Fields of Gold

Date uploaded:
4 Apr 2007 at 23:20

Download details

Re-upload/Edit Download
Quickz (More uploads by Quickz)
Enigma, sweet , DarkSonic and others (for betatesting)
Fields of (578.76 kB)

File contents

qzbattle071.j2l Fields of Gold 9.76 kB 04 Apr 2007
Heaven.j2t Heaven 156.10 kB 26 Nov 2001 Jazz Belmont 712.19 kB 25 Jul 1998


This is my first released battle level. I used the Heaven-tileset. The name, Fields of Gold, is obviously inspired by Sting’s song.

About the level: 3 PU’s (seeker, bouncy and RF), 3 +1 carrots, one tube, one warp, gun 9 to get the bouncy PU, ambient lightning in a huge part of the level.


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Quick Reviews Average: 10

RecommendedDuke rated 10.0

I just love the map. The strategy, weapons, eyecandy, PU’s, everything. For me this is a complete 10.

User Reviews (Sort by Helpful Index or Date Posted) Average: 8.4

RecommendedReview by PT32

28 Oct 2008, 22:44
Jazz Jackrabbit (203 Points)
Number of reviews with ratings171 Featured reviews4 Average helpfulness61%

Hmm… I think I saw this in a pack once upon a time…
Nice, nice, nice! Fields of Gold [by Quickz] is a nifty little battle level, with good eye candy, better tileset, hardly buggy, and yet with a strange shortcoming. That shortcoming would be “what’s with the out-of-place music?” I know, it almost sorta fits. But not snugly. The haunted track doesn’t really fit with the heaven tileset. I would instead recommend “hgwill.xm” as a music, as it fits a bit better.
The tileset has enormous possibilities, and sure enough, is used to a good extent. The clouds in the background [forgot which layer…:(] give it a lofty, other-world-above-ours feel. The rest of the level used the flamingoes, the statues, the pictures, the whole lot of it is coordinated pretty well.
FoG didn’t have really any shortcuts, like hidden passages or sucker tubes, which I feel increases appeal to most stages. Level sizing was excellent. Buggage wasn’t really there.
So in short, this level is sweet, though not perfect. Give it a dl, and see for yourselfs!

1 of 1 users found this a good review. Did you? Yes/No

RecommendedReview by TripleJ

4 May 2007, 20:48 (edited 5 May 07, 09:09)
CTF Bug (8 Points)
Number of reviews with ratings8 Featured reviews0 Average helpfulness29%

The eyecandy is really nice and original. You have used all kind of tiles for making good eyecandy. I don’t like the yellow colour in layer 8. I didn’t notice any tilebugs which is a good thing (of course)

The gameplay is really nice too. Platforms looks nice and the springs are well placed. The game had a good flow. There are tubes and warps also, but the level is not very strategical after all.
Ammo placement is ok and PU’s are well placed. There are 3 carrots in this level and i think that it’s too much.
Level’s size is normal.

Overall this is really nice battle level with good gameplay and original eyecandy. Not very strategical, but it’s still fun to play.

Rating: 8.2
Download Recommendation: Yes


2 of 4 users found this a good review. Did you? Yes/No

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