’s easy to get all the powerups.

Comment overall level: I’s okay :) Maybe should have better music? This getting better.

1 of 1 users found this a good review. Did you? Yes/No

Review by The - Wrath

Posted:
8 Nov 2005, 16:38
Frog (13 Points)
Number of reviews with ratings13 Featured reviews0 Average helpfulness50%
Rating
N/A

Thanks, ill try to improve from what you have said…. anyone else got any good comments??

0 of 0 users found this a good review. Did you? Yes/No

RecommendedReview by fearofdark

Posted:
18 Nov 2005, 21:22
Spaz Slackrabbit (185 Points)
Number of reviews with ratings159 Featured reviews4 Average helpfulness64%
Rating
7.5

I am kind of interested in swamp battles because then you could make great use of water.

EYECANDY: 13/20

Eyecandy is OK. You could improve the backround a little bit. A few tile errors in some parts. Great use of water!!(Like I said in my first comment).

GAMEPLAY: 15/20

I also like water because it improves your gameplay!!!! Some areas lack gameplay so improve that in the future.

ITEMS: 12/20

Some areas of the level could use a little more ammo.

SIZE: 17/20

I found this level quite big. Big areas to move in (except some water areas).

OBSTACLES: 16/20

Water………

BONUSSES AND SUBTRACTIONS:

WATER!!!!!! +3pts

TOTAL: +3pts

TOTAL SCORE: 76/100

RATING: 7.5

FINAL COMMENT:

I might be overrating this but since I love water, I don’t care!!!

0 of 0 users found this a good review. Did you? Yes/No

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