Sub-terrestrial v1.1

Date uploaded:
26 Mar 2007 at 23:55 (Major update on 5 Apr 2007)

Download details

Re-upload/Edit Download
PurpleJazz (More uploads by PurpleJazz)
Tileset by P4ul. DS and Hitch for hosting it online.
Screenshots (598.09 kB)

File contents

xlmsubt.j2l Sub-terrestrial 13.80 kB 05 Apr 2007
ICJungD.j2t Jungle 2.0 Day 247.89 kB 19 Nov 2006
aws_ox9f.xm Oxygene 9-Jarre/AWS 690.03 kB 27 Jan 1998


One day, when I was playing in the battle server, I got bored. After seing a lot of battle levels, I decided to make one. It took me a while to decide a tileset, but I finally decided to use Jungle 2.0 Day. To start with, I made a background. It was pretty lame though, so I tried again. The next time I came up with something quite cool. I decided to make the level an underground jungle. Unlike my other battle levels, this has a much better layout and is less platformy. I decided to make the level look nice, but not have too much EC or too little. I also came up with a few ideas for placement. Credits go to Blackraptor for the idea for the Seeker PU is like in The Chasm. When this level was hosted online, lots of people gave positive reactions. This encouraged me to upload this level quite quickly. This took about 10 days to make, including a 3 day break in the middle. It would be good if you downloaded this, but even better if you review this.


EDIT – Fixed the Shield Bug and lowered the Seeker PU spring.

EDIT – Better way of reducing shield time.

EDIT – Reduced shield respawn time.


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Quick Reviews Average: 8.2

RecommendedPT32 rated 8.2

Quality is surprisingly easy to overlook, and no less so here. Sub-Terrestrial is a well-rounded level, with good eyecandy, smooth flow and a quaint, yet befitting music track. Worth a download.

User Reviews (Sort by Helpful Index or Date Posted) Average: 8.2

RecommendedReview by Hitch

27 Mar 2007, 02:24 (edited 27 Mar 07, 22:10)
Bee Boy Swarm (32 Points)
Number of reviews with ratings16 Featured reviews4 Average helpfulness61%


A battle level by Pj. This level impressed me very much when Ds first hosted it online. I was quite surpirsed when it had the look of an underground jungle. And I’m giving Pj some bonus points for being creative with the backround and the setting.

Gameplay The gameplay is quite average and it isn’t at it’s best. It could be improved quite alot and some of the springs are hard to get to. I also hate the spring placement for the seek pu. I’d like to make a note, that when you warp at the shield, your not pulled down. So you can just camp there all day and get an extra deley of time for the shield so the sucker tubes don’t help at all.He’s fixed the shield bug, thank god. So +0.5 for that.

Eyecandy The eyecandy in this level is a bit creative so it’s not average. It’s quite good actully. I like the idea of adding extra ec to the trees and putting ec on top of ec on the brancy green stuff. Nice job being creative at the bottom of the level by adding some extra ec stuff. Nice job keeping to that idea >P.

Weapon/carrot placement The weapon placement isn’t much to say about other than it’s pretty even. It can be a bit challenging getting the toaster pu for unexperienced players who haven’t learned the bouncy trick. The carrot placement is fine, and im releaved that you took one of the carrots away. When Ds hosted the level it had 4 carrots.(to much)So im glad you did that.

Score: 7.5+8.5+8.5= 8.2

Download recommendation:

Maybe host it a few times for fun. I can tell though that this will be a common battle level. Not sure why.


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