|xlmss01.j2l||Sub Junction 3||17.15 kB||03 Mar 2007|
|xlmss02.j2l||Fluid Surface Oscillator||9.76 kB||03 Mar 2007|
|xlmss03.j2l||Temple Of Hakkar!||14.87 kB||02 Aug 2007|
|xlmss03b.j2l||Temple Of Hakkar! - LITE||14.56 kB||02 Aug 2007|
|xlmss04.j2l||Torch Wood||9.57 kB||01 Aug 2007|
|xlmss05.j2l||Â¡SandBox||14.24 kB||01 Aug 2007|
|xlmss06.j2l||Wormhole Checkpoint 18C||8.69 kB||02 Aug 2007|
|BattleShipsBl.j2t||BattleShipsBL||45.64 kB||29 Jul 2007|
|Beachplus2Edit.j2t||Beach + Night Sand||234.08 kB||14 Apr 2007|
|Egypt.j2t||Egypt (day)||223.15 kB||28 Jun 2001|
|EgyptN.j2t||Egypt (night)||190.87 kB||28 Jun 2001|
|J2LCAlienspacelab.j2t||J2LC - Alien space lab||208.94 kB||02 Apr 2002|
|LMATFeb01.j2t||Omen Woods - Mist||198.30 kB||12 May 2006|
|LMATKansas.j2t||LMAT - Kansas||100.00 kB||17 Dec 2005|
|LinkToMusicFiles.html||0.33 kB||02 Aug 2007|
Hello, I don’t have a pretty picture or anything to go with this upload. Some of you who are downloading this, have probably already seen some, or most of the levels in my pack. I’ve been making this pack for awhile, I started it soon after ‘LaYoUtZ CTF Package’ and it’s finally finished. As I worked on this pack, I feel my style changed quite a bit. I didn’t bother redoing the older levels, because I want you to see how my style changed, also because I’m lazy. Thanks to anyone who rates or downloads this, also to the people who provided feedback during testing.
A note: xlmss03b is a lighter version of xlmss03, I made it because of popluar demand.
note2: Xlmss04 cannot use carrotade, just to let you know.
Link to music: LINK
Perhaps a quick review isn’t appopiate for a pack of 6 levels but I must point out that some of them (¡SandBox especially) used annoying gimmicks that produced no positive side effects. So mastering is pointless. It’s good to try new ideas, but sometimes you will get your hands burned if you’re not careful.
Still, nice job.
A prime example of experimentation gone wrong. Birdie started a fire going, in which he did not have the power to control. Ambition and creativity should be applauded, but almost all functionality is lost; these are MP levels we are talking about.
This is an ultimate level pack. The gameplay is great! The way you hid all of the ammunition and whatnot is also pretty cool. lol the bonuses you get are nice.
The eyecandy is INCREDIBLE! The anti-gravity is also really neat. Nice hax (if that’s what you used). All in all, I would have to give this level pack a 10/10 and heavily recommend downloading this pack.
[Changed to Quick Review ~cooba]
(13-years-later edit: Sorry, but no, this pack aged really poorly, and the levels are extremely annoying)
A very good pack which definitely deserves my download recommendation.
Birdie enjoys experimenting with CTF layouts, and it shows. Most levels here feel different than your typical Capture The Flag fare. Not all of them do, though, such as Fluid Surface Oscillator and Temple of Hakkar, which have their own gimmicks but aren’t too memorable.
Speaking of gimmicks, this pack does a pretty good job on balancing between the gimmicks part and the standard gameplay part. The gimmicks vary in magnitude, but the levels don’t revolve around them entirely, which makes the gameplay smoother. Level 6 may be an exception from this, though, but even that level didn’t feel too awkward and it was enjoyable to spend time in.
I liked the way these levels looked and sounded like. Birdie managed to build a nice atmosphere in basically all of the levels here, I especially like the way SandBox feels like (aside from its glitched background layer scrolling..). All in all, very nice looking levels.
I give this an 8.4 and a pretty obvious download recommendation. Host this in your free time, I guess.
(Birdie included some old beta version of Omen Woods instead of the final one, causing the fourth level to break if one doesn’t have the right version. -0.1 points.)
Wow! How was that possible to make the gravity go upside-down?
EDIT: now I figured it almost out… But I still need help… Make a tutorial?
Uh, sorry cooba, but that is the most recent version to my knowlage, also I forgot to mention that level 4, TorchWood Cannot use carrotade.
hmmm. i like !
Ive seen thease being hosted before , tho i kept dieing a lot in the pits :P
ok all the levels have great eyecandy , mostly anyway , i still think that lava windsow looks out of place , Well apart from that there not much to say more about it , its great ec! I like the fog in torchwood ;D
also i like some of the instresting things in the pack , I remeber on what levels are goning on jazz2online you had it in progres , its basicly a nice X shape you go up one foot of the x and you capture thew flag go to the other to flag it , also i love the gravity ss6 ;D
ammo placement is good , and food placemnt to ;D ,
the thing i thought was good but not great was torchwood i found it a little basic for you birdie.
gameplay is intresting (look at the intresting part) so it makes it less boreing (not that it is boreing)
Well i love it ;D ,and i bet you will to
Eat your lima beans, Johnny.